Player Matchup

Medusa
Medusa
Chandelierr23
Medusa
Level 44
God Stats
2W - 6L
1,268 SR
Queue Stats
39W - 42L
1,476 Elo+
Party 1
Mulan
Mulan
Gwealler
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
Mortem09
Xing Tian
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
32W - 43L
1,486 Elo+
Party 1
Shiva
Shiva
MuffinKing24
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
OOAKxMeSmEriSE
Baron Samedi
Level 27
God Stats
3W - 4L
1,415 SR
Queue Stats
18W - 33L
1,384 Elo+
Party 1
Team Averages
Level 51
1,477 SR
1,446 Elo+

VS

Team Averages
Level 86
1,539 SR
1,358 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bloodiamondz
Sun Wukong
Level 125
God Stats
17W - 13L
1,714 SR
Queue Stats
56W - 61L
1,471 Elo+
Solo
Atlas
Atlas
BrandadCruz
Atlas
Level 107
God Stats
1W - 2L
1,351 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Anhur
Anhur
DJMcSlam
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 2
Yu Huang
Yu Huang
Solerpc
Yu Huang
Level 101
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 6
10,423
579
18,206
12,449
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Gwealler
Mulan
15
3 / 2 / 4
9,104
506
8,954
11,958
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
Mortem09
Xing Tian
13
3 / 0 / 17
9,474
526
8,563
16,514
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 4 / 9
9,548
530
10,416
14,267
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
OOAKxMeSmEriSE
Baron Samedi
14
4 / 4 / 6
9,199
511
8,379
12,063
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 4 / 1
8,090
449
9,354
13,838
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Bloodiamondz
Sun Wukong
14
3 / 4 / 4
9,237
513
8,790
13,680
13,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 3
7,383
410
6,122
16,674
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
DJMcSlam
Anhur
12
1 / 9 / 4
7,583
421
8,372
16,973
5,781
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Solerpc
Yu Huang
14
4 / 5 / 3
9,062
503
8,650
11,648
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
27
Kills
12
13
Deaths
27
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
4
1
1.13
L
Sun Wukong
Bloodiamondz
Sun Wukong
3
4
4
1.25
L
0
5
3
0.3
W
11
3
6
4.67
L
Anhur
DJMcSlam
Anhur
1
9
4
0.33
W
Mulan
Gwealler
Mulan
3
2
4
2.5
W
Xing Tian
Mortem09
Xing Tian
3
0
17
11.5
W
6
4
9
2.63
W
Baron Samedi
OOAKxMeSmEriSE
Baron Samedi
4
4
6
1.75
L
Yu Huang
Solerpc
Yu Huang
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,518
Damage
41,288
67,251
Taken
72,813
45,225
Mitigated
41,672
23,025
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,354
2,556
0
3,845
13,838
4,525
0
1,859
11,909
0
37,833
L
Sun Wukong
Bloodiamondz
Sun Wukong
8,790
1,277
0
1,347
13,680
13,434
537
2,430
10,871
0
57,994
L
6,122
1,960
234
1,934
16,674
13,498
0
4,994
11,413
24,145
0
W
18,206
9,985
0
5,015
12,449
4,479
3,037
2,304
10,145
0
74,808
L
Anhur
DJMcSlam
Anhur
8,372
3,192
0
1,140
16,973
5,781
54
4,679
12,145
0
37,616
W
Mulan
Gwealler
Mulan
8,954
1,240
0
4,354
11,958
12,195
0
2,101
9,857
0
57,598
W
Xing Tian
Mortem09
Xing Tian
8,563
700
634
3,450
16,514
17,943
404
3,713
12,801
18,629
0
W
10,416
3,123
0
2,818
14,267
6,065
636
2,109
12,158
0
48,088
W
Baron Samedi
OOAKxMeSmEriSE
Baron Samedi
8,379
714
1,941
4,813
12,063
4,543
277
5,276
6,787
43,993
0
L
Yu Huang
Solerpc
Yu Huang
8,650
995
74
2,942
11,648
4,434
598
2,686
8,631
45,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
41,355
344
Minions Killed
352
0
Camps Cleared
0
1,726,212
Distance Traveled
1,663,996
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,090
449
66
4
0
374,084
2
L
Sun Wukong
9,237
513
104
6
0
359,028
4
L
Atlas
7,383
410
22
1
0
334,454
4
W
Medusa
10,423
579
86
5
0
312,746
3
L
Anhur
7,583
421
67
4
0
287,497
7
W
Mulan
9,104
506
102
6
0
363,437
3
W
Xing Tian
9,474
526
16
1
0
376,599
3
W
Shiva
9,548
530
61
3
0
373,464
2
W
Baron Samedi
9,199
511
79
4
0
299,966
1
L
Yu Huang
9,062
503
93
5
0
308,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role