Player Matchup

Cthulhu
Cthulhu
Love324
Cthulhu
Level 49
God Stats
1W - 0L
1,783 SR
Queue Stats
7W - 1L
1,816 Elo+
Party 1
Apollo
Apollo
Mustachewheel0
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Ravana
Ravana
Texastwister8
Ravana
Level 22
God Stats
2W - 0L
1,764 SR
Queue Stats
6W - 1L
1,816 Elo+
Party 1
Team Averages
Level 30
1,682 SR
1,816 Elo+

VS

Team Averages
Level 87
1,374 SR
1,432 Elo+
Scylla
Scylla
Africanyoda420
Scylla
Level 46
God Stats
2W - 8L
1,281 SR
Queue Stats
68W - 72L
1,576 Elo+
Solo
Ymir
Ymir
GOLDFRANCISCO
Ymir
Level 126
God Stats
9W - 9L
1,409 SR
Queue Stats
51W - 67L
1,340 Elo+
Solo
Chiron
Chiron
Z0mbB0mb420
Chiron
Level 89
God Stats
1W - 4L
1,431 SR
Queue Stats
9W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Love324
Cthulhu
17
7 / 0 / 8
12,146
868
12,604
16,738
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 7
9,066
648
6,279
6,771
2,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 7
11,374
812
13,449
11,517
9,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,486
678
11,075
11,560
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 5
9,410
672
6,028
24,108
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
10
2 / 3 / 2
8,241
589
4,247
4,729
1,482
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
1
7
5
0.5
W
Cthulhu
Love324
Cthulhu
7
0
8
11
W
2
4
7
1.38
W
7
2
7
5.25
L
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
21,350
35,026
Taken
40,397
30,336
Mitigated
23,097
8,831
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,075
686
0
870
11,560
4,097
0
5,488
6,072
42,022
0
L
6,028
1,646
231
3,894
24,108
17,518
0
5,672
18,436
19,367
0
W
Cthulhu
Love324
Cthulhu
12,604
1,111
1,262
5,678
16,738
18,687
855
6,205
10,533
41,894
0
W
6,279
3,379
301
307
6,771
2,294
19
4,185
2,586
0
14,267
W
13,449
4,919
0
1,283
11,517
9,355
1,247
6,735
4,782
0
34,934
L
Chiron
4,247
2,142
474
1,172
4,729
1,482
0
1,884
2,845
0
11,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
27,137
127
Minions Killed
92
3
Camps Cleared
4
679,156
Distance Traveled
542,496
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,486
678
62
4
4
228,674
2
L
Ymir
9,410
672
15
1
0
219,663
2
W
Cthulhu
12,146
868
58
4
0
275,286
1
W
Apollo
9,066
648
22
2
2
134,183
0
W
Ravana
11,374
812
47
3
1
269,687
0
L
Chiron
8,241
589
15
1
0
94,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role