Player Matchup

Mulan
Mulan
Chaos657
Mulan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
DeathKnock
Baron Samedi
Level 142
God Stats
69W - 51L
1,705 SR
Queue Stats
91W - 78L
1,552 Elo+
Party 2
Tiamat
Tiamat
Leafsomniac
Tiamat
Level 86
God Stats
0W - 1L
1,553 SR
Queue Stats
3W - 2L
1,825 Elo+
Party 2
Atlas
Atlas
Mogril
Atlas
Level 160
God Stats
11W - 8L
1,669 SR
Queue Stats
226W - 199L
1,591 Elo+
Party 2
Chiron
Chiron
OberonofAmber
Chiron
Level 160
God Stats
11W - 3L
1,676 SR
Queue Stats
51W - 39L
1,664 Elo+
Party 2
Team Averages
Level 132
1,621 SR
1,629 Elo+

VS

Team Averages
Level 85
1,447 SR
1,561 Elo+
Nemesis
Nemesis
BossAkaSnake
Nemesis
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 36L
1,721 Elo+
Solo
Izanami
Izanami
Juudge
Izanami
Level 61
God Stats
1W - 2L
1,164 SR
Queue Stats
62W - 67L
1,516 Elo+
Party 1
Eset
Eset
OttereHood
Eset
Level 80
God Stats
4W - 3L
1,620 SR
Queue Stats
137W - 119L
1,515 Elo+
Party 1
Achilles
Achilles
TwigTheOlympian
Achilles
Level 109
God Stats
2W - 1L
1,391 SR
Queue Stats
128W - 118L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
bilbobag
Sylvanus
Level 69
God Stats
15W - 11L
1,559 SR
Queue Stats
69W - 61L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chaos657
Mulan
16
0 / 8 / 5
10,123
405
7,976
23,765
22,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
DeathKnock
Baron Samedi
15
3 / 7 / 13
11,274
451
10,555
21,533
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
3 / 11 / 10
10,998
440
10,681
20,786
13,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Mogril
Atlas
18
11 / 6 / 11
12,561
502
20,354
37,770
20,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 5
13,299
532
15,595
16,530
4,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BossAkaSnake
Nemesis
20
8 / 6 / 16
15,197
608
26,021
22,860
9,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
Juudge
Izanami
20
3 / 5 / 8
14,982
599
11,921
17,835
6,764
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 6 / 16
16,038
642
31,576
16,300
6,838
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
20
10 / 2 / 11
14,552
582
18,077
21,197
22,143
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
bilbobag
Sylvanus
16
1 / 6 / 19
11,844
474
5,945
25,373
31,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
25
Kills
35
35
Deaths
25
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BossAkaSnake
Nemesis
8
6
16
2.67
L
Mulan
Chaos657
Mulan
0
8
5
0.31
L
Baron Samedi
DeathKnock
Baron Samedi
3
7
13
1.36
W
Izanami
Juudge
Izanami
3
5
8
1.4
L
Tiamat
3
11
10
0.73
L
Atlas
Mogril
Atlas
11
6
11
2.75
L
8
3
5
3.5
W
13
6
16
3.5
W
Achilles
10
2
11
7.75
W
Sylvanus
bilbobag
Sylvanus
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
93,540
120,384
Taken
103,565
86,645
Mitigated
77,396
28,963
Healing
32,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BossAkaSnake
Nemesis
26,021
14,424
0
4,698
22,860
9,839
1,982
8,879
13,912
0
145,781
L
Mulan
Chaos657
Mulan
7,976
466
0
5,491
23,765
22,172
283
8,091
15,674
664
53,785
L
Baron Samedi
DeathKnock
Baron Samedi
10,555
1,117
1,341
3,737
21,533
25,593
290
11,056
10,477
34,062
0
W
Izanami
Juudge
Izanami
11,921
7,536
0
6,020
17,835
6,764
5,974
5,693
12,142
0
144,228
L
Tiamat
10,681
1,815
0
2,271
20,786
13,678
345
5,642
15,144
52,290
0
L
Atlas
Mogril
Atlas
20,354
5,698
0
5,706
37,770
20,973
0
8,170
28,877
87,139
0
L
15,595
6,099
1,440
8,977
16,530
4,229
3,348
6,367
10,117
0
81,505
W
31,576
2,126
1,530
2,589
16,300
6,838
1,215
7,304
8,816
116,344
0
W
Achilles
18,077
3,328
0
3,433
21,197
22,143
705
7,839
12,928
0
82,552
W
Sylvanus
bilbobag
Sylvanus
5,945
1,273
7,157
7,556
25,373
31,812
544
12,502
12,745
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,255
Gold Earned
72,613
507
Minions Killed
726
0
Camps Cleared
0
2,182,456
Distance Traveled
2,389,469
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,197
608
167
7
0
515,799
7
L
Mulan
10,123
405
117
5
0
411,716
8
L
Baron Samedi
11,274
451
40
2
0
404,721
2
W
Izanami
14,982
599
220
9
0
451,240
4
L
Tiamat
10,998
440
111
4
0
420,963
6
L
Atlas
12,561
502
96
4
0
479,646
9
L
Chiron
13,299
532
143
6
0
465,410
5
W
Eset
16,038
642
197
8
0
484,264
1
W
Achilles
14,552
582
115
5
0
509,002
6
W
Sylvanus
11,844
474
27
1
0
429,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role