Player Matchup

He Bo
He Bo
AdorableJo
He Bo
Level 88
God Stats
3W - 1L
1,721 SR
Queue Stats
63W - 55L
1,525 Elo+
Party 1
Cerberus
Cerberus
CheLeroX
Cerberus
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 40L
1,816 Elo+
Solo
Agni
Agni
HugoTheHand
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,567 Elo+
Solo
Atlas
Atlas
OpticxxJesus
Atlas
Level 127
God Stats
3W - 1L
1,637 SR
Queue Stats
73W - 61L
1,558 Elo+
Party 1
Horus
Horus
kragadraga
Horus
Level 157
God Stats
1W - 0L
1,632 SR
Queue Stats
30W - 23L
1,569 Elo+
Party 1
Team Averages
Level 129
1,598 SR
1,607 Elo+

VS

Team Averages
Level 149
1,647 SR
1,518 Elo+
Cliodhna
Cliodhna
Band3rSntch
Cliodhna
Level 141
God Stats
2W - 1L
1,890 SR
Queue Stats
104W - 96L
1,521 Elo+
Solo
Heimdallr
Heimdallr
F8LVeNoM
Heimdallr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Hazedu
Sylvanus
Level 160
God Stats
5W - 2L
1,575 SR
Queue Stats
373W - 383L
1,509 Elo+
Solo
Chiron
Chiron
ODST Trooper
Chiron
Level 153
God Stats
4W - 2L
1,770 SR
Queue Stats
152W - 141L
1,560 Elo+
Solo
Freya
Freya
longjohnsonboy86
Freya
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
326W - 358L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 6 / 11
9,783
699
12,753
13,858
5,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
CheLeroX
Cerberus
18
2 / 4 / 20
10,676
763
15,634
23,815
21,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 4 / 12
12,190
871
17,826
16,850
7,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 4 / 17
12,101
864
14,308
25,694
29,142
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
18
4 / 3 / 18
10,471
748
11,045
25,608
31,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Band3rSntch
Cliodhna
20
6 / 5 / 7
11,781
842
22,158
19,282
8,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
F8LVeNoM
Heimdallr
17
2 / 5 / 8
10,370
741
13,061
13,274
5,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Hazedu
Sylvanus
17
3 / 6 / 12
10,581
756
16,399
22,839
25,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
14
2 / 5 / 10
9,648
689
11,867
13,568
4,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
8 / 6 / 6
11,523
823
23,633
16,891
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
64
26
Kills
21
21
Deaths
27
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
6
11
1.42
L
Cliodhna
Band3rSntch
Cliodhna
6
5
7
1.9
W
Cerberus
CheLeroX
Cerberus
2
4
20
3
L
Heimdallr
F8LVeNoM
Heimdallr
2
5
8
1.2
L
Sylvanus
Hazedu
Sylvanus
3
6
12
1.5
W
10
4
12
4
L
Chiron
2
5
10
1.4
W
7
4
17
3.88
W
Horus
4
3
18
4.33
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,566
Damage
87,118
105,825
Taken
85,854
95,650
Mitigated
52,352
42,335
Healing
35,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,753
485
1,211
1,664
13,858
5,745
1,037
6,111
7,747
15,267
0
L
Cliodhna
Band3rSntch
Cliodhna
22,158
2,126
222
5,746
19,282
8,826
1,884
12,618
6,664
0
45,034
W
Cerberus
CheLeroX
Cerberus
15,634
574
3,219
6,945
23,815
21,225
308
7,486
16,329
36,595
0
L
Heimdallr
F8LVeNoM
Heimdallr
13,061
3,258
1,934
1,850
13,274
5,783
1,648
9,189
4,085
0
31,226
L
Sylvanus
Hazedu
Sylvanus
16,399
1,514
6,941
6,821
22,839
25,804
790
14,851
7,988
20,451
0
W
17,826
217
1,818
3,242
16,850
7,572
1,816
6,849
9,999
41,956
0
L
Chiron
11,867
3,241
883
4,112
13,568
4,939
0
10,708
2,365
0
22,362
W
14,308
3,578
2,850
2,309
25,694
29,142
681
10,038
15,656
33,603
0
W
Horus
11,045
3,394
10,097
8,980
25,608
31,966
1,475
9,548
16,060
0
19,106
L
23,633
7,178
1,402
5,172
16,891
7,000
909
12,660
4,231
32,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
53,903
166
Minions Killed
125
0
Camps Cleared
0
1,414,488
Distance Traveled
1,099,616
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,783
699
14
1
0
272,105
0
L
Cliodhna
11,781
842
43
3
0
265,517
2
W
Cerberus
10,676
763
52
4
0
259,069
0
L
Heimdallr
10,370
741
33
2
0
231,328
0
L
Sylvanus
10,581
756
11
1
0
234,574
0
W
Agni
12,190
871
55
4
0
288,519
0
L
Chiron
9,648
689
18
1
0
154,833
0
W
Atlas
12,101
864
35
3
0
288,833
0
W
Horus
10,471
748
10
1
0
305,962
0
L
Freya
11,523
823
20
1
0
213,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role