Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dadnaya
Ganesha
Level 149
God Stats
1W - 2L
1,651 SR
Queue Stats
71W - 70L
1,517 Elo+
Solo
Ullr
Ullr
Ithfenir
Ullr
Level 155
God Stats
1W - 1L
1,267 SR
Queue Stats
142W - 144L
1,559 Elo+
Party 1
Hel
Hel
Rombbu
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,538 Elo+
Solo
Persephone
Persephone
Sajtember22
Persephone
Level 96
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 112L
1,571 Elo+
Party 1
Team Averages
Level 114
1,440 SR
1,537 Elo+

VS

Team Averages
Level 137
1,611 SR
1,561 Elo+
Chiron
Chiron
 
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Crunchy1
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,626 SR
Queue Stats
25W - 30L
1,482 Elo+
Party 3
Ganesha
Ganesha
R1U9
Ganesha
Level 160
God Stats
1W - 0L
1,275 SR
Queue Stats
30W - 16L
1,595 Elo+
Party 2
Chronos
Chronos
ThyiRA
Chronos
Level 160
God Stats
5W - 3L
1,904 SR
Queue Stats
337W - 326L
1,644 Elo+
Party 2
Yemoja
Yemoja
Zor1kos
Yemoja
Level 157
God Stats
1W - 0L
1,751 SR
Queue Stats
38W - 26L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 8 / 7
11,663
686
13,777
23,819
29,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Dadnaya
Ganesha
18
0 / 6 / 12
11,148
656
12,864
28,925
32,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
19
4 / 2 / 4
10,614
624
21,364
22,573
7,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
Rombbu
Hel
17
1 / 2 / 8
9,756
574
10,187
24,424
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
Sajtember22
Persephone
17
3 / 3 / 6
10,723
631
23,799
14,067
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 3 / 11
11,816
695
30,421
19,299
8,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Crunchy1
Ah Muzen Cab
18
5 / 3 / 10
11,569
681
35,529
17,623
8,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
R1U9
Ganesha
18
0 / 4 / 19
10,750
632
14,163
18,411
15,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
ThyiRA
Chronos
20
7 / 2 / 12
12,974
763
21,150
28,358
20,517
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Zor1kos
Yemoja
17
3 / 1 / 14
11,881
699
4,628
17,865
16,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
13
Kills
21
21
Deaths
13
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
8
7
1.06
W
Chiron
 
Chiron
6
3
11
3.83
W
Ah Muzen Cab
Crunchy1
Ah Muzen Cab
5
3
10
3.33
L
Ganesha
Dadnaya
Ganesha
0
6
12
1
L
Ullr
4
2
4
3
W
Ganesha
R1U9
Ganesha
0
4
19
2.38
L
Hel
Rombbu
Hel
1
2
8
2.5
L
Persephone
Sajtember22
Persephone
3
3
6
2
W
Chronos
ThyiRA
Chronos
7
2
12
6.5
W
Yemoja
Zor1kos
Yemoja
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,991
Damage
105,891
113,808
Taken
101,556
82,994
Mitigated
69,925
67,674
Healing
59,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,777
659
2,352
1,746
23,819
29,275
73
10,129
13,690
87
20,957
W
Chiron
 
Chiron
30,421
8,588
3,869
3,626
19,299
8,521
1,122
8,110
11,189
0
51,986
W
Ah Muzen Cab
Crunchy1
Ah Muzen Cab
35,529
8,565
1,159
5,015
17,623
8,548
1,544
7,849
9,774
0
57,936
L
Ganesha
Dadnaya
Ganesha
12,864
705
1,541
3,214
28,925
32,686
77
9,667
19,258
23,696
0
L
Ullr
21,364
5,451
2,253
6,947
22,573
7,788
1,436
9,585
12,988
0
39,566
W
Ganesha
R1U9
Ganesha
14,163
1,237
990
1,972
18,411
15,571
112
7,978
10,433
25,228
0
L
Hel
Rombbu
Hel
10,187
719
27,292
18,099
24,424
9,135
118
6,249
18,175
21,408
0
L
Persephone
Sajtember22
Persephone
23,799
908
1,579
2,651
14,067
4,110
711
4,310
9,754
49,392
0
W
Chronos
ThyiRA
Chronos
21,150
9,005
2,736
3,777
28,358
20,517
2,730
14,808
13,550
48,593
0
W
Yemoja
Zor1kos
Yemoja
4,628
1,384
26,652
9,398
17,865
16,768
394
8,192
9,673
11,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
58,990
198
Minions Killed
184
0
Camps Cleared
0
1,592,165
Distance Traveled
1,481,330
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,663
686
22
1
0
278,121
1
W
Chiron
11,816
695
45
3
0
296,964
0
W
Ah Muzen Cab
11,569
681
51
3
0
315,075
0
L
Ganesha
11,148
656
1
0
0
309,073
0
L
Ullr
10,614
624
64
4
0
336,949
1
W
Ganesha
10,750
632
0
0
0
306,311
6
L
Hel
9,756
574
39
2
0
335,594
3
L
Persephone
10,723
631
72
4
0
332,428
5
W
Chronos
12,974
763
66
4
0
284,257
6
W
Yemoja
11,881
699
22
1
0
278,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role