Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kyel
Discordia
Level 157
God Stats
1W - 0L
1,289 SR
Queue Stats
41W - 25L
1,746 Elo+
Party 2
Bellona
Bellona
TrooperDave
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,607 Elo+
Party 2
Athena
Athena
WhosReissy
Athena
Level 149
God Stats
2W - 0L
1,575 SR
Queue Stats
52W - 31L
1,673 Elo+
Party 2
Charybdis
Charybdis
gatytow
Charybdis
Level 144
God Stats
4W - 6L
1,597 SR
Queue Stats
358W - 395L
1,626 Elo+
Solo
Team Averages
Level 147
1,492 SR
1,630 Elo+

VS

Team Averages
Level 149
1,576 SR
1,556 Elo+
Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BestSurvedCold
Ah Puch
Level 160
God Stats
1W - 2L
1,670 SR
Queue Stats
165W - 167L
1,606 Elo+
Party 1
Hera
Hera
Tugok
Hera
Level 159
God Stats
1W - 4L
1,421 SR
Queue Stats
351W - 317L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UrsoPolarSnufles
Tsukuyomi
Level 131
God Stats
1W - 1L
1,787 SR
Queue Stats
65W - 57L
1,510 Elo+
Solo
The Morrigan
The Morrigan
spikeatk
The Morrigan
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 4 / 19
10,039
913
5,649
16,853
22,270
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Kyel
Discordia
16
6 / 3 / 13
9,713
883
13,426
7,495
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TrooperDave
Bellona
17
5 / 3 / 17
9,928
903
9,886
13,750
20,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Athena
WhosReissy
Athena
17
6 / 2 / 11
10,256
932
5,069
14,644
18,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
gatytow
Charybdis
16
7 / 5 / 12
9,936
903
8,582
11,918
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 6 / 9
7,883
717
13,164
8,747
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 9
9,203
837
13,876
9,117
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Tugok
Hera
16
5 / 6 / 10
9,228
839
11,071
9,034
4,166
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
13
4 / 7 / 5
8,459
769
8,585
14,059
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
spikeatk
The Morrigan
15
5 / 4 / 5
8,922
811
6,915
8,974
4,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
27
Kills
17
17
Deaths
27
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
19
3.13
L
Discordia
 
Discordia
1
6
9
0.92
L
2
4
9
1.63
W
Discordia
Kyel
Discordia
6
3
13
4.17
W
Bellona
TrooperDave
Bellona
5
3
17
4.5
L
Hera
Tugok
Hera
5
6
10
1.67
L
Tsukuyomi
4
7
5
0.93
W
Athena
WhosReissy
Athena
6
2
11
5.75
W
Charybdis
gatytow
Charybdis
7
5
12
2.6
L
The Morrigan
spikeatk
The Morrigan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
53,611
64,660
Taken
49,931
71,592
Mitigated
29,789
21,546
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,649
136
4,715
4,547
16,853
22,270
142
9,606
6,912
15,264
0
L
Discordia
 
Discordia
13,164
853
1,408
1,624
8,747
3,523
91
3,702
5,045
19,090
0
L
13,876
247
546
2,334
9,117
4,282
469
4,763
4,354
29,492
0
W
Discordia
Kyel
Discordia
13,426
531
1,154
678
7,495
4,140
1,063
5,602
1,837
32,206
0
W
Bellona
TrooperDave
Bellona
9,886
694
1,601
1,396
13,750
20,551
633
8,007
5,419
0
22,255
L
Hera
Tugok
Hera
11,071
2,999
0
162
9,034
4,166
525
4,055
4,979
23,903
0
L
Tsukuyomi
8,585
1,482
782
3,208
14,059
13,416
0
7,384
6,675
0
11,599
W
Athena
WhosReissy
Athena
5,069
1,033
1,508
2,628
14,644
18,150
380
11,380
3,122
12,971
0
W
Charybdis
gatytow
Charybdis
8,582
2,632
628
2,691
11,918
6,481
2,884
9,789
1,928
0
32,221
L
The Morrigan
spikeatk
The Morrigan
6,915
808
937
1,010
8,974
4,402
1,032
4,217
4,734
12,142
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
43,695
168
Minions Killed
99
0
Camps Cleared
0
1,126,899
Distance Traveled
1,015,135
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,039
913
11
1
0
233,262
2
L
Discordia
7,883
717
9
1
0
205,824
1
L
Ah Puch
9,203
837
32
3
0
199,858
0
W
Discordia
9,713
883
39
4
0
197,924
1
W
Bellona
9,928
903
24
2
0
237,963
0
L
Hera
9,228
839
40
4
0
198,262
0
L
Tsukuyomi
8,459
769
3
0
0
214,542
0
W
Athena
10,256
932
17
2
0
273,612
1
W
Charybdis
9,936
903
77
7
0
184,138
1
L
The Morrigan
8,922
811
15
1
0
196,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role