Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MiKEhUnTNEEDSU
Atlas
Level 67
God Stats
4W - 5L
1,541 SR
Queue Stats
231W - 256L
1,441 Elo+
Solo
Shiva
Shiva
SavageSapien
Shiva
Level 142
God Stats
28W - 11L
1,693 SR
Queue Stats
457W - 457L
1,564 Elo+
Solo
Scylla
Scylla
TaokakaTheMagpie
Scylla
Level 41
God Stats
18W - 19L
1,468 SR
Queue Stats
92W - 106L
1,517 Elo+
Solo
Neith
Neith
pinkgòddess
Neith
Level 88
God Stats
2W - 1L
1,363 SR
Queue Stats
210W - 224L
1,457 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,496 Elo+

VS

Team Averages
Level 135
1,624 SR
1,480 Elo+
Hera
Hera
Derkus97
Hera
Level 110
God Stats
3W - 1L
1,705 SR
Queue Stats
247W - 273L
1,503 Elo+
Solo
Xing Tian
Xing Tian
LetsBora
Xing Tian
Level 157
God Stats
2W - 7L
1,574 SR
Queue Stats
504W - 521L
1,511 Elo+
Solo
Bellona
Bellona
WhiteTyson
Bellona
Level 123
God Stats
18W - 12L
1,606 SR
Queue Stats
192W - 178L
1,485 Elo+
Solo
Hachiman
Hachiman
sunnysideupz
Hachiman
Level 159
God Stats
7W - 5L
1,619 SR
Queue Stats
248W - 265L
1,412 Elo+
Solo
Loki
Loki
xXReyMidasXx
Loki
Level 126
God Stats
20W - 18L
1,615 SR
Queue Stats
99W - 103L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 4 / 2
8,002
572
7,352
11,814
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 5
7,449
532
4,090
10,254
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 0
9,041
646
11,011
10,152
8,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 2
7,130
509
6,391
5,751
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 1 / 2
7,122
509
4,033
6,878
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 5 / 3
6,917
494
5,722
8,859
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LetsBora
Xing Tian
11
1 / 0 / 4
6,681
477
3,162
10,826
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
WhiteTyson
Bellona
13
4 / 4 / 3
7,611
544
6,635
9,864
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
sunnysideupz
Hachiman
9
0 / 2 / 1
6,093
435
4,324
5,091
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
7,466
533
1,966
11,314
6,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
15
Kills
9
9
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
4
2
1.25
L
Hera
2
5
3
0.7
L
Xing Tian
LetsBora
Xing Tian
1
0
4
3
W
1
0
5
3.5
W
7
2
0
3.5
W
3
2
2
2
L
Bellona
WhiteTyson
Bellona
4
4
3
1.38
W
0
1
2
1
L
Hachiman
sunnysideupz
Hachiman
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
21,809
44,849
Taken
45,954
27,109
Mitigated
24,031
13,143
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,352
4,560
0
1,745
11,814
5,637
0
2,667
9,147
0
48,525
L
Hera
5,722
1,514
0
1,800
8,859
2,678
640
3,856
4,101
40,544
0
L
Xing Tian
LetsBora
Xing Tian
3,162
52
0
2,038
10,826
7,689
0
2,928
7,408
15,319
0
W
4,090
1,388
348
4,024
10,254
8,343
445
2,127
8,127
20,282
0
W
11,011
2,780
0
3,942
10,152
8,834
0
220
9,932
0
59,884
W
6,391
691
0
1,320
5,751
2,003
928
3,248
2,503
27,390
0
L
Bellona
WhiteTyson
Bellona
6,635
1,948
0
1,808
9,864
5,670
0
2,359
7,146
0
46,788
W
4,033
1,220
0
1,764
6,878
2,292
1,515
622
6,256
0
51,159
L
Hachiman
sunnysideupz
Hachiman
4,324
2,590
0
1,298
5,091
1,271
0
825
4,266
0
30,661
L
1,966
395
0
2,400
11,314
6,723
0
0
11,109
0
34,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
34,768
367
Minions Killed
307
0
Camps Cleared
0
1,371,736
Distance Traveled
1,315,187
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,002
572
100
7
0
330,410
5
L
Hera
6,917
494
79
6
0
228,548
6
L
Xing Tian
6,681
477
23
2
0
299,506
3
W
Atlas
7,449
532
22
2
0
267,060
1
W
Shiva
9,041
646
105
8
0
282,156
1
W
Scylla
7,130
509
47
3
0
253,938
2
L
Bellona
7,611
544
77
6
0
302,315
3
W
Neith
7,122
509
93
7
0
238,172
3
L
Hachiman
6,093
435
60
4
0
194,115
5
L
Loki
7,466
533
68
5
0
290,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role