Player Matchup

Hel
Hel
AngelicDreams
Hel
Level 140
God Stats
7W - 2L
1,735 SR
Queue Stats
107W - 81L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
AnodyneDreams
Cthulhu
Level 124
God Stats
2W - 0L
1,470 SR
Queue Stats
41W - 27L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
Doomshepard
Cernunnos
Level 119
God Stats
65W - 93L
1,421 SR
Queue Stats
1,337W - 1,294L
1,472 Elo+
Solo
Chiron
Chiron
EightInchPipe
Chiron
Level 67
God Stats
3W - 0L
1,688 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
Xhesto
Sun Wukong
Level 160
God Stats
1W - 1L
1,734 SR
Queue Stats
201W - 143L
1,561 Elo+
Party 1
Team Averages
Level 122
1,610 SR
1,567 Elo+

VS

Team Averages
Level 120
1,520 SR
1,547 Elo+
Nox
Nox
CabezaDeTermo
Nox
Level 159
God Stats
14W - 12L
1,538 SR
Queue Stats
92W - 98L
1,555 Elo+
Solo
Izanami
Izanami
PBJ0055
Izanami
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
51W - 45L
1,621 Elo+
Solo
Thor
Thor
SinuousRicky117
Thor
Level 159
God Stats
3W - 3L
1,691 SR
Queue Stats
17W - 23L
1,620 Elo+
Party 2
Sobek
Sobek
Velmot
Sobek
Level 146
God Stats
0W - 1L
1,355 SR
Queue Stats
21W - 26L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
banana87
Kukulkan
Level 107
God Stats
3W - 4L
1,514 SR
Queue Stats
7W - 9L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 19
15,306
1,276
22,987
16,917
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
20
4 / 5 / 29
15,526
1,294
21,083
22,159
29,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Doomshepard
Cernunnos
20
2 / 2 / 18
13,381
1,115
11,392
11,865
4,992
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 6 / 19
16,518
1,377
43,310
24,961
9,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Xhesto
Sun Wukong
20
8 / 3 / 15
13,920
1,160
19,667
15,430
13,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,989
999
5,033
18,533
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
PBJ0055
Izanami
18
6 / 9 / 10
13,161
1,097
19,834
25,587
6,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 9 / 10
13,960
1,163
22,512
22,953
16,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Velmot
Sobek
19
5 / 5 / 15
14,441
1,203
15,075
31,115
51,566
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
banana87
Kukulkan
18
2 / 12 / 9
13,239
1,103
20,386
22,509
7,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
71
42
Kills
20
20
Deaths
42
100
Assists
51
Player
Kills
Deaths
Assists
KDA
W
13
4
19
5.63
W
Cthulhu
4
5
29
3.7
L
1
7
7
0.64
W
Cernunnos
Doomshepard
Cernunnos
2
2
18
5.5
W
15
6
19
4.08
L
Izanami
PBJ0055
Izanami
6
9
10
1.22
L
6
9
10
1.22
L
Sobek
Velmot
Sobek
5
5
15
2.5
W
Sun Wukong
Xhesto
Sun Wukong
8
3
15
5.17
L
Kukulkan
banana87
Kukulkan
2
12
9
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,439
Damage
82,840
91,332
Taken
120,697
67,949
Mitigated
88,858
33,606
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,987
486
9,205
7,713
16,917
10,528
0
11,041
5,856
31,412
0
W
Cthulhu
21,083
2,117
1,401
3,602
22,159
29,327
0
8,880
13,189
46,591
0
L
5,033
1,614
0
576
18,533
5,850
0
6,650
11,883
29,171
0
W
Cernunnos
Doomshepard
Cernunnos
11,392
7,214
0
528
11,865
4,992
0
3,976
7,889
0
44,992
W
43,310
21,714
1,140
5,647
24,961
9,211
0
11,886
12,969
0
60,403
L
Izanami
PBJ0055
Izanami
19,834
14,566
0
1,656
25,587
6,835
0
9,406
16,181
0
32,748
L
22,512
5,725
0
703
22,953
16,981
0
8,600
14,353
0
33,765
L
Sobek
Velmot
Sobek
15,075
925
315
4,166
31,115
51,566
0
10,840
20,275
29,960
0
W
Sun Wukong
Xhesto
Sun Wukong
19,667
4,630
0
4,370
15,430
13,891
0
4,433
10,403
0
45,913
L
Kukulkan
banana87
Kukulkan
20,386
1,555
0
0
22,509
7,626
0
8,574
13,935
62,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,651
Gold Earned
66,790
243
Minions Killed
238
12
Camps Cleared
5
1,304,697
Distance Traveled
1,138,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,306
1,276
17
1
1
281,353
0
W
Cthulhu
15,526
1,294
50
4
0
258,961
1
L
Nox
11,989
999
55
5
0
225,973
0
W
Cernunnos
13,381
1,115
79
7
5
260,551
0
W
Chiron
16,518
1,377
52
4
1
231,509
0
L
Izanami
13,161
1,097
28
2
2
195,965
0
L
Thor
13,960
1,163
13
1
1
231,715
0
L
Sobek
14,441
1,203
28
2
1
256,776
0
W
Sun Wukong
13,920
1,160
45
4
5
272,323
1
L
Kukulkan
13,239
1,103
114
10
1
227,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role