Player Matchup

Cerberus
Cerberus
Bronze IV
TheMagicRolo
Cerberus
Bronze IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,456 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
irishfan333
Hou Yi
Bronze IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,456 MMR
Party 1
Zeus
Zeus
Bronze III
rabbidwhale
Zeus
Bronze III
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 0L
1,528 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 119
1,576 SR
1,480 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,607 SR
1,381 MMR
Cupid
Cupid
Silver IV
JesuciiTho
Cupid
Silver IV
Level 109
God Stats
0W - 1L
1,634 SR
Queue Stats
11W - 27L
1,259 MMR
Party 2
Tyr
Tyr
Gold III
Ringumasúta
Tyr
Gold III
Level 158
God Stats
1W - 4L
1,590 SR
Queue Stats
51W - 65L
1,530 MMR
Solo
Agni
Agni
Bronze V
percy2677
Agni
Bronze V
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
21W - 34L
1,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheMagicRolo
Cerberus
16
0 / 5 / 9
12,337
685
3,268
19,747
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
18
5 / 3 / 4
12,920
718
12,482
14,306
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 4 / 4
13,689
761
17,341
10,682
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetThothGilgameshAtlas

VS

Bans
PersephoneBacchusUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
6 / 3 / 6
12,429
691
14,541
14,800
4,273
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 7
11,329
629
10,365
19,495
20,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
17
2 / 2 / 9
11,700
650
12,071
10,397
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
12
12
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
6
3
6
3
L
4
6
7
1.25
W
Cerberus
TheMagicRolo
Cerberus
0
5
9
0.9
W
Hou Yi
5
3
4
2.33
L
Agni
2
2
9
3.25
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
36,977
44,735
Taken
44,692
28,900
Mitigated
28,241
5,025
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
14,541
7,931
524
4,316
14,800
4,273
1,282
7,752
6,574
0
60,586
L
10,365
822
0
2,860
19,495
20,776
272
9,289
9,718
0
26,514
W
Cerberus
TheMagicRolo
Cerberus
3,268
228
0
2,623
19,747
20,711
216
5,479
13,730
16,132
0
W
Hou Yi
12,482
5,999
0
1,109
14,306
4,869
2,040
3,107
10,849
0
52,721
L
Agni
12,071
605
0
2,322
10,397
3,192
543
3,543
6,616
41,759
0
W
17,341
2,670
132
1,161
10,682
3,320
1,154
2,492
7,930
66,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,946
Gold Earned
35,458
212
Minions Killed
192
5
Camps Cleared
11
987,909
Distance Traveled
954,356
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,429
691
95
5
3
301,880
1
L
Tyr
11,329
629
30
2
5
315,344
9
W
Cerberus
12,337
685
36
2
1
341,373
2
W
Hou Yi
12,920
718
74
4
1
325,920
3
L
Agni
11,700
650
67
4
3
337,132
4
W
Zeus
13,689
761
102
6
3
320,616
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role