Player Matchup

Yu Huang
Yu Huang
AlexG11x
Yu Huang
Level 126
God Stats
2W - 1L
1,688 SR
Queue Stats
102W - 105L
1,592 Elo+
Party 3
Arachne
Arachne
BigSexy916
Arachne
Level 133
God Stats
24W - 17L
1,629 SR
Queue Stats
226W - 193L
1,675 Elo+
Party 3
Chernobog
Chernobog
Homiemax97
Chernobog
Level 138
God Stats
18W - 9L
1,972 SR
Queue Stats
779W - 504L
1,614 Elo+
Party 2
Artio
Artio
OrtizG97
Artio
Level 129
God Stats
2W - 3L
1,487 SR
Queue Stats
279W - 245L
1,641 Elo+
Party 3
Ymir
Ymir
RaginDiabetic
Ymir
Level 109
God Stats
22W - 8L
1,701 SR
Queue Stats
442W - 190L
1,704 Elo+
Party 2
Team Averages
Level 127
1,695 SR
1,645 Elo+

VS

Team Averages
Level 111
1,699 SR
1,588 Elo+
Thoth
Thoth
AntLuc5248
Thoth
Level 109
God Stats
6W - 5L
1,852 SR
Queue Stats
193W - 175L
1,581 Elo+
Party 1
Sobek
Sobek
Hack12BB
Sobek
Level 93
God Stats
8W - 5L
1,687 SR
Queue Stats
121W - 119L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
PositiveMarvin
Sun Wukong
Level 108
God Stats
5W - 8L
1,394 SR
Queue Stats
207W - 183L
1,633 Elo+
Party 1
Hercules
Hercules
Thelepherchaun
Hercules
Level 87
God Stats
2W - 2L
1,764 SR
Queue Stats
76W - 87L
1,600 Elo+
Party 1
Apollo
Apollo
carnagecorpse
Apollo
Level 156
God Stats
8W - 4L
1,798 SR
Queue Stats
310W - 217L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlexG11x
Yu Huang
10
3 / 2 / 1
6,005
601
2,518
3,368
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BigSexy916
Arachne
10
4 / 1 / 3
6,350
635
6,306
8,334
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Homiemax97
Chernobog
11
6 / 0 / 1
6,694
669
6,612
5,922
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
OrtizG97
Artio
10
0 / 0 / 1
5,668
567
5,958
6,241
4,660
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 5
5,911
591
3,548
6,895
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
2 / 3 / 1
5,582
558
4,409
3,677
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Hack12BB
Sobek
7
0 / 4 / 2
4,860
486
2,638
8,630
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
PositiveMarvin
Sun Wukong
10
0 / 0 / 0
5,834
583
3,267
9,258
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
9
1 / 3 / 1
5,450
545
2,519
7,666
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,676
468
2,591
6,514
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AlexG11x
Yu Huang
3
2
1
1.75
L
Thoth
2
3
1
0.83
W
Arachne
BigSexy916
Arachne
4
1
3
5.5
L
Sobek
Hack12BB
Sobek
0
4
2
0.25
W
Chernobog
Homiemax97
Chernobog
6
0
1
6.5
W
Artio
OrtizG97
Artio
0
0
1
0.5
L
Sun Wukong
PositiveMarvin
Sun Wukong
0
0
0
0
W
1
0
5
3.5
L
Hercules
1
3
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
15,424
30,760
Taken
35,745
15,263
Mitigated
13,835
14,018
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AlexG11x
Yu Huang
2,518
256
0
469
3,368
995
285
687
2,681
23,907
0
L
Thoth
4,409
201
0
385
3,677
998
0
1,795
1,768
30,340
0
W
Arachne
BigSexy916
Arachne
6,306
3,855
0
3,784
8,334
3,171
0
2,082
6,252
0
35,970
L
Sobek
Hack12BB
Sobek
2,638
130
0
2,047
8,630
5,237
0
1,782
6,771
10,149
0
W
Chernobog
Homiemax97
Chernobog
6,612
4,090
0
3,376
5,922
1,763
912
462
5,460
0
42,025
W
Artio
OrtizG97
Artio
5,958
1,018
858
3,561
6,241
4,660
0
841
5,400
31,184
0
L
Sun Wukong
PositiveMarvin
Sun Wukong
3,267
821
0
5,716
9,258
3,928
0
5,794
3,442
0
35,250
W
3,548
699
0
1,970
6,895
4,674
0
2,975
3,920
13,736
2,856
L
Hercules
2,519
797
0
3,470
7,666
3,028
0
1,428
6,084
0
28,645
L
2,591
1,641
0
1,006
6,514
644
0
315
6,199
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
26,402
326
Minions Killed
289
0
Camps Cleared
0
1,008,730
Distance Traveled
952,278
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,005
601
60
6
0
169,424
1
L
Thoth
5,582
558
65
7
0
192,527
2
W
Arachne
6,350
635
66
7
0
238,010
4
L
Sobek
4,860
486
9
1
0
188,006
3
W
Chernobog
6,694
669
95
10
0
211,378
0
W
Artio
5,668
567
75
8
0
193,106
4
L
Sun Wukong
5,834
583
89
9
0
192,633
2
W
Ymir
5,911
591
30
3
0
196,812
1
L
Hercules
5,450
545
74
7
0
201,438
0
L
Apollo
4,676
468
52
5
0
177,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role