Player Matchup

Pele
Pele
CozyBoom
Pele
Level 88
God Stats
15W - 7L
1,570 SR
Queue Stats
166W - 133L
1,587 Elo+
Party 3
Nox
Nox
CozyDoom
Nox
Level 66
God Stats
3W - 0L
1,752 SR
Queue Stats
144W - 124L
1,579 Elo+
Party 3
Neith
Neith
CozyWomb
Neith
Level 23
God Stats
4W - 4L
1,505 SR
Queue Stats
37W - 33L
1,505 Elo+
Party 3
Anubis
Anubis
NLSprite
Anubis
Level 86
God Stats
8W - 3L
1,581 SR
Queue Stats
158W - 136L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
WuuuNL
Cthulhu
Level 15
God Stats
2W - 1L
1,584 SR
Queue Stats
41W - 45L
1,574 Elo+
Party 3
Team Averages
Level 56
1,598 SR
1,567 Elo+

VS

Team Averages
Level 79
1,480 SR
1,599 Elo+
Kukulkan
Kukulkan
Fznowy
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 44
God Stats
27W - 24L
1,399 SR
Queue Stats
64W - 69L
1,415 Elo+
Solo
Da Ji
Da Ji
OriAtRyleh
Da Ji
Level 156
God Stats
0W - 1L
1,341 SR
Queue Stats
18W - 22L
1,739 Elo+
Party 2
Chaac
Chaac
Resperon
Chaac
Level 44
God Stats
11W - 7L
1,586 SR
Queue Stats
117W - 90L
1,589 Elo+
Party 1
Rama
Rama
SerqetSupport
Rama
Level 145
God Stats
2W - 1L
1,575 SR
Queue Stats
66W - 50L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
10 / 1 / 1
7,872
787
7,767
6,071
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 1
6,511
651
3,910
8,175
3,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
CozyWomb
Neith
9
1 / 1 / 4
5,567
557
2,999
4,967
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NLSprite
Anubis
13
8 / 1 / 2
7,771
777
7,024
5,325
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
WuuuNL
Cthulhu
8
0 / 1 / 2
5,261
526
1,661
5,480
2,232
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fznowy
Kukulkan
7
0 / 9 / 0
4,618
462
1,418
7,035
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
KOMercy
Danzaburou
8
0 / 3 / 1
4,987
499
4,717
6,200
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
10
5 / 6 / 0
6,281
628
5,681
8,907
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Resperon
Chaac
6
1 / 2 / 1
4,837
484
3,070
8,763
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,788
579
4,599
5,220
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
22
Kills
7
7
Deaths
23
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
10
1
1
10.5
W
3
3
1
1.17
W
Neith
CozyWomb
Neith
1
1
4
3
L
Kukulkan
Fznowy
Kukulkan
0
9
0
0
L
Danzaburou
KOMercy
Danzaburou
0
3
1
0.17
W
Anubis
NLSprite
Anubis
8
1
2
9
L
Da Ji
5
6
0
0.83
L
Chaac
Resperon
Chaac
1
2
1
0.75
L
1
3
2
0.67
W
Cthulhu
WuuuNL
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
19,485
30,018
Taken
36,125
10,471
Mitigated
11,343
13,175
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,767
2,685
0
3,664
6,071
1,599
0
244
5,827
0
42,963
W
3,910
112
0
3,048
8,175
3,190
588
55
8,120
31,059
0
W
Neith
CozyWomb
Neith
2,999
1,439
0
2,522
4,967
1,041
0
398
4,569
0
22,460
L
Kukulkan
Fznowy
Kukulkan
1,418
429
0
250
7,035
1,549
0
3,121
3,914
18,453
0
L
Danzaburou
KOMercy
Danzaburou
4,717
1,803
0
1,797
6,200
1,713
183
2,657
3,543
0
20,156
W
Anubis
NLSprite
Anubis
7,024
996
0
2,560
5,325
2,409
152
677
4,648
45,309
0
L
Da Ji
5,681
1,563
0
2,380
8,907
2,501
0
1,849
7,058
0
27,608
L
Chaac
Resperon
Chaac
3,070
277
0
3,571
8,763
4,335
0
3,341
5,422
0
10,572
L
4,599
3,540
0
1,181
5,220
1,245
0
1,565
3,655
0
30,872
W
Cthulhu
WuuuNL
Cthulhu
1,661
41
0
1,381
5,480
2,232
0
44
5,436
12,016
2,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
26,511
277
Minions Killed
207
0
Camps Cleared
0
1,002,141
Distance Traveled
915,605
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,872
787
79
8
0
249,733
3
W
Nox
6,511
651
65
7
0
178,321
3
W
Neith
5,567
557
37
4
0
177,867
0
L
Kukulkan
4,618
462
38
4
0
176,344
0
L
Danzaburou
4,987
499
31
3
0
146,303
1
W
Anubis
7,771
777
74
7
0
194,154
5
L
Da Ji
6,281
628
50
5
0
212,851
5
L
Chaac
4,837
484
15
2
0
187,393
2
L
Rama
5,788
579
73
7
0
192,714
1
W
Cthulhu
5,261
526
22
2
0
202,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role