Player Matchup

Hercules
Hercules
Deucalion26
Hercules
Level 29
God Stats
1W - 3L
1,437 SR
Queue Stats
90W - 123L
1,394 Elo+
Party 3
Skadi
Skadi
Jrr-DG
Skadi
Level 69
God Stats
0W - 2L
1,427 SR
Queue Stats
28W - 35L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
in4ern0
Yu Huang
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,391 Elo+
Party 2
Yemoja
Yemoja
soul_taker20002
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 3
Jormungandr
Jormungandr
spilledpotato
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,451 Elo+
Party 2
Team Averages
Level 48
1,473 SR
1,367 Elo+

VS

Team Averages
Level 81
1,486 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Codexdsfate1000
Fenrir
Level 24
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 1
Vamana
Vamana
MasterNeo88
Vamana
Level 126
God Stats
20W - 7L
1,649 SR
Queue Stats
177W - 194L
1,524 Elo+
Party 1
Athena
Athena
RingingChimera
Athena
Level 54
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
lForsakenAngel
Nu Wa
Level 45
God Stats
11W - 13L
1,524 SR
Queue Stats
123W - 184L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deucalion26
Hercules
14
1 / 4 / 3
7,227
657
4,784
14,314
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Jrr-DG
Skadi
17
9 / 5 / 3
9,934
903
11,022
11,861
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
in4ern0
Yu Huang
14
2 / 7 / 8
8,171
743
8,967
10,291
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 5
7,626
693
3,374
4,911
3,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
spilledpotato
Jormungandr
13
1 / 4 / 6
7,479
680
6,831
13,013
5,182
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 3 / 13
9,468
861
12,722
8,662
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 3
7,473
679
6,290
8,299
3,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
16
5 / 1 / 5
8,964
815
6,834
11,862
11,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 8
8,474
770
6,247
13,413
11,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 9
8,246
750
15,648
7,355
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
13
Kills
20
20
Deaths
13
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
13
3.83
W
2
4
3
0.88
L
Hercules
Deucalion26
Hercules
1
4
3
0.63
L
Skadi
Jrr-DG
Skadi
9
5
3
2.1
W
Vamana
5
1
5
7.5
W
4
3
8
2.67
L
Yu Huang
in4ern0
Yu Huang
2
7
8
0.86
W
4
2
9
4.25
L
0
0
5
2.5
L
Jormungandr
spilledpotato
Jormungandr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
47,741
54,390
Taken
49,591
25,151
Mitigated
34,240
10,879
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,722
4,620
0
1,232
8,662
4,034
900
3,714
4,924
0
35,038
W
6,290
2,083
0
412
8,299
3,958
67
3,129
5,074
0
9,959
L
Hercules
Deucalion26
Hercules
4,784
557
0
4,132
14,314
8,737
0
5,388
8,571
0
12,339
L
Skadi
Jrr-DG
Skadi
11,022
6,702
503
1,161
11,861
4,167
1,447
4,581
7,001
0
31,849
W
Vamana
6,834
4,456
0
1,909
11,862
11,681
84
3,085
8,637
0
36,076
W
6,247
1,241
1,607
1,534
13,413
11,626
237
4,837
8,448
10,661
0
L
Yu Huang
in4ern0
Yu Huang
8,967
1,255
159
982
10,291
3,424
116
4,726
5,171
24,198
0
W
15,648
3,637
94
211
7,355
2,941
1,218
3,927
3,336
33,720
0
L
3,374
481
2,786
645
4,911
3,641
0
1,671
2,970
14,621
0
L
Jormungandr
spilledpotato
Jormungandr
6,831
1,811
30
481
13,013
5,182
60
4,461
8,254
19,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,437
Gold Earned
42,625
155
Minions Killed
180
0
Camps Cleared
0
880,824
Distance Traveled
1,098,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,468
861
51
5
0
210,220
1
W
Fenrir
7,473
679
13
1
0
230,083
0
L
Hercules
7,227
657
22
2
0
192,388
2
L
Skadi
9,934
903
50
5
0
178,035
0
W
Vamana
8,964
815
55
5
0
206,717
1
W
Athena
8,474
770
9
1
0
227,364
0
L
Yu Huang
8,171
743
40
4
0
185,936
0
W
Nu Wa
8,246
750
52
5
0
223,721
1
L
Yemoja
7,626
693
16
1
0
131,474
0
L
Jormungandr
7,479
680
27
2
0
192,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role