Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BloodyDuckie
Izanami
Level 78
God Stats
4W - 0L
1,839 SR
Queue Stats
33W - 20L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Defect450
Cthulhu
Level 107
God Stats
17W - 5L
1,699 SR
Queue Stats
33W - 20L
1,583 Elo+
Party 1
Team Averages
Level 88
1,679 SR
1,555 Elo+

VS

Team Averages
Level 98
1,455 SR
1,458 Elo+
Hou Yi
Hou Yi
LilLay88
Hou Yi
Level 135
God Stats
1W - 2L
1,379 SR
Queue Stats
345W - 360L
1,423 Elo+
Solo
Cthulhu
Cthulhu
R0SiN_T3CH-
Cthulhu
Level 103
God Stats
42W - 53L
1,592 SR
Queue Stats
197W - 259L
1,513 Elo+
Party 2
Skadi
Skadi
treehouseboyee
Skadi
Level 55
God Stats
14W - 20L
1,395 SR
Queue Stats
20W - 29L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 4 / 11
11,154
797
13,437
13,296
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BloodyDuckie
Izanami
17
12 / 5 / 7
11,901
850
22,012
13,753
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Defect450
Cthulhu
14
2 / 1 / 12
9,688
692
8,460
23,847
19,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LilLay88
Hou Yi
14
3 / 2 / 6
9,952
711
12,677
11,208
4,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
R0SiN_T3CH-
Cthulhu
14
3 / 8 / 3
9,583
685
10,659
21,271
18,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 10 / 3
9,261
662
11,916
16,480
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
4
11
2.88
W
Izanami
BloodyDuckie
Izanami
12
5
7
3.1
W
Cthulhu
Defect450
Cthulhu
2
1
12
8
L
Hou Yi
LilLay88
Hou Yi
3
2
6
3
L
Cthulhu
R0SiN_T3CH-
Cthulhu
3
8
3
0.56
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
35,252
50,896
Taken
48,959
32,680
Mitigated
29,130
17,424
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,437
873
2,064
4,379
13,296
7,242
515
4,014
9,282
46,355
0
W
Izanami
BloodyDuckie
Izanami
22,012
11,762
895
1,960
13,753
5,535
1,730
3,348
10,405
0
62,783
W
Cthulhu
Defect450
Cthulhu
8,460
863
720
7,406
23,847
19,903
698
4,030
19,817
20,608
0
L
Hou Yi
LilLay88
Hou Yi
12,677
3,299
0
576
11,208
4,246
0
4,458
6,750
0
35,196
L
Cthulhu
R0SiN_T3CH-
Cthulhu
10,659
538
364
4,656
21,271
18,195
0
8,319
12,952
27,675
0
L
11,916
5,666
227
1,044
16,480
6,689
0
9,484
6,996
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
28,796
174
Minions Killed
113
9
Camps Cleared
3
730,050
Distance Traveled
673,118
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,154
797
66
5
5
211,817
0
W
Izanami
11,901
850
72
5
3
225,314
0
W
Cthulhu
9,688
692
36
3
1
292,919
3
L
Hou Yi
9,952
711
61
4
1
235,856
2
L
Cthulhu
9,583
685
27
2
1
238,513
1
L
Skadi
9,261
662
25
2
1
198,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role