Player Matchup

Jormungandr
Jormungandr
CooooomLord
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,336 Elo+
Party 1
Artemis
Artemis
LordOtsut
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 1
Merlin
Merlin
OnGaud
Merlin
Level 25
God Stats
0W - 2L
1,481 SR
Queue Stats
49W - 62L
1,385 Elo+
Party 1
Khepri
Khepri
xCCOAxMashKunny
Khepri
Level 25
God Stats
4W - 3L
1,521 SR
Queue Stats
84W - 98L
1,412 Elo+
Party 3
Hades
Hades
x__Kod1ak__x
Hades
Level 84
God Stats
6W - 6L
1,022 SR
Queue Stats
412W - 382L
1,571 Elo+
Party 3
Team Averages
Level 34
1,405 SR
1,418 Elo+

VS

Team Averages
Level 47
1,479 SR
1,496 Elo+
Gilgamesh
Gilgamesh
ExTiiK22
Gilgamesh
Level 29
God Stats
1W - 0L
1,537 SR
Queue Stats
25W - 26L
1,509 Elo+
Party 2
Nemesis
Nemesis
Regueros
Nemesis
Level 66
God Stats
2W - 1L
1,356 SR
Queue Stats
135W - 126L
1,551 Elo+
Party 2
Nox
Nox
WEBBY1472
Nox
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,290 Elo+
Solo
Serqet
Serqet
oDeZiiiRe
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,565 Elo+
Party 2
Cerberus
Cerberus
oOslep
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CooooomLord
Jormungandr
19
6 / 6 / 11
11,803
621
15,752
19,625
9,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LordOtsut
Artemis
18
3 / 8 / 12
11,444
602
18,364
16,118
6,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
OnGaud
Merlin
20
10 / 5 / 9
12,965
682
31,256
15,999
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 19
12,208
643
10,022
17,796
24,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
4 / 9 / 17
12,392
652
28,328
25,796
17,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExTiiK22
Gilgamesh
20
8 / 5 / 16
13,568
714
22,445
35,606
24,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Regueros
Nemesis
20
12 / 3 / 14
14,958
787
20,603
26,357
19,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 6 / 17
12,824
675
15,752
14,204
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
oDeZiiiRe
Serqet
20
6 / 5 / 18
12,938
681
15,066
22,546
21,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
oOslep
Cerberus
19
2 / 6 / 20
12,171
641
10,119
30,249
40,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
117
24
Kills
32
32
Deaths
25
68
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CooooomLord
Jormungandr
6
6
11
1.92
W
Gilgamesh
ExTiiK22
Gilgamesh
8
5
16
3.2
L
Artemis
LordOtsut
Artemis
3
8
12
1.13
L
Merlin
OnGaud
Merlin
10
5
9
2.9
W
Nemesis
Regueros
Nemesis
12
3
14
6.33
W
4
6
17
2.08
W
Serqet
oDeZiiiRe
Serqet
6
5
18
3
W
Cerberus
oOslep
Cerberus
2
6
20
2
L
1
4
19
2.63
L
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,722
Damage
83,985
95,334
Taken
128,962
64,844
Mitigated
113,933
26,577
Healing
58,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CooooomLord
Jormungandr
15,752
5,332
762
3,183
19,625
9,877
819
7,692
11,337
28,497
0
W
Gilgamesh
ExTiiK22
Gilgamesh
22,445
5,430
3,380
13,870
35,606
24,610
1,670
25,170
10,436
0
45,960
L
Artemis
LordOtsut
Artemis
18,364
8,190
788
1,801
16,118
6,252
823
4,383
10,689
0
27,019
L
Merlin
OnGaud
Merlin
31,256
2,755
1,696
4,065
15,999
6,703
0
4,304
10,121
59,403
0
W
Nemesis
Regueros
Nemesis
20,603
7,823
7,103
12,986
26,357
19,784
488
16,531
9,826
0
33,239
W
15,752
2,436
2,057
1,241
14,204
7,372
2,304
9,685
4,519
42,128
0
W
Serqet
oDeZiiiRe
Serqet
15,066
6,053
2,873
3,651
22,546
21,804
1,096
13,550
8,996
0
20,562
W
Cerberus
oOslep
Cerberus
10,119
814
3,377
7,525
30,249
40,363
314
20,422
9,827
27,682
0
L
10,022
914
2,065
2,163
17,796
24,500
0
5,240
11,127
18,295
0
L
28,328
808
2,601
7,453
25,796
17,512
99
4,252
19,898
52,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,812
Gold Earned
66,459
173
Minions Killed
189
0
Camps Cleared
0
1,463,078
Distance Traveled
1,808,099
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,803
621
32
2
0
288,619
0
W
Gilgamesh
13,568
714
38
2
0
362,039
0
L
Artemis
11,444
602
18
1
0
298,009
1
L
Merlin
12,965
682
56
3
0
288,005
0
W
Nemesis
14,958
787
36
2
0
417,353
0
W
Nox
12,824
675
64
3
0
306,589
0
W
Serqet
12,938
681
17
1
0
363,897
4
W
Cerberus
12,171
641
34
2
0
358,221
0
L
Khepri
12,208
643
13
1
0
336,517
0
L
Hades
12,392
652
54
3
0
251,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role