Player Matchup

Fafnir
Fafnir
ApianDoughnut43
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 258L
1,453 Elo+
Party 3
Apollo
Apollo
Krouzee101
Apollo
Level 82
God Stats
3W - 3L
1,511 SR
Queue Stats
96W - 90L
1,492 Elo+
Party 2
Ra
Ra
Rayang14
Ra
Level 128
God Stats
14W - 7L
1,591 SR
Queue Stats
170W - 154L
1,533 Elo+
Solo
Nemesis
Nemesis
Skuul0retro
Nemesis
Level 108
God Stats
3W - 14L
1,482 SR
Queue Stats
425W - 456L
1,447 Elo+
Party 3
Chang'e
Chang'e
SumT1ngWong
Chang'e
Level 140
God Stats
44W - 45L
1,462 SR
Queue Stats
525W - 526L
1,456 Elo+
Party 2
Team Averages
Level 117
1,509 SR
1,476 Elo+

VS

Team Averages
Level 110
1,533 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ShimadaX
Merlin
Level 78
God Stats
10W - 7L
1,592 SR
Queue Stats
167W - 180L
1,440 Elo+
Party 1
Thanatos
Thanatos
Yvun
Thanatos
Level 81
God Stats
59W - 47L
1,572 SR
Queue Stats
81W - 75L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,049
459
1,616
7,557
5,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Krouzee101
Apollo
9
2 / 7 / 1
5,534
503
3,585
7,927
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,901
536
1,654
7,481
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Skuul0retro
Nemesis
8
2 / 4 / 0
5,182
471
3,568
7,903
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SumT1ngWong
Chang'e
10
1 / 3 / 0
5,961
542
5,491
7,298
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
8 / 1 / 5
7,681
698
9,418
6,584
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
 
Horus
11
1 / 0 / 2
6,293
572
3,317
6,703
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
 
Bacchus
9
0 / 0 / 10
6,064
551
4,832
7,620
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
ShimadaX
Merlin
10
3 / 3 / 3
6,194
563
5,568
5,047
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Yvun
Thanatos
11
7 / 2 / 2
6,801
618
6,151
8,746
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
1
5
10.5
W
Horus
 
Horus
1
0
2
2
W
Bacchus
 
Bacchus
0
0
10
5
L
1
2
2
1
L
Apollo
Krouzee101
Apollo
2
7
1
0.36
L
0
3
2
0.33
W
Merlin
ShimadaX
Merlin
3
3
3
1.5
L
Nemesis
Skuul0retro
Nemesis
2
4
0
0.5
L
Chang'e
SumT1ngWong
Chang'e
1
3
0
0.33
W
Thanatos
Yvun
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
29,286
38,166
Taken
34,700
16,742
Mitigated
16,225
7,024
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,418
4,276
0
3,074
6,584
2,336
98
1,006
5,578
0
50,066
W
Horus
 
Horus
3,317
1,509
464
3,452
6,703
3,873
0
3,615
3,088
0
33,132
W
Bacchus
 
Bacchus
4,832
875
347
1,780
7,620
5,669
0
1,100
6,520
13,719
0
L
1,616
278
45
1,536
7,557
5,420
0
2,881
4,676
4,858
0
L
Apollo
Krouzee101
Apollo
3,585
2,010
0
325
7,927
1,984
0
2,139
5,788
0
23,356
L
1,654
83
152
1,674
7,481
2,443
0
2,647
4,834
40,110
0
W
Merlin
ShimadaX
Merlin
5,568
568
0
748
5,047
1,624
232
1,500
3,547
31,164
0
L
Nemesis
Skuul0retro
Nemesis
3,568
1,296
0
596
7,903
2,271
0
2,117
5,758
0
23,936
L
Chang'e
SumT1ngWong
Chang'e
5,491
826
141
2,555
7,298
4,624
398
616
6,188
31,752
0
W
Thanatos
Yvun
Thanatos
6,151
1,843
0
6,240
8,746
2,723
0
1,540
7,206
0
32,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
33,033
243
Minions Killed
310
0
Camps Cleared
0
1,086,931
Distance Traveled
1,148,433
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,681
698
86
8
0
221,506
1
W
Horus
6,293
572
78
7
0
236,421
2
W
Bacchus
6,064
551
25
2
0
238,578
2
L
Fafnir
5,049
459
5
0
0
208,632
4
L
Apollo
5,534
503
42
4
0
211,311
2
L
Ra
5,901
536
92
8
0
193,548
4
W
Merlin
6,194
563
63
6
0
200,508
2
L
Nemesis
5,182
471
44
4
0
268,825
2
L
Chang'e
5,961
542
60
5
0
204,615
1
W
Thanatos
6,801
618
58
5
0
251,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role