Player Matchup

Chiron
Chiron
LocoSlow
Chiron
Level 117
God Stats
4W - 4L
1,423 SR
Queue Stats
213W - 207L
1,435 Elo+
Solo
Ganesha
Ganesha
Mayes696
Ganesha
Level 86
God Stats
11W - 6L
1,593 SR
Queue Stats
143W - 147L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Truskeelz
Cu Chulainn
Level 160
God Stats
11W - 9L
1,489 SR
Queue Stats
204W - 212L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Yeyo998
Cthulhu
Level 107
God Stats
3W - 0L
1,707 SR
Queue Stats
11W - 8L
1,426 Elo+
Solo
Cernunnos
Cernunnos
montez1408
Cernunnos
Level 81
God Stats
11W - 11L
1,395 SR
Queue Stats
356W - 370L
1,430 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,443 Elo+

VS

Team Averages
Level 94
1,489 SR
1,426 Elo+
Artemis
Artemis
Roughly9Fish
Artemis
Level 114
God Stats
2W - 3L
1,445 SR
Queue Stats
334W - 356L
1,436 Elo+
Party 1
Izanami
Izanami
ToastRevan
Izanami
Level 100
God Stats
3W - 1L
1,774 SR
Queue Stats
86W - 90L
1,412 Elo+
Party 1
Sol
Sol
XxZEPPAxX
Sol
Level 127
God Stats
13W - 11L
1,530 SR
Queue Stats
317W - 334L
1,452 Elo+
Solo
Guan Yu
Guan Yu
disguisedrice
Guan Yu
Level 69
God Stats
7W - 5L
1,574 SR
Queue Stats
43W - 48L
1,424 Elo+
Party 1
Nox
Nox
milk tea8854
Nox
Level 62
God Stats
0W - 3L
1,123 SR
Queue Stats
168W - 194L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LocoSlow
Chiron
10
2 / 1 / 4
5,842
584
3,908
6,233
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Mayes696
Ganesha
9
0 / 1 / 5
5,537
554
1,704
6,369
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Truskeelz
Cu Chulainn
11
7 / 1 / 0
6,791
679
7,471
7,027
7,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Yeyo998
Cthulhu
8
0 / 2 / 0
4,998
500
2,281
7,065
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
montez1408
Cernunnos
10
5 / 0 / 1
5,995
600
5,395
5,912
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Roughly9Fish
Artemis
9
0 / 5 / 1
4,936
494
3,950
7,979
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ToastRevan
Izanami
10
2 / 3 / 0
5,606
561
5,006
6,060
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,361
536
4,508
4,566
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
9
1 / 4 / 0
5,533
553
2,876
7,157
3,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,026
503
2,659
5,640
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
5
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
LocoSlow
Chiron
2
1
4
4
W
Ganesha
Mayes696
Ganesha
0
1
5
2.5
L
Artemis
Roughly9Fish
Artemis
0
5
1
0.1
L
Izanami
ToastRevan
Izanami
2
3
0
0.67
W
Cu Chulainn
Truskeelz
Cu Chulainn
7
1
0
7
L
2
0
0
2
W
Cthulhu
Yeyo998
Cthulhu
0
2
0
0
L
Guan Yu
1
4
0
0.25
L
0
2
2
0.5
W
Cernunnos
montez1408
Cernunnos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
18,999
32,606
Taken
31,402
16,805
Mitigated
10,855
9,525
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
LocoSlow
Chiron
3,908
1,649
140
2,444
6,233
1,795
0
296
5,937
0
37,373
W
Ganesha
Mayes696
Ganesha
1,704
126
377
1,831
6,369
3,131
0
2,782
3,587
17,468
0
L
Artemis
Roughly9Fish
Artemis
3,950
1,926
0
1,665
7,979
2,135
0
245
7,734
0
23,134
L
Izanami
ToastRevan
Izanami
5,006
3,100
0
1,862
6,060
1,384
0
915
5,145
0
33,407
W
Cu Chulainn
Truskeelz
Cu Chulainn
7,471
2,714
0
1,038
7,027
7,002
0
286
6,741
0
34,615
L
4,508
2,395
0
3,174
4,566
1,121
0
1,429
3,137
28,553
0
W
Cthulhu
Yeyo998
Cthulhu
2,281
501
113
1,090
7,065
3,068
0
3,530
3,535
17,361
0
L
Guan Yu
2,876
854
145
1,361
7,157
3,944
0
0
7,157
1,428
17,129
L
2,659
781
150
628
5,640
2,271
0
1,396
4,244
13,434
0
W
Cernunnos
montez1408
Cernunnos
5,395
2,333
0
2,492
5,912
1,809
116
559
5,353
0
27,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
26,462
247
Minions Killed
259
0
Camps Cleared
0
989,205
Distance Traveled
883,858
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,842
584
68
7
0
196,161
1
W
Ganesha
5,537
554
7
1
0
208,943
2
L
Artemis
4,936
494
58
6
0
175,457
2
L
Izanami
5,606
561
69
7
0
179,013
0
W
Cu Chulainn
6,791
679
64
6
0
204,027
2
L
Sol
5,361
536
64
6
0
144,346
5
W
Cthulhu
4,998
500
46
5
0
193,138
3
L
Guan Yu
5,533
553
42
4
0
205,590
2
L
Nox
5,026
503
26
3
0
179,452
0
W
Cernunnos
5,995
600
62
6
0
186,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role