Player Matchup

Bacchus
Bacchus
FLAMBY_92i_
Bacchus
Level 96
God Stats
8W - 7L
1,411 SR
Queue Stats
30W - 21L
1,698 Elo+
Party 2
Shiva
Shiva
andy-du38
Shiva
Level 90
God Stats
8W - 6L
1,500 SR
Queue Stats
373W - 326L
1,485 Elo+
Party 2
Freya
Freya
merguez3800
Freya
Level 104
God Stats
20W - 13L
1,901 SR
Queue Stats
374W - 333L
1,456 Elo+
Party 2
Team Averages
Level 97
1,604 SR
1,546 Elo+

VS

Team Averages
Level 110
1,526 SR
1,438 Elo+
Yu Huang
Yu Huang
LordKaiczarV
Yu Huang
Level 122
God Stats
15W - 18L
1,338 SR
Queue Stats
229W - 225L
1,490 Elo+
Solo
Danzaburou
Danzaburou
TomGunz55
Danzaburou
Level 104
God Stats
13W - 8L
1,781 SR
Queue Stats
118W - 130L
1,412 Elo+
Party 1
Ymir
Ymir
illuminati_pat66
Ymir
Level 103
God Stats
9W - 10L
1,460 SR
Queue Stats
80W - 96L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FLAMBY_92i_
Bacchus
12
2 / 3 / 14
7,900
718
5,231
11,360
14,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
andy-du38
Shiva
13
8 / 2 / 8
8,938
813
11,036
9,770
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
6 / 0 / 10
8,800
800
8,904
6,510
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LordKaiczarV
Yu Huang
10
1 / 4 / 3
6,896
627
6,822
6,896
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TomGunz55
Danzaburou
12
3 / 6 / 1
8,070
734
4,073
8,858
3,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 3
7,243
658
3,621
12,716
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
16
Kills
4
5
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FLAMBY_92i_
Bacchus
2
3
14
3
L
Yu Huang
LordKaiczarV
Yu Huang
1
4
3
0.63
L
Danzaburou
TomGunz55
Danzaburou
3
6
1
0.58
W
Shiva
andy-du38
Shiva
8
2
8
6
L
0
6
3
0.25
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,171
Damage
14,516
27,640
Taken
28,470
26,511
Mitigated
17,194
8,138
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FLAMBY_92i_
Bacchus
5,231
173
0
2,574
11,360
14,913
0
4,261
6,928
11,959
0
L
Yu Huang
LordKaiczarV
Yu Huang
6,822
576
0
511
6,896
2,357
0
3,449
3,300
26,809
0
L
Danzaburou
TomGunz55
Danzaburou
4,073
1,401
307
867
8,858
3,021
0
4,671
3,949
0
18,469
W
Shiva
andy-du38
Shiva
11,036
1,477
49
2,870
9,770
8,537
642
4,083
5,687
0
24,921
L
3,621
581
308
2,162
12,716
11,816
0
5,547
6,866
10,059
0
W
8,904
2,516
0
2,645
6,510
3,061
132
2,486
4,024
20,841
2,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
22,209
78
Minions Killed
99
2
Camps Cleared
6
600,189
Distance Traveled
507,881
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,900
718
13
1
0
203,987
0
L
Yu Huang
6,896
627
47
4
3
181,259
7
L
Danzaburou
8,070
734
43
4
1
168,525
4
W
Shiva
8,938
813
26
2
1
192,831
0
L
Ymir
7,243
658
9
1
2
158,097
2
W
Freya
8,800
800
39
4
1
203,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role