Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
BodoBastelschere
Baron Samedi
Level 64
God Stats
3W - 4L
1,532 SR
Queue Stats
56W - 54L
1,386 Elo+
Party 3
Arachne
Arachne
Lelombre
Arachne
Level 64
God Stats
39W - 36L
1,463 SR
Queue Stats
47W - 61L
1,378 Elo+
Party 3
Erlang Shen
Erlang Shen
PapaNoa91
Erlang Shen
Level 67
God Stats
4W - 9L
1,276 SR
Queue Stats
112W - 110L
1,483 Elo+
Party 4
Bellona
Bellona
j0n731
Bellona
Level 27
God Stats
11W - 15L
1,428 SR
Queue Stats
41W - 52L
1,385 Elo+
Party 3
Team Averages
Level 52
1,440 SR
1,426 Elo+

VS

Team Averages
Level 55
1,486 SR
1,425 Elo+
Fenrir
Fenrir
BarsikLRU
Fenrir
Level 54
God Stats
7W - 2L
1,668 SR
Queue Stats
136W - 162L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
GenralChaos
Erlang Shen
Level 47
God Stats
2W - 3L
1,486 SR
Queue Stats
145W - 137L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Phoeni1x
Cliodhna
Level 47
God Stats
34W - 23L
1,633 SR
Queue Stats
71W - 91L
1,450 Elo+
Party 1
Bacchus
Bacchus
TornadoTim
Bacchus
Level 29
God Stats
6W - 3L
1,287 SR
Queue Stats
61W - 61L
1,419 Elo+
Party 2
Medusa
Medusa
Valhalla1993
Medusa
Level 97
God Stats
3W - 11L
1,354 SR
Queue Stats
76W - 94L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 8 / 3
9,517
501
12,164
12,883
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
BodoBastelschere
Baron Samedi
13
1 / 7 / 2
8,034
423
7,128
12,513
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Lelombre
Arachne
14
1 / 5 / 2
8,760
461
3,842
14,312
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
PapaNoa91
Erlang Shen
16
5 / 4 / 5
10,197
537
10,972
18,832
16,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
j0n731
Bellona
12
2 / 8 / 2
8,260
435
8,880
15,496
16,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarsikLRU
Fenrir
16
3 / 2 / 3
9,952
524
8,123
10,788
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
GenralChaos
Erlang Shen
15
7 / 7 / 7
9,984
525
12,506
17,514
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Phoeni1x
Cliodhna
16
5 / 3 / 5
10,171
535
9,525
13,870
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
TornadoTim
Bacchus
16
7 / 0 / 16
10,758
566
10,542
11,361
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
10 / 2 / 10
10,275
541
14,307
12,519
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
14
Kills
32
32
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
8
3
0.81
W
Fenrir
BarsikLRU
Fenrir
3
2
3
2.25
L
Baron Samedi
BodoBastelschere
Baron Samedi
1
7
2
0.29
W
Erlang Shen
GenralChaos
Erlang Shen
7
7
7
1.5
L
Arachne
Lelombre
Arachne
1
5
2
0.4
L
Erlang Shen
PapaNoa91
Erlang Shen
5
4
5
1.88
W
Cliodhna
Phoeni1x
Cliodhna
5
3
5
2.5
W
Bacchus
TornadoTim
Bacchus
7
0
16
15
W
Medusa
10
2
10
7.5
L
Bellona
j0n731
Bellona
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
55,003
74,036
Taken
66,052
47,743
Mitigated
45,172
16,994
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,164
1,733
0
1,038
12,883
4,714
590
1,735
11,148
58,702
0
W
Fenrir
BarsikLRU
Fenrir
8,123
1,643
0
3,182
10,788
8,511
1,253
2,171
8,617
0
61,153
L
Baron Samedi
BodoBastelschere
Baron Samedi
7,128
807
342
1,997
12,513
5,544
333
2,003
10,466
38,214
0
W
Erlang Shen
GenralChaos
Erlang Shen
12,506
7,090
0
5,077
17,514
11,638
1,500
5,218
12,296
0
59,015
L
Arachne
Lelombre
Arachne
3,842
2,873
0
1,831
14,312
4,869
33
648
13,567
0
57,351
L
Erlang Shen
PapaNoa91
Erlang Shen
10,972
5,865
0
9,345
18,832
16,414
133
1,840
16,666
0
53,855
W
Cliodhna
Phoeni1x
Cliodhna
9,525
1,246
0
5,351
13,870
5,666
1,014
5,727
8,143
0
51,934
W
Bacchus
TornadoTim
Bacchus
10,542
1,317
495
4,181
11,361
13,869
500
3,670
7,691
26,008
0
W
Medusa
14,307
8,078
0
6,267
12,519
5,488
2,055
2,506
10,013
0
65,475
L
Bellona
j0n731
Bellona
8,880
2,182
0
2,441
15,496
16,202
408
4,316
11,101
0
30,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
51,140
413
Minions Killed
427
0
Camps Cleared
0
1,840,504
Distance Traveled
1,888,971
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,517
501
98
5
0
325,380
5
W
Fenrir
9,952
524
126
7
0
380,397
3
L
Baron Samedi
8,034
423
53
3
0
351,988
5
W
Erlang Shen
9,984
525
82
4
0
367,933
4
L
Arachne
8,760
461
100
5
0
389,274
13
L
Erlang Shen
10,197
537
107
6
0
385,237
1
W
Cliodhna
10,171
535
94
5
0
396,800
5
W
Bacchus
10,758
566
32
2
0
393,171
3
W
Medusa
10,275
541
93
5
0
350,670
5
L
Bellona
8,260
435
55
3
0
388,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role