Player Matchup

Nemesis
Nemesis
CyrseShinju
Nemesis
Level 19
God Stats
6W - 1L
2,030 SR
Queue Stats
47W - 22L
1,629 Elo+
Party 2
Ao Kuang
Ao Kuang
SAFETYSEALS
Ao Kuang
Level 45
God Stats
1W - 3L
1,393 SR
Queue Stats
32W - 34L
1,496 Elo+
Solo
Artemis
Artemis
Snxxw
Artemis
Level 6
God Stats
2W - 1L
1,810 SR
Queue Stats
8W - 4L
1,750 Elo+
Party 2
Merlin
Merlin
tindo2
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,767 Elo+
Solo
King Arthur
King Arthur
xlTaurus
King Arthur
Level 145
God Stats
4W - 2L
1,725 SR
Queue Stats
459W - 232L
1,752 Elo+
Party 2
Team Averages
Level 49
1,692 SR
1,679 Elo+

VS

Team Averages
Level 57
1,485 SR
1,467 Elo+
Neith
Neith
BlenderHand69
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 376L
1,609 Elo+
Party 1
Cliodhna
Cliodhna
PaulTheMonke
Cliodhna
Level 78
God Stats
3W - 0L
1,864 SR
Queue Stats
87W - 68L
1,692 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Radisy
Morgan Le Fay
Level 12
God Stats
3W - 3L
1,240 SR
Queue Stats
183W - 202L
1,216 Elo+
Party 1
Yemoja
Yemoja
jjtd99
Yemoja
Level 34
God Stats
1W - 1L
1,319 SR
Queue Stats
45W - 51L
1,281 Elo+
Solo
Chaac
Chaac
muscles77
Chaac
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyrseShinju
Nemesis
15
4 / 7 / 3
9,061
566
11,988
14,521
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
SAFETYSEALS
Ao Kuang
12
2 / 6 / 4
7,294
456
6,048
11,617
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Snxxw
Artemis
11
0 / 2 / 0
6,599
412
1,699
5,798
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
tindo2
Merlin
2
0 / 0 / 0
4,641
290
546
816
226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
xlTaurus
King Arthur
14
4 / 3 / 0
8,770
548
16,297
14,778
14,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
8,396
525
3,676
6,097
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
PaulTheMonke
Cliodhna
17
12 / 1 / 5
10,171
636
12,849
14,593
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Radisy
Morgan Le Fay
14
5 / 5 / 3
8,482
530
7,076
8,365
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
jjtd99
Yemoja
12
0 / 0 / 5
7,469
467
1,605
6,062
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
muscles77
Chaac
13
1 / 3 / 4
8,390
524
9,163
19,872
16,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
18
18
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Nemesis
CyrseShinju
Nemesis
4
7
3
0.79
W
Cliodhna
PaulTheMonke
Cliodhna
12
1
5
14.5
W
Morgan Le Fay
Radisy
Morgan Le Fay
5
5
3
1.3
L
Ao Kuang
SAFETYSEALS
Ao Kuang
2
6
4
0.67
L
Artemis
Snxxw
Artemis
0
2
0
0
W
Yemoja
jjtd99
Yemoja
0
0
5
2.5
W
Chaac
muscles77
Chaac
1
3
4
1
L
Merlin
tindo2
Merlin
0
0
0
0
L
King Arthur
xlTaurus
King Arthur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
34,369
47,530
Taken
54,989
28,775
Mitigated
32,889
8,612
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,676
1,174
1
3,006
6,097
3,105
777
419
5,678
0
69,777
L
Nemesis
CyrseShinju
Nemesis
11,988
6,476
0
2,876
14,521
8,089
143
5,343
9,178
0
70,455
W
Cliodhna
PaulTheMonke
Cliodhna
12,849
3,125
0
7,302
14,593
6,099
169
1,382
13,211
0
74,129
W
Morgan Le Fay
Radisy
Morgan Le Fay
7,076
870
0
581
8,365
2,961
0
1,929
6,436
34,580
0
L
Ao Kuang
SAFETYSEALS
Ao Kuang
6,048
1,804
0
3,100
11,617
3,888
0
1,668
9,949
22,100
0
L
Artemis
Snxxw
Artemis
1,699
1,067
0
1,178
5,798
1,700
285
60
5,738
0
30,021
W
Yemoja
jjtd99
Yemoja
1,605
932
2,120
2,150
6,062
4,382
24
818
5,244
13,594
0
W
Chaac
muscles77
Chaac
9,163
3,464
0
7,373
19,872
16,342
0
2,046
17,826
0
54,858
L
Merlin
tindo2
Merlin
546
0
0
549
816
226
0
177
639
3,430
0
L
King Arthur
xlTaurus
King Arthur
16,297
3,554
0
909
14,778
14,872
0
1,433
13,345
0
60,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
42,908
360
Minions Killed
454
0
Camps Cleared
0
1,214,068
Distance Traveled
1,533,136
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,396
525
130
8
0
288,352
7
L
Nemesis
9,061
566
117
7
0
301,867
5
W
Cliodhna
10,171
636
113
7
0
349,126
4
W
Morgan Le Fay
8,482
530
59
4
0
288,950
1
L
Ao Kuang
7,294
456
48
3
0
285,449
4
L
Artemis
6,599
412
68
4
0
287,785
0
W
Yemoja
7,469
467
26
2
0
302,459
3
W
Chaac
8,390
524
126
8
0
304,249
2
L
Merlin
4,641
290
4
0
0
35,295
0
L
King Arthur
8,770
548
123
8
0
303,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role