Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BravoTango00
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 126L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScaryOw
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,514 SR
Queue Stats
15W - 13L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
TORONTO 6 GOD
Cthulhu
Level 160
God Stats
2W - 3L
1,413 SR
Queue Stats
653W - 537L
1,479 Elo+
Party 1
Team Averages
Level 130
1,485 SR
1,483 Elo+

VS

Team Averages
Level 138
1,441 SR
1,514 Elo+
Skadi
Skadi
Chewy4444
Skadi
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 40L
1,547 Elo+
Solo
Amaterasu
Amaterasu
Dirty_Bobs_Chips
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,585 Elo+
Solo
Anhur
Anhur
KenpashyZarack
Anhur
Level 160
God Stats
7W - 6L
1,396 SR
Queue Stats
667W - 692L
1,488 Elo+
Solo
Ravana
Ravana
MOE_ScarFace21
Ravana
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 111L
1,503 Elo+
Solo
He Bo
He Bo
StrvinMrvin4863
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 1 / 17
10,408
946
10,196
10,455
8,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
 
Janus
15
4 / 3 / 10
9,197
836
6,026
8,693
2,684
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 7
9,414
856
6,657
9,335
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ScaryOw
Morgan Le Fay
16
6 / 3 / 15
9,691
881
11,676
10,763
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
5 / 3 / 17
10,491
954
9,992
16,006
16,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chewy4444
Skadi
16
3 / 5 / 5
9,539
867
8,880
9,012
2,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
15
3 / 7 / 5
8,868
806
7,914
14,615
10,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 6 / 5
9,283
844
8,593
12,610
4,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 4 / 10
8,496
772
7,778
9,545
4,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 6 / 8
9,391
854
12,215
9,497
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
28
Kills
15
15
Deaths
28
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
17
15.5
W
Janus
 
Janus
4
3
10
3
W
6
5
7
1.9
L
Skadi
Chewy4444
Skadi
3
5
5
1.1
L
Amaterasu
3
7
5
0.79
L
4
6
5
1.08
L
1
4
10
1.5
W
Morgan Le Fay
ScaryOw
Morgan Le Fay
6
3
15
4.5
L
4
6
8
1.33
W
Cthulhu
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
45,380
55,252
Taken
55,279
35,752
Mitigated
25,201
16,118
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,196
2,691
2,322
2,276
10,455
8,904
1,255
2,634
7,628
0
22,847
W
Janus
 
Janus
6,026
93
857
436
8,693
2,684
668
2,273
6,294
18,398
0
W
6,657
401
1,075
657
9,335
2,814
2,062
2,146
7,075
12,411
0
L
Skadi
Chewy4444
Skadi
8,880
3,614
1,351
1,147
9,012
2,970
1,482
5,995
2,757
0
24,655
L
Amaterasu
7,914
2,707
440
2,305
14,615
10,643
184
7,350
6,782
0
18,092
L
8,593
3,540
404
3,673
12,610
4,047
446
6,438
5,811
0
17,323
L
7,778
2,043
539
1,541
9,545
4,615
511
6,037
3,187
0
10,589
W
Morgan Le Fay
ScaryOw
Morgan Le Fay
11,676
2,002
571
1,180
10,763
4,576
640
1,809
8,828
19,211
0
L
12,215
555
597
855
9,497
2,926
521
6,976
2,391
17,322
0
W
Cthulhu
9,992
454
2,325
4,419
16,006
16,774
216
2,606
13,212
21,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,201
Gold Earned
45,577
99
Minions Killed
97
0
Camps Cleared
0
1,072,567
Distance Traveled
1,035,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,408
946
12
1
0
233,778
0
W
Janus
9,197
836
32
3
0
217,553
0
W
Thoth
9,414
856
12
1
0
212,810
0
L
Skadi
9,539
867
47
4
0
198,473
0
L
Amaterasu
8,868
806
13
1
0
218,162
0
L
Anhur
9,283
844
12
1
0
189,395
0
L
Ravana
8,496
772
6
1
0
227,832
0
W
Morgan Le Fay
9,691
881
22
2
0
198,395
0
L
He Bo
9,391
854
19
2
0
201,578
1
W
Cthulhu
10,491
954
21
2
0
210,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role