Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JrOzzY
Shiva
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 128L
1,484 Elo+
Solo
Ravana
Ravana
KenyanBreeder
Ravana
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
364W - 340L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Pogesicht
Jormungandr
Level 123
God Stats
13W - 12L
1,690 SR
Queue Stats
630W - 590L
1,513 Elo+
Solo
Team Averages
Level 120
1,538 SR
1,508 Elo+

VS

Team Averages
Level 122
1,539 SR
1,533 Elo+
Thoth
Thoth
Daud6666
Thoth
Level 160
God Stats
0W - 3L
1,163 SR
Queue Stats
122W - 127L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Demolitiondevss
Sun Wukong
Level 114
God Stats
2W - 1L
1,703 SR
Queue Stats
113W - 105L
1,599 Elo+
Party 1
Camazotz
Camazotz
KitsuneYami
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 218L
1,600 Elo+
Party 1
Olorun
Olorun
Santalama
Olorun
Level 157
God Stats
1W - 2L
1,826 SR
Queue Stats
241W - 254L
1,489 Elo+
Solo
Tiamat
Tiamat
T1J1G1
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 4 / 15
9,192
919
15,016
12,279
10,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
 
Persephone
14
4 / 4 / 14
9,014
901
10,059
9,359
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
JrOzzY
Shiva
15
3 / 2 / 19
9,434
943
7,579
12,967
15,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 1 / 17
10,420
1,042
14,065
10,554
6,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Pogesicht
Jormungandr
18
7 / 1 / 21
10,694
1,069
11,903
15,599
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Daud6666
Thoth
14
1 / 4 / 5
7,714
771
13,479
8,090
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Demolitiondevss
Sun Wukong
16
4 / 6 / 7
8,496
850
11,663
16,434
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
KitsuneYami
Camazotz
14
5 / 7 / 1
8,089
809
9,633
15,199
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Santalama
Olorun
15
2 / 5 / 8
8,091
809
10,205
12,744
5,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
T1J1G1
Tiamat
11
0 / 8 / 3
6,752
675
2,733
11,764
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
30
Kills
12
12
Deaths
30
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
15
3.63
W
Persephone
 
Persephone
4
4
14
2.75
L
Thoth
Daud6666
Thoth
1
4
5
0.88
L
Sun Wukong
Demolitiondevss
Sun Wukong
4
6
7
1.25
W
Shiva
JrOzzY
Shiva
3
2
19
6.25
W
9
1
17
17.5
L
Camazotz
KitsuneYami
Camazotz
5
7
1
0.79
W
Jormungandr
Pogesicht
Jormungandr
7
1
21
17.5
L
Olorun
Santalama
Olorun
2
5
8
1.2
L
Tiamat
T1J1G1
Tiamat
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,622
Damage
47,713
60,758
Taken
64,231
53,340
Mitigated
35,508
21,455
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,016
1,435
1,336
1,396
12,279
10,359
245
3,777
8,352
27,558
0
W
Persephone
 
Persephone
10,059
1,000
231
1,620
9,359
4,089
691
4,273
5,053
21,136
0
L
Thoth
Daud6666
Thoth
13,479
508
779
1,126
8,090
3,002
492
6,285
1,615
23,004
0
L
Sun Wukong
Demolitiondevss
Sun Wukong
11,663
2,048
478
2,830
16,434
16,012
40
6,608
9,522
0
18,607
W
Shiva
JrOzzY
Shiva
7,579
1,603
3,838
3,275
12,967
15,091
654
5,336
7,453
0
12,046
W
14,065
4,407
970
2,454
10,554
6,507
668
3,926
6,343
0
21,617
L
Camazotz
KitsuneYami
Camazotz
9,633
2,471
476
4,113
15,199
5,535
0
8,002
7,023
0
14,423
W
Jormungandr
Pogesicht
Jormungandr
11,903
2,228
1,642
4,693
15,599
17,294
580
9,103
6,320
29,698
0
L
Olorun
Santalama
Olorun
10,205
4,526
3,165
4,620
12,744
5,438
991
8,440
4,122
25,869
0
L
Tiamat
T1J1G1
Tiamat
2,733
558
350
1,132
11,764
5,521
165
6,535
4,971
6,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
39,142
114
Minions Killed
90
0
Camps Cleared
0
1,023,310
Distance Traveled
899,005
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,192
919
22
2
0
187,056
2
W
Persephone
9,014
901
23
2
0
206,708
0
L
Thoth
7,714
771
19
2
0
196,749
0
L
Sun Wukong
8,496
850
18
2
0
161,430
0
W
Shiva
9,434
943
12
1
0
191,442
1
W
Ravana
10,420
1,042
26
3
0
228,951
3
L
Camazotz
8,089
809
6
1
0
183,000
0
W
Jormungandr
10,694
1,069
31
3
0
209,153
0
L
Olorun
8,091
809
42
4
0
176,674
1
L
Tiamat
6,752
675
5
1
0
181,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role