Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Connectto
Bacchus
Level 160
God Stats
19W - 20L
1,666 SR
Queue Stats
492W - 474L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
DiEsZeLL
Amaterasu
Level 156
God Stats
6W - 5L
1,353 SR
Queue Stats
459W - 415L
1,600 Elo+
Party 1
Sobek
Sobek
Ezzune
Sobek
Level 160
God Stats
1W - 3L
1,528 SR
Queue Stats
131W - 89L
1,644 Elo+
Solo
Skadi
Skadi
taxesANDfees
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 59L
1,591 Elo+
Solo
Team Averages
Level 141
1,509 SR
1,592 Elo+

VS

Team Averages
Level 147
1,578 SR
1,588 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Banewolf
Cernunnos
Level 126
God Stats
12W - 16L
1,502 SR
Queue Stats
389W - 391L
1,618 Elo+
Solo
Atlas
Atlas
Rezza
Atlas
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 62L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
Therrrion
Cu Chulainn
Level 127
God Stats
5W - 7L
1,444 SR
Queue Stats
33W - 33L
1,611 Elo+
Solo
Fenrir
Fenrir
YinyаngMaster
Fenrir
Level 160
God Stats
4W - 2L
1,943 SR
Queue Stats
78W - 92L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 3 / 8
9,137
508
8,270
8,532
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Connectto
Bacchus
15
2 / 2 / 4
9,131
507
7,355
10,385
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
DiEsZeLL
Amaterasu
16
2 / 3 / 1
10,133
563
13,602
16,380
17,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Ezzune
Sobek
16
4 / 3 / 10
10,300
572
10,423
16,813
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 3 / 3
11,661
648
15,129
13,504
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 4 / 6
8,425
468
10,159
10,619
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Banewolf
Cernunnos
14
2 / 6 / 2
8,476
471
6,922
10,258
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Rezza
Atlas
13
3 / 4 / 7
8,527
474
6,524
16,376
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Therrrion
Cu Chulainn
18
3 / 2 / 2
10,321
573
9,816
16,995
17,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 5 / 3
9,225
513
11,678
16,283
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
14
14
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
8
2
L
Baba Yaga
 
Baba Yaga
0
4
6
0.75
L
Cernunnos
Banewolf
Cernunnos
2
6
2
0.5
W
Bacchus
Connectto
Bacchus
2
2
4
2
W
Amaterasu
DiEsZeLL
Amaterasu
2
3
1
0.83
W
Sobek
Ezzune
Sobek
4
3
10
3
L
Atlas
Rezza
Atlas
3
4
7
1.63
L
Cu Chulainn
Therrrion
Cu Chulainn
3
2
2
2
L
6
5
3
1.5
W
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,779
Damage
45,099
65,614
Taken
70,531
51,288
Mitigated
48,731
23,402
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,270
415
0
2,253
8,532
2,641
357
3,920
4,337
53,782
734
L
Baba Yaga
 
Baba Yaga
10,159
199
0
2,061
10,619
4,303
0
6,970
3,409
62,381
0
L
Cernunnos
Banewolf
Cernunnos
6,922
2,692
0
1,755
10,258
3,329
1,158
4,448
5,740
0
43,515
W
Bacchus
Connectto
Bacchus
7,355
838
0
5,093
10,385
8,247
0
2,508
7,779
54,143
0
W
Amaterasu
DiEsZeLL
Amaterasu
13,602
7,495
0
5,485
16,380
17,114
0
1,353
14,985
0
80,146
W
Sobek
Ezzune
Sobek
10,423
1,059
0
5,195
16,813
17,515
0
5,239
11,333
37,809
0
L
Atlas
Rezza
Atlas
6,524
2,451
0
1,651
16,376
16,910
0
6,619
9,615
22,398
0
L
Cu Chulainn
Therrrion
Cu Chulainn
9,816
1,776
0
1,624
16,995
17,442
28
3,892
13,019
0
78,090
L
11,678
4,384
0
3,892
16,283
6,747
0
3,347
12,844
0
63,607
W
15,129
7,804
0
5,376
13,504
5,771
670
2,963
10,497
0
93,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
44,974
555
Minions Killed
502
0
Camps Cleared
0
1,765,323
Distance Traveled
1,724,703
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,137
508
100
6
0
343,914
5
L
Baba Yaga
8,425
468
119
7
0
358,050
3
L
Cernunnos
8,476
471
81
5
0
313,092
2
W
Bacchus
9,131
507
105
6
0
363,276
4
W
Amaterasu
10,133
563
155
9
0
349,174
5
W
Sobek
10,300
572
52
3
0
364,709
4
L
Atlas
8,527
474
29
2
0
327,457
4
L
Cu Chulainn
10,321
573
185
10
0
364,616
7
L
Fenrir
9,225
513
88
5
0
361,488
2
W
Skadi
11,661
648
143
8
0
344,250
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role