Player Matchup

Anhur
Anhur
Apollo Earth
Anhur
Level 119
God Stats
3W - 3L
1,460 SR
Queue Stats
88W - 66L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
EvansXsnavE
Heimdallr
Level 103
God Stats
22W - 19L
1,492 SR
Queue Stats
1,040W - 1,044L
1,462 Elo+
Party 2
Ganesha
Ganesha
K1ng Chach
Ganesha
Level 133
God Stats
3W - 3L
1,604 SR
Queue Stats
200W - 228L
1,485 Elo+
Party 2
Sol
Sol
SuPerSnAtCh89
Sol
Level 156
God Stats
14W - 8L
1,599 SR
Queue Stats
946W - 948L
1,504 Elo+
Party 2
Chronos
Chronos
fireXfang
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 86L
1,465 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,488 Elo+

VS

Team Averages
Level 101
1,552 SR
1,655 Elo+
Yu Huang
Yu Huang
Boldito
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Doykia
Anhur
Level 158
God Stats
2W - 1L
1,822 SR
Queue Stats
98W - 80L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fertilebasher
Tsukuyomi
Level 142
God Stats
3W - 0L
1,346 SR
Queue Stats
173W - 124L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Jessaroni69
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 110L
1,889 Elo+
Party 1
King Arthur
King Arthur
THE-_-JTDizzle
King Arthur
Level 159
God Stats
1W - 0L
1,591 SR
Queue Stats
18W - 9L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 12
10,848
638
13,092
17,782
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
EvansXsnavE
Heimdallr
19
3 / 5 / 13
11,656
686
22,113
17,139
7,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
K1ng Chach
Ganesha
19
2 / 9 / 14
11,709
689
7,578
29,426
37,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 4
13,224
778
24,932
16,670
8,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
fireXfang
Chronos
17
3 / 10 / 7
10,725
631
9,167
18,336
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Boldito
Yu Huang
20
7 / 4 / 14
13,012
765
16,077
11,018
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Doykia
Anhur
18
11 / 5 / 7
12,481
734
21,811
16,488
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Fertilebasher
Tsukuyomi
20
14 / 5 / 12
14,748
868
29,842
27,398
13,477
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Jessaroni69
Cthulhu
17
1 / 2 / 18
12,105
712
7,775
17,142
23,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
THE-_-JTDizzle
King Arthur
19
1 / 3 / 20
11,853
697
14,885
31,074
27,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
19
Kills
34
35
Deaths
19
50
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
7
12
1
W
Yu Huang
Boldito
Yu Huang
7
4
14
3.5
W
Anhur
Doykia
Anhur
11
5
7
2.9
L
Heimdallr
EvansXsnavE
Heimdallr
3
5
13
1.9
W
Tsukuyomi
Fertilebasher
Tsukuyomi
14
5
12
4
W
Cthulhu
Jessaroni69
Cthulhu
1
2
18
5
L
Ganesha
K1ng Chach
Ganesha
2
9
14
1
L
10
4
4
3
W
King Arthur
THE-_-JTDizzle
King Arthur
1
3
20
3.67
L
Chronos
fireXfang
Chronos
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,882
Damage
90,390
99,353
Taken
103,120
66,655
Mitigated
76,496
24,115
Healing
35,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,092
7,501
1,896
3,348
17,782
8,575
897
5,183
12,599
0
19,753
W
Yu Huang
Boldito
Yu Huang
16,077
485
174
1,255
11,018
4,754
1,967
5,801
5,217
36,424
0
W
Anhur
Doykia
Anhur
21,811
10,875
861
3,142
16,488
6,887
2,203
6,296
10,192
0
35,701
L
Heimdallr
EvansXsnavE
Heimdallr
22,113
4,827
840
1,405
17,139
7,198
702
3,910
13,229
0
47,075
W
Tsukuyomi
Fertilebasher
Tsukuyomi
29,842
9,226
2,449
12,996
27,398
13,477
155
9,279
18,119
0
52,977
W
Cthulhu
Jessaroni69
Cthulhu
7,775
653
990
2,980
17,142
23,834
183
8,233
8,909
18,951
0
L
Ganesha
K1ng Chach
Ganesha
7,578
1,133
1,039
3,684
29,426
37,114
0
8,328
20,826
16,112
0
L
24,932
3,754
2,857
7,449
16,670
8,122
0
3,715
12,898
35,711
894
W
King Arthur
THE-_-JTDizzle
King Arthur
14,885
1,551
1,130
9,492
31,074
27,544
212
11,331
19,743
0
32,185
L
Chronos
fireXfang
Chronos
9,167
1,199
638
959
18,336
5,646
360
2,716
15,348
28,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
64,199
150
Minions Killed
177
0
Camps Cleared
0
1,387,201
Distance Traveled
1,676,808
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,848
638
26
2
0
263,666
0
W
Yu Huang
13,012
765
55
3
0
303,940
0
W
Anhur
12,481
734
31
2
0
272,537
0
L
Heimdallr
11,656
686
44
3
0
272,256
4
W
Tsukuyomi
14,748
868
37
2
0
338,854
3
W
Cthulhu
12,105
712
23
1
0
386,977
0
L
Ganesha
11,709
689
0
0
0
246,322
4
L
Sol
13,224
778
35
2
0
323,412
2
W
King Arthur
11,853
697
31
2
0
374,500
1
L
Chronos
10,725
631
45
3
0
281,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role