Player Matchup

Vulcan
Vulcan
Cari_Meri
Vulcan
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 157L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
CtlC_RealmZ3ro
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 3
Thanatos
Thanatos
CtlC_gridlock72
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 3
Tsukuyomi
Tsukuyomi
haalilio
Tsukuyomi
Level 125
God Stats
13W - 11L
1,606 SR
Queue Stats
205W - 200L
1,407 Elo+
Party 2
Nemesis
Nemesis
jintorivao
Nemesis
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 189L
1,426 Elo+
Party 2
Team Averages
Level 104
1,521 SR
1,326 Elo+

VS

Team Averages
Level 103
1,700 SR
1,480 Elo+
Khepri
Khepri
KINGM0DE
Khepri
Level 63
God Stats
1W - 2L
1,706 SR
Queue Stats
88W - 90L
1,477 Elo+
Party 1
Thoth
Thoth
LobaRitmo
Thoth
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 227L
1,456 Elo+
Solo
Guan Yu
Guan Yu
Nyles1
Guan Yu
Level 107
God Stats
2W - 1L
1,706 SR
Queue Stats
99W - 88L
1,493 Elo+
Party 1
Nike
Nike
Star Joestar
Nike
Level 104
God Stats
3W - 2L
1,808 SR
Queue Stats
97W - 79L
1,475 Elo+
Party 1
Vulcan
Vulcan
jonesroxthebox
Vulcan
Level 105
God Stats
3W - 0L
1,778 SR
Queue Stats
89W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cari_Meri
Vulcan
20
6 / 5 / 10
12,479
780
30,699
16,523
7,163
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
18
0 / 8 / 16
11,568
723
9,900
25,863
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
17
4 / 10 / 8
10,902
681
11,432
18,627
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
haalilio
Tsukuyomi
19
8 / 9 / 9
12,391
774
23,025
24,084
10,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
jintorivao
Nemesis
20
6 / 8 / 10
12,360
773
15,389
20,532
10,715
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KINGM0DE
Khepri
18
2 / 6 / 28
11,941
746
7,991
25,363
31,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
LobaRitmo
Thoth
19
6 / 6 / 18
11,938
746
13,909
18,195
6,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Nyles1
Guan Yu
20
5 / 5 / 26
12,186
762
15,378
21,680
23,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 5 / 21
13,112
820
16,581
25,312
29,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
14 / 2 / 18
14,334
896
38,358
14,043
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
150
24
Kills
39
40
Deaths
24
53
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cari_Meri
Vulcan
6
5
10
2.2
L
Sylvanus
0
8
16
1
L
Thanatos
4
10
8
0.8
W
Khepri
KINGM0DE
Khepri
2
6
28
2.67
W
Thoth
LobaRitmo
Thoth
6
6
18
2.5
W
Guan Yu
Nyles1
Guan Yu
5
5
26
3.6
W
12
5
21
4.5
L
Tsukuyomi
haalilio
Tsukuyomi
8
9
9
1.39
L
Nemesis
jintorivao
Nemesis
6
8
10
1.38
W
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,445
Damage
92,217
105,629
Taken
104,593
56,432
Mitigated
97,559
41,276
Healing
30,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cari_Meri
Vulcan
30,699
18,328
2,549
3,959
16,523
7,163
581
11,555
4,968
71,161
0
L
Sylvanus
9,900
2,744
6,397
5,188
25,863
19,894
326
16,974
8,889
18,203
0
L
Thanatos
11,432
2,889
962
6,935
18,627
8,438
228
8,913
9,714
0
20,052
W
Khepri
KINGM0DE
Khepri
7,991
276
2,271
3,007
25,363
31,484
12
10,345
14,846
15,703
0
W
Thoth
LobaRitmo
Thoth
13,909
1,355
2,930
2,639
18,195
6,237
2,169
6,851
11,228
43,607
0
W
Guan Yu
Nyles1
Guan Yu
15,378
1,862
7,368
4,966
21,680
23,639
688
7,788
13,582
0
26,474
W
16,581
3,386
1,969
3,217
25,312
29,977
911
11,729
13,153
0
32,509
L
Tsukuyomi
haalilio
Tsukuyomi
23,025
3,943
2,103
5,901
24,084
10,222
0
13,895
10,189
0
36,587
L
Nemesis
jintorivao
Nemesis
15,389
5,137
1,389
5,893
20,532
10,715
587
8,921
11,611
0
28,158
W
38,358
11,374
1,158
1,041
14,043
6,222
1,366
3,886
9,963
72,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,700
Gold Earned
63,511
183
Minions Killed
206
0
Camps Cleared
0
1,465,460
Distance Traveled
1,561,714
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,479
780
88
6
0
337,626
0
L
Sylvanus
11,568
723
22
1
0
257,670
0
L
Thanatos
10,902
681
20
1
0
276,955
1
W
Khepri
11,941
746
10
1
0
302,583
4
W
Thoth
11,938
746
59
4
0
278,051
0
W
Guan Yu
12,186
762
31
2
0
335,233
0
W
Nike
13,112
820
34
2
0
300,539
0
L
Tsukuyomi
12,391
774
22
1
0
289,679
0
L
Nemesis
12,360
773
31
2
0
303,530
1
W
Vulcan
14,334
896
72
5
0
345,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role