Player Matchup

Zeus
Zeus
Sarumanq
Zeus
Level 18
God Stats
62W - 62L
1,427 SR
Queue Stats
135W - 166L
1,462 Elo+
Party 2
Bakasura
Bakasura
XxXSH0RTYXxXw
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,649 Elo+
Party 2
Danzaburou
Danzaburou
jfrank11
Danzaburou
Level 132
God Stats
1W - 1L
1,254 SR
Queue Stats
28W - 21L
1,462 Elo+
Party 2
Team Averages
Level 93
1,394 SR
1,524 Elo+

VS

Team Averages
Level 53
1,591 SR
1,351 Elo+
Cupid
Cupid
SgtVader
Cupid
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 92L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
max-skaber
Sun Wukong
Level 95
God Stats
6W - 12L
1,526 SR
Queue Stats
84W - 103L
1,352 Elo+
Solo
Tiamat
Tiamat
pLoTTWISST
Tiamat
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
30W - 24L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 4 / 14
12,928
680
13,573
13,100
3,422
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
XxXSH0RTYXxXw
Bakasura
20
12 / 2 / 5
14,797
779
15,094
15,609
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
jfrank11
Danzaburou
20
5 / 3 / 13
14,634
770
14,079
14,386
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SgtVader
Cupid
16
1 / 5 / 5
11,398
600
6,213
13,604
5,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
max-skaber
Sun Wukong
15
3 / 9 / 4
11,692
615
13,287
21,473
11,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
pLoTTWISST
Tiamat
18
5 / 5 / 3
12,478
657
17,229
15,764
7,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
9
9
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
4
14
2.25
L
Cupid
SgtVader
Cupid
1
5
5
0.7
W
Bakasura
XxXSH0RTYXxXw
Bakasura
12
2
5
7.25
W
Danzaburou
jfrank11
Danzaburou
5
3
13
3.83
L
Sun Wukong
max-skaber
Sun Wukong
3
9
4
0.56
L
Tiamat
pLoTTWISST
Tiamat
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
36,729
43,095
Taken
50,841
13,453
Mitigated
24,397
11,705
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,573
1,844
0
2,559
13,100
3,422
423
5,361
7,427
40,380
0
L
Cupid
SgtVader
Cupid
6,213
1,640
1,626
1,547
13,604
5,074
0
2,136
10,798
0
48,248
W
Bakasura
XxXSH0RTYXxXw
Bakasura
15,094
11,086
0
4,669
15,609
5,417
1,023
4,617
10,579
0
42,322
W
Danzaburou
jfrank11
Danzaburou
14,079
4,835
260
4,217
14,386
4,614
1,150
8,296
5,948
0
69,924
L
Sun Wukong
max-skaber
Sun Wukong
13,287
1,686
0
5,231
21,473
11,888
0
7,247
12,959
0
45,972
L
Tiamat
pLoTTWISST
Tiamat
17,229
430
59
2,383
15,764
7,435
0
5,048
10,020
40,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
35,568
235
Minions Killed
196
10
Camps Cleared
6
1,099,143
Distance Traveled
954,263
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,928
680
61
3
0
346,028
0
L
Cupid
11,398
600
72
4
0
332,912
2
W
Bakasura
14,797
779
65
3
10
401,908
2
W
Danzaburou
14,634
770
109
6
0
351,207
3
L
Sun Wukong
11,692
615
75
4
4
295,579
4
L
Tiamat
12,478
657
49
3
2
325,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role