Player Matchup

Heimdallr
Heimdallr
BootyClapz23
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 257L
1,557 Elo+
Party 1
Hel
Hel
LDvSnagz
Hel
Level 144
God Stats
0W - 3L
1,249 SR
Queue Stats
345W - 335L
1,523 Elo+
Party 1
Osiris
Osiris
MonkaZoinks
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Ullr
Ullr
ZoraTraps
Ullr
Level 148
God Stats
0W - 1L
1,774 SR
Queue Stats
43W - 45L
1,585 Elo+
Party 2
Kali
Kali
arachnemain666
Kali
Level 25
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Team Averages
Level 83
1,452 SR
1,469 Elo+

VS

Team Averages
Level 79
1,711 SR
1,576 Elo+
Merlin
Merlin
BUZZLIGHTYEAR133
Merlin
Level 26
God Stats
3W - 0L
1,819 SR
Queue Stats
44W - 25L
1,699 Elo+
Party 3
Arachne
Arachne
GodFearingSchizo
Arachne
Level 88
God Stats
23W - 11L
1,679 SR
Queue Stats
105W - 87L
1,555 Elo+
Party 3
Charybdis
Charybdis
OxyLean
Charybdis
Level 128
God Stats
10W - 9L
1,795 SR
Queue Stats
56W - 46L
1,596 Elo+
Party 3
Tyr
Tyr
favio999
Tyr
Level 93
God Stats
8W - 3L
1,736 SR
Queue Stats
133W - 151L
1,451 Elo+
Solo
Atlas
Atlas
yungmomdoer
Atlas
Level 59
God Stats
4W - 5L
1,525 SR
Queue Stats
75W - 65L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BootyClapz23
Heimdallr
8
0 / 2 / 0
4,468
447
5,356
6,691
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,880
488
3,803
7,195
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
10
0 / 2 / 0
5,443
544
2,931
7,009
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
9
1 / 4 / 0
5,460
546
2,200
6,665
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,810
481
2,085
5,895
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,773
677
5,570
3,504
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
6,232
623
3,871
6,404
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
OxyLean
Charybdis
11
3 / 0 / 1
6,120
612
6,838
6,384
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
6,693
669
3,529
4,866
2,116
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 6
6,246
625
3,313
8,381
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Heimdallr
BootyClapz23
Heimdallr
0
2
0
0
W
4
1
3
5.5
L
0
3
0
0
L
Osiris
0
2
0
0
W
Charybdis
OxyLean
Charybdis
3
0
1
3.5
L
Ullr
1
4
0
0.25
L
0
2
1
0.25
W
1
0
2
2
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
23,121
33,455
Taken
29,539
10,925
Mitigated
11,359
11,215
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,570
378
0
940
3,504
1,121
96
0
3,504
42,707
0
L
Heimdallr
BootyClapz23
Heimdallr
5,356
2,452
225
1,944
6,691
1,850
0
996
5,695
0
21,074
W
3,871
2,810
0
2,063
6,404
2,457
0
323
6,061
0
30,496
L
3,803
403
1,394
3,234
7,195
1,516
0
2,049
5,146
26,562
0
L
Osiris
2,931
1,047
0
3,027
7,009
3,437
0
613
6,396
0
33,325
W
Charybdis
OxyLean
Charybdis
6,838
3,507
0
3,153
6,384
1,494
618
1,205
4,979
0
37,240
L
Ullr
2,200
391
0
774
6,665
2,306
0
3,836
2,829
0
30,223
L
2,085
541
0
617
5,895
1,816
0
1,389
4,506
0
22,254
W
3,529
468
0
1,625
4,866
2,116
0
0
4,866
0
37,366
W
3,313
1,089
1,409
2,272
8,381
4,171
146
1,787
6,326
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
32,064
305
Minions Killed
349
0
Camps Cleared
0
976,210
Distance Traveled
1,112,255
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,773
677
93
9
0
212,703
6
L
Heimdallr
4,468
447
43
4
0
181,871
1
W
Arachne
6,232
623
63
6
0
265,113
5
L
Hel
4,880
488
59
6
0
192,365
3
L
Osiris
5,443
544
75
8
0
211,317
3
W
Charybdis
6,120
612
74
7
0
204,687
2
L
Ullr
5,460
546
75
8
0
196,819
2
L
Kali
4,810
481
53
5
0
193,838
2
W
Tyr
6,693
669
87
9
0
209,446
4
W
Atlas
6,246
625
32
3
0
220,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role