Player Matchup

Neith
Neith
DoMaw
Neith
Level 85
God Stats
15W - 18L
1,420 SR
Queue Stats
53W - 68L
1,525 Elo+
Party 3
Zeus
Zeus
FedeGalmes
Zeus
Level 104
God Stats
5W - 5L
1,516 SR
Queue Stats
86W - 104L
1,395 Elo+
Party 2
Khepri
Khepri
citisso802
Khepri
Level 122
God Stats
4W - 1L
1,218 SR
Queue Stats
173W - 226L
1,385 Elo+
Party 3
Bakasura
Bakasura
milongacustoms
Bakasura
Level 23
God Stats
2W - 4L
1,461 SR
Queue Stats
61W - 61L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
ëLëÉzOoMer
Danzaburou
Level 100
God Stats
6W - 1L
1,798 SR
Queue Stats
67W - 82L
1,513 Elo+
Party 3
Team Averages
Level 87
1,482 SR
1,455 Elo+

VS

Team Averages
Level 89
1,364 SR
1,469 Elo+
Fenrir
Fenrir
DarkLFAS
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
VTNCHonesto
Cernunnos
Level 144
God Stats
2W - 1L
1,256 SR
Queue Stats
312W - 342L
1,443 Elo+
Solo
Mulan
Mulan
Xerudomedo
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 1
Tiamat
Tiamat
draike95
Tiamat
Level 88
God Stats
3W - 8L
1,066 SR
Queue Stats
185W - 206L
1,451 Elo+
Solo
Sobek
Sobek
matlocao
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoMaw
Neith
17
10 / 3 / 6
11,017
580
14,671
15,682
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 5
10,754
566
19,964
8,434
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
citisso802
Khepri
13
1 / 3 / 17
9,269
488
4,755
15,857
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
17
8 / 2 / 9
10,969
577
14,453
17,355
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ëLëÉzOoMer
Danzaburou
17
6 / 1 / 6
11,115
585
14,902
15,015
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkLFAS
Fenrir
13
5 / 8 / 3
8,532
449
8,002
19,774
11,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
VTNCHonesto
Cernunnos
15
3 / 3 / 3
9,199
484
16,158
14,668
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
12
2 / 6 / 0
7,975
420
13,412
19,265
18,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tiamat
draike95
Tiamat
13
1 / 8 / 2
7,895
416
5,670
12,790
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
matlocao
Sobek
11
1 / 6 / 4
7,707
406
6,649
21,648
21,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
31
Kills
12
12
Deaths
31
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarkLFAS
Fenrir
5
8
3
0.81
W
Neith
DoMaw
Neith
10
3
6
4.33
W
6
3
5
2.83
L
Cernunnos
VTNCHonesto
Cernunnos
3
3
3
1.5
L
Mulan
2
6
0
0.33
W
Khepri
citisso802
Khepri
1
3
17
3.17
L
Tiamat
draike95
Tiamat
1
8
2
0.25
L
Sobek
matlocao
Sobek
1
6
4
0.5
W
Bakasura
8
2
9
6.25
W
Danzaburou
ëLëÉzOoMer
Danzaburou
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,745
Damage
49,891
72,343
Taken
88,145
39,305
Mitigated
63,505
23,441
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarkLFAS
Fenrir
8,002
1,539
0
1,696
19,774
11,173
0
5,219
13,763
0
50,803
W
Neith
DoMaw
Neith
14,671
5,921
0
5,527
15,682
6,642
2,973
1,935
13,136
0
66,316
W
19,964
654
0
452
8,434
3,173
838
1,917
6,479
73,289
0
L
Cernunnos
VTNCHonesto
Cernunnos
16,158
7,257
0
3,769
14,668
5,526
0
2,688
11,734
0
77,173
L
Mulan
13,412
1,303
0
5,288
19,265
18,663
0
3,790
14,428
0
47,349
W
Khepri
citisso802
Khepri
4,755
368
377
3,535
15,857
16,456
472
4,931
10,818
15,939
0
L
Tiamat
draike95
Tiamat
5,670
503
0
1,272
12,790
6,533
0
5,137
7,194
41,763
0
L
Sobek
matlocao
Sobek
6,649
639
0
3,418
21,648
21,610
0
7,019
13,865
22,624
0
W
Bakasura
14,453
8,632
0
5,375
17,355
8,075
775
1,632
15,582
0
59,908
W
Danzaburou
ëLëÉzOoMer
Danzaburou
14,902
7,475
0
8,175
15,015
4,959
4,154
1,904
13,111
0
81,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,124
Gold Earned
41,308
512
Minions Killed
413
0
Camps Cleared
0
1,794,249
Distance Traveled
1,629,709
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,532
449
78
4
0
312,915
1
W
Neith
11,017
580
103
5
0
339,883
9
W
Zeus
10,754
566
128
7
0
360,172
1
L
Cernunnos
9,199
484
132
7
0
334,505
4
L
Mulan
7,975
420
92
5
0
320,624
2
W
Khepri
9,269
488
22
1
0
353,027
3
L
Tiamat
7,895
416
90
5
0
320,956
5
L
Sobek
7,707
406
21
1
0
340,709
3
W
Bakasura
10,969
577
120
6
0
406,881
3
W
Danzaburou
11,115
585
139
7
0
334,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role