Player Matchup

Medusa
Medusa
Scar1lett
Medusa
Level 37
God Stats
4W - 4L
1,781 SR
Queue Stats
49W - 92L
1,361 Elo+
Party 3
Mercury
Mercury
Soviet bear7784
Mercury
Level 61
God Stats
8W - 14L
1,538 SR
Queue Stats
12W - 16L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
Unifxrm
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,391 Elo+
Party 3
Freya
Freya
archiec13
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,165 Elo+
Party 1
Mulan
Mulan
monst5002
Mulan
Level 64
God Stats
0W - 2L
1,221 SR
Queue Stats
151W - 179L
1,339 Elo+
Party 1
Team Averages
Level 57
1,508 SR
1,344 Elo+

VS

Team Averages
Level 62
1,505 SR
1,372 Elo+
Da Ji
Da Ji
 
Da Ji
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
LenzPlay-PS
Hades
Level 89
God Stats
2W - 2L
1,663 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
M Bigjuice
Gilgamesh
Level 85
God Stats
3W - 2L
1,685 SR
Queue Stats
485W - 478L
1,532 Elo+
Solo
Ymir
Ymir
Pol46007
Ymir
Level 61
God Stats
175W - 213L
1,313 SR
Queue Stats
181W - 216L
1,243 Elo+
Party 2
Thor
Thor
juanmes33
Thor
Level 26
God Stats
110W - 128L
1,364 SR
Queue Stats
110W - 130L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Scar1lett
Medusa
9
3 / 2 / 3
5,637
564
5,109
5,197
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
5,091
509
1,897
6,181
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Unifxrm
Cthulhu
8
3 / 1 / 3
5,498
550
3,578
4,752
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
archiec13
Freya
8
0 / 4 / 1
4,968
497
1,626
6,387
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
monst5002
Mulan
7
1 / 5 / 0
4,587
459
4,450
8,041
6,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 1 / 3
6,231
623
3,225
4,649
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 1
6,341
634
5,073
4,636
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
M Bigjuice
Gilgamesh
10
4 / 1 / 1
6,127
613
6,564
8,058
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
1 / 2 / 1
4,505
451
2,733
5,529
1,406
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
6
0 / 3 / 1
4,246
425
1,516
4,933
963
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
13
14
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
3
4.5
W
5
1
1
5.5
W
Gilgamesh
M Bigjuice
Gilgamesh
4
1
1
4.5
W
Ymir
1
2
1
0.75
L
Medusa
Scar1lett
Medusa
3
2
3
2.25
L
1
2
0
0.5
L
Cthulhu
Unifxrm
Cthulhu
3
1
3
4.5
L
Freya
archiec13
Freya
0
4
1
0.13
W
Thor
0
3
1
0.17
L
Mulan
monst5002
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
19,111
30,558
Taken
27,805
13,539
Mitigated
11,894
5,858
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,225
715
0
0
4,649
1,319
0
606
4,043
0
24,759
W
5,073
217
100
3,149
4,636
2,062
671
1,626
3,010
34,017
0
W
Gilgamesh
M Bigjuice
Gilgamesh
6,564
3,125
0
3,940
8,058
6,144
0
0
8,058
0
28,768
W
Ymir
2,733
346
47
512
5,529
1,406
0
1,591
3,938
15,263
0
L
Medusa
Scar1lett
Medusa
5,109
2,356
0
1,527
5,197
1,419
556
1,303
3,894
0
29,002
L
1,897
1,174
0
0
6,181
1,638
0
1,080
5,101
0
23,813
L
Cthulhu
Unifxrm
Cthulhu
3,578
361
0
888
4,752
2,361
140
1,485
3,267
10,780
0
L
Freya
archiec13
Freya
1,626
901
0
1,485
6,387
2,067
520
3,938
2,449
22,481
0
W
Thor
1,516
115
43
575
4,933
963
0
1,381
3,552
0
11,406
L
Mulan
monst5002
Mulan
4,450
1,789
0
1,958
8,041
6,054
0
0
8,041
0
18,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
27,450
191
Minions Killed
222
0
Camps Cleared
0
902,910
Distance Traveled
946,835
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,231
623
50
5
0
202,572
1
W
Hades
6,341
634
68
7
0
187,092
3
W
Gilgamesh
6,127
613
62
6
0
174,733
4
W
Ymir
4,505
451
27
3
0
191,862
2
L
Medusa
5,637
564
51
5
0
180,264
1
L
Mercury
5,091
509
49
5
0
211,184
0
L
Cthulhu
5,498
550
14
1
0
196,766
4
L
Freya
4,968
497
41
4
0
152,719
0
W
Thor
4,246
425
15
2
0
190,576
3
L
Mulan
4,587
459
36
4
0
161,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role