Player Matchup

Janus
Janus
Andimus
Janus
Level 81
God Stats
1W - 3L
1,340 SR
Queue Stats
140W - 148L
1,469 Elo+
Solo
Neith
Neith
Ironbreakerr
Neith
Level 60
God Stats
1W - 2L
1,591 SR
Queue Stats
35W - 23L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
JapaneseUFOs
Erlang Shen
Level 83
God Stats
5W - 4L
1,534 SR
Queue Stats
327W - 368L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Swacher
Aphrodite
Level 121
God Stats
4W - 11L
1,368 SR
Queue Stats
314W - 303L
1,487 Elo+
Solo
Achilles
Achilles
pjmabs
Achilles
Level 97
God Stats
49W - 61L
1,519 SR
Queue Stats
256W - 304L
1,423 Elo+
Solo
Team Averages
Level 88
1,471 SR
1,494 Elo+

VS

Team Averages
Level 103
1,372 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Frannyman1123
Janus
Level 66
God Stats
2W - 1L
1,285 SR
Queue Stats
150W - 148L
1,451 Elo+
Party 1
Ullr
Ullr
RiZeAbove
Ullr
Level 65
God Stats
1W - 1L
1,189 SR
Queue Stats
11W - 14L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Weirdo758
Cliodhna
Level 64
God Stats
1W - 0L
1,384 SR
Queue Stats
170W - 196L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andimus
Janus
6
1 / 0 / 0
3,649
730
708
1,223
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,062
612
1,966
1,880
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JapaneseUFOs
Erlang Shen
4
0 / 4 / 0
3,161
632
1,587
5,325
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Swacher
Aphrodite
4
0 / 1 / 0
3,031
606
1,054
3,040
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
pjmabs
Achilles
2
0 / 1 / 0
2,653
531
1,131
1,190
278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
3 / 0 / 0
4,203
841
2,928
2,448
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
5
0 / 0 / 2
3,583
717
640
2,811
918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 0
3,578
716
969
1,656
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
6
2 / 0 / 0
3,680
736
1,906
1,842
288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Weirdo758
Cliodhna
6
1 / 0 / 1
3,743
749
1,280
1,796
413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Geb
 
Geb
0
0
2
1
L
Janus
Andimus
Janus
1
0
0
1
W
1
1
0
1
L
0
1
0
0
L
Erlang Shen
JapaneseUFOs
Erlang Shen
0
4
0
0
W
Ullr
2
0
0
2
L
Aphrodite
Swacher
Aphrodite
0
1
0
0
W
Cliodhna
Weirdo758
Cliodhna
1
0
1
1.5
L
Achilles
pjmabs
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,446
Damage
7,723
12,658
Taken
10,553
4,218
Mitigated
2,849
3,644
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,928
1,625
0
1,044
2,448
848
531
0
2,448
0
17,416
W
Geb
 
Geb
640
64
0
1,429
2,811
918
0
721
2,090
5,028
0
L
Janus
Andimus
Janus
708
147
0
500
1,223
262
0
478
689
15,746
0
W
969
101
0
625
1,656
382
105
470
1,186
10,856
0
L
1,966
1,290
0
311
1,880
449
0
298
1,582
0
9,944
L
Erlang Shen
JapaneseUFOs
Erlang Shen
1,587
964
0
1,068
5,325
2,163
0
0
5,325
0
9,205
W
Ullr
1,906
1,164
0
1,215
1,842
288
176
333
1,509
0
16,532
L
Aphrodite
Swacher
Aphrodite
1,054
420
93
1,601
3,040
1,066
0
342
2,698
9,079
0
W
Cliodhna
Weirdo758
Cliodhna
1,280
258
0
982
1,796
413
0
238
1,558
0
9,867
L
Achilles
pjmabs
Achilles
1,131
362
0
71
1,190
278
0
365
755
0
2,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,556
Gold Earned
18,787
107
Minions Killed
136
0
Camps Cleared
0
420,552
Distance Traveled
514,728
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,203
841
36
7
0
88,571
1
W
Geb
3,583
717
6
1
0
93,541
2
L
Janus
3,649
730
34
7
0
97,400
1
W
Janus
3,578
716
26
5
0
101,908
1
L
Neith
3,062
612
24
5
0
83,077
2
L
Erlang Shen
3,161
632
22
4
0
97,435
0
W
Ullr
3,680
736
41
8
0
94,425
1
L
Aphrodite
3,031
606
20
4
0
87,860
1
W
Cliodhna
3,743
749
27
5
0
136,283
0
L
Achilles
2,653
531
7
1
0
54,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role