Player Matchup

Medusa
Medusa
AccursedRakuyo
Medusa
Level 83
God Stats
13W - 7L
1,822 SR
Queue Stats
119W - 127L
1,497 Elo+
Party 3
Awilix
Awilix
Carinho-11
Awilix
Level 99
God Stats
6W - 6L
1,471 SR
Queue Stats
160W - 163L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
LuBoyzzUrsvc_09
Gilgamesh
Level 89
God Stats
9W - 7L
1,578 SR
Queue Stats
194W - 212L
1,439 Elo+
Party 3
Tiamat
Tiamat
Truebrionac
Tiamat
Level 29
God Stats
10W - 4L
1,743 SR
Queue Stats
163W - 168L
1,518 Elo+
Party 3
Ymir
Ymir
xDavidMason115x
Ymir
Level 105
God Stats
93W - 82L
1,558 SR
Queue Stats
141W - 150L
1,491 Elo+
Party 3
Team Averages
Level 81
1,634 SR
1,483 Elo+

VS

Team Averages
Level 71
1,519 SR
1,439 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Farbror_Hanibal
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 111L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
Kawaii_potato69-
Jormungandr
Level 59
God Stats
1W - 2L
1,266 SR
Queue Stats
47W - 75L
1,336 Elo+
Party 1
Ratatoskr
Ratatoskr
bl0bbster
Ratatoskr
Level 105
God Stats
4W - 5L
1,726 SR
Queue Stats
79W - 88L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
weird JEG
Cernunnos
Level 100
God Stats
35W - 32L
1,606 SR
Queue Stats
72W - 65L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,096
610
5,876
6,118
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Carinho-11
Awilix
10
4 / 1 / 7
5,767
577
4,217
4,706
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LuBoyzzUrsvc_09
Gilgamesh
10
3 / 1 / 4
5,797
580
4,015
7,164
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
7 / 0 / 4
6,724
672
7,155
5,930
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 10
6,079
608
2,288
7,777
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
5,499
550
4,874
6,518
3,527
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 0
4,826
483
2,836
6,542
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kawaii_potato69-
Jormungandr
7
0 / 6 / 1
4,420
442
3,096
7,570
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
bl0bbster
Ratatoskr
9
1 / 3 / 0
5,265
527
2,100
6,725
1,875
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
weird JEG
Cernunnos
8
0 / 3 / 1
4,318
432
5,237
6,510
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
3
3
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
W
4
0
4
6
W
Awilix
Carinho-11
Awilix
4
1
7
7.5
L
1
6
0
0.17
L
Jormungandr
Kawaii_potato69-
Jormungandr
0
6
1
0.08
W
Gilgamesh
LuBoyzzUrsvc_09
Gilgamesh
3
1
4
5
W
Tiamat
7
0
4
9
L
Ratatoskr
bl0bbster
Ratatoskr
1
3
0
0.33
L
Cernunnos
weird JEG
Cernunnos
0
3
1
0.17
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
18,143
31,695
Taken
33,865
14,350
Mitigated
13,338
12,100
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,874
1,729
0
1,886
6,518
3,527
0
2,072
4,390
0
31,176
W
5,876
3,290
0
2,198
6,118
1,517
160
555
5,563
0
39,540
W
Awilix
Carinho-11
Awilix
4,217
1,136
0
1,165
4,706
1,422
0
466
4,206
0
22,284
L
2,836
745
0
0
6,542
2,719
0
3,112
3,250
16,960
0
L
Jormungandr
Kawaii_potato69-
Jormungandr
3,096
854
55
644
7,570
3,813
0
1,363
6,127
12,947
0
W
Gilgamesh
LuBoyzzUrsvc_09
Gilgamesh
4,015
1,263
0
2,089
7,164
4,460
0
462
6,702
0
26,330
W
Tiamat
7,155
1,716
0
2,396
5,930
2,767
278
1,982
3,754
33,504
0
L
Ratatoskr
bl0bbster
Ratatoskr
2,100
1,023
0
250
6,725
1,875
0
1,552
5,087
0
30,626
L
Cernunnos
weird JEG
Cernunnos
5,237
2,060
0
1,308
6,510
1,404
0
898
5,568
0
22,832
W
2,288
387
1,599
2,653
7,777
4,184
27
2,149
5,538
14,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
24,328
267
Minions Killed
210
0
Camps Cleared
0
961,891
Distance Traveled
926,323
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,499
550
54
5
0
186,022
3
W
Medusa
6,096
610
69
7
0
181,854
0
W
Awilix
5,767
577
43
4
0
234,255
0
L
Bacchus
4,826
483
37
4
0
164,991
0
L
Jormungandr
4,420
442
13
1
0
178,057
1
W
Gilgamesh
5,797
580
53
5
0
181,647
1
W
Tiamat
6,724
672
80
8
0
180,656
3
L
Ratatoskr
5,265
527
68
7
0
208,681
2
L
Cernunnos
4,318
432
38
4
0
188,572
4
W
Ymir
6,079
608
22
2
0
183,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role