Player Matchup

Ne Zha
Ne Zha
Alexdio6
Ne Zha
Level 128
God Stats
4W - 2L
1,860 SR
Queue Stats
113W - 106L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
D-Nice725
Sun Wukong
Level 27
God Stats
7W - 7L
1,428 SR
Queue Stats
8W - 8L
1,410 Elo+
Solo
Ra
Ra
DoowrehSam
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Chaac
Chaac
SlinKDoN
Chaac
Level 46
God Stats
1W - 2L
1,451 SR
Queue Stats
27W - 24L
1,260 Elo+
Party 3
Ullr
Ullr
martel00
Ullr
Level 49
God Stats
1W - 1L
1,324 SR
Queue Stats
14W - 13L
1,237 Elo+
Party 1
Team Averages
Level 52
1,513 SR
1,376 Elo+

VS

Team Averages
Level 68
1,559 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hammr111
Chang'e
Level 26
God Stats
8W - 4L
1,661 SR
Queue Stats
55W - 66L
1,574 Elo+
Solo
Cupid
Cupid
Imkir12
Cupid
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 238L
1,432 Elo+
Party 2
Artio
Artio
Mematounmanco
Artio
Level 63
God Stats
2W - 0L
1,719 SR
Queue Stats
253W - 258L
1,435 Elo+
Party 2
Pele
Pele
xxmods25
Pele
Level 89
God Stats
52W - 88L
1,417 SR
Queue Stats
835W - 937L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alexdio6
Ne Zha
13
3 / 4 / 1
7,337
734
9,791
9,438
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
D-Nice725
Sun Wukong
13
0 / 5 / 2
6,805
681
4,207
10,246
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
6,432
643
390
6,125
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
SlinKDoN
Chaac
13
0 / 5 / 2
7,070
707
4,884
13,444
8,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
13
1 / 6 / 0
6,974
697
5,850
8,993
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 14
8,574
857
8,714
6,861
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Hammr111
Chang'e
16
5 / 2 / 8
8,724
872
11,795
7,797
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Imkir12
Cupid
15
6 / 0 / 9
9,176
918
7,824
7,505
2,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 16
8,382
838
7,148
9,546
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
16
6 / 0 / 8
8,865
887
6,556
5,987
2,415
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
24
24
Deaths
4
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
14
5
L
Ne Zha
Alexdio6
Ne Zha
3
4
1
0.88
L
Sun Wukong
D-Nice725
Sun Wukong
0
5
2
0.2
L
0
4
1
0.13
W
Chang'e
Hammr111
Chang'e
5
2
8
4.5
W
Cupid
Imkir12
Cupid
6
0
9
10.5
W
4
0
16
12
L
Chaac
SlinKDoN
Chaac
0
5
2
0.2
L
Ullr
1
6
0
0.17
W
Pele
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
42,037
48,246
Taken
37,696
22,875
Mitigated
20,995
7,745
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,714
1,529
0
638
6,861
2,403
1,346
77
6,784
25,935
0
L
Ne Zha
Alexdio6
Ne Zha
9,791
765
0
1,192
9,438
3,339
0
4,850
4,188
0
22,801
L
Sun Wukong
D-Nice725
Sun Wukong
4,207
289
461
2,214
10,246
5,977
0
4,613
5,247
453
14,357
L
390
390
0
0
6,125
1,990
0
4,013
1,804
4,290
0
W
Chang'e
Hammr111
Chang'e
11,795
1,409
2,921
3,307
7,797
2,775
243
92
7,641
33,694
0
W
Cupid
Imkir12
Cupid
7,824
3,706
2,482
2,187
7,505
2,738
1,453
66
7,323
0
19,856
W
7,148
645
1,011
3,978
9,546
10,664
473
218
9,082
15,540
0
L
Chaac
SlinKDoN
Chaac
4,884
57
105
3,773
13,444
8,666
0
6,729
6,375
0
22,427
L
Ullr
5,850
2,483
0
0
8,993
2,903
136
5,641
2,975
0
20,239
W
Pele
6,556
569
0
1,096
5,987
2,415
1,611
83
5,772
0
28,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
43,721
138
Minions Killed
209
0
Camps Cleared
0
977,999
Distance Traveled
1,103,172
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,574
857
45
5
0
198,228
3
L
Ne Zha
7,337
734
21
2
0
227,484
2
L
Sun Wukong
6,805
681
27
3
0
216,004
2
L
Ra
6,432
643
13
1
0
150,410
1
W
Chang'e
8,724
872
48
5
0
211,596
2
W
Cupid
9,176
918
36
4
0
232,917
1
W
Artio
8,382
838
18
2
0
236,870
1
L
Chaac
7,070
707
39
4
0
205,937
1
L
Ullr
6,974
697
38
4
0
178,164
0
W
Pele
8,865
887
62
6
0
223,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role