Player Matchup

Sylvanus
Sylvanus
AngelicJAZZ
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,473 Elo+
Solo
Da Ji
Da Ji
Blazexxrage4
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 114L
1,423 Elo+
Solo
Hou Yi
Hou Yi
Deity0fVice
Hou Yi
Level 81
God Stats
28W - 24L
1,660 SR
Queue Stats
160W - 159L
1,573 Elo+
Solo
Chaac
Chaac
Jupiter666
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mastrum84
Ah Muzen Cab
Level 101
God Stats
48W - 42L
1,573 SR
Queue Stats
59W - 58L
1,529 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,509 Elo+

VS

Team Averages
Level 98
1,520 SR
1,477 Elo+
Hel
Hel
Asuth
Hel
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,439 Elo+
Solo
Xing Tian
Xing Tian
BloodRedFire
Xing Tian
Level 108
God Stats
9W - 4L
1,676 SR
Queue Stats
114W - 120L
1,525 Elo+
Solo
Izanami
Izanami
EpcStylz
Izanami
Level 84
God Stats
22W - 20L
1,395 SR
Queue Stats
354W - 364L
1,401 Elo+
Solo
Baba Yaga
Baba Yaga
NoZerAri
Baba Yaga
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 64L
1,527 Elo+
Solo
Heimdallr
Heimdallr
chulinpetero
Heimdallr
Level 145
God Stats
21W - 15L
1,527 SR
Queue Stats
300W - 306L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelicJAZZ
Sylvanus
16
0 / 3 / 4
10,650
1,065
6,313
13,998
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 8 / 3
9,240
924
5,045
14,644
6,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
15
0 / 3 / 4
9,276
928
10,788
11,678
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
2 / 3 / 2
9,975
998
8,660
16,097
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Mastrum84
Ah Muzen Cab
15
3 / 9 / 1
10,332
1,033
10,322
14,580
6,212
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

120

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Asuth
Hel
17
4 / 0 / 16
10,893
1,089
12,067
9,319
5,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
BloodRedFire
Xing Tian
18
6 / 2 / 15
11,244
1,124
13,243
16,143
14,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
EpcStylz
Izanami
17
5 / 1 / 15
11,445
1,145
17,346
7,041
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
NoZerAri
Baba Yaga
18
9 / 0 / 13
11,758
1,176
16,855
5,482
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
chulinpetero
Heimdallr
16
2 / 2 / 8
10,150
1,015
5,912
7,415
2,779
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
5
Kills
26
26
Deaths
5
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AngelicJAZZ
Sylvanus
0
3
4
0.67
W
Hel
Asuth
Hel
4
0
16
12
L
0
8
3
0.19
W
Xing Tian
BloodRedFire
Xing Tian
6
2
15
6.75
L
Hou Yi
0
3
4
0.67
W
Izanami
EpcStylz
Izanami
5
1
15
12.5
L
Chaac
2
3
2
1
L
Ah Muzen Cab
Mastrum84
Ah Muzen Cab
3
9
1
0.39
W
Baba Yaga
NoZerAri
Baba Yaga
9
0
13
15.5
W
Heimdallr
chulinpetero
Heimdallr
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
65,423
70,997
Taken
45,400
50,777
Mitigated
28,400
10,097
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AngelicJAZZ
Sylvanus
6,313
1,572
1,079
1,997
13,998
17,340
0
8,332
5,666
15,142
0
W
Hel
Asuth
Hel
12,067
637
7,105
6,346
9,319
5,869
0
2,167
7,004
26,027
0
L
5,045
951
0
222
14,644
6,872
0
8,928
5,716
0
17,834
W
Xing Tian
BloodRedFire
Xing Tian
13,243
1,556
0
1,259
16,143
14,428
0
1,826
14,042
23,496
0
L
Hou Yi
10,788
5,934
0
1,794
11,678
5,199
0
7,272
4,406
0
26,338
W
Izanami
EpcStylz
Izanami
17,346
12,257
0
751
7,041
2,960
0
1,206
5,800
0
38,107
L
Chaac
8,660
704
0
4,141
16,097
15,154
0
9,426
6,671
0
37,495
L
Ah Muzen Cab
Mastrum84
Ah Muzen Cab
10,322
7,416
0
864
14,580
6,212
0
8,207
6,373
0
24,083
W
Baba Yaga
NoZerAri
Baba Yaga
16,855
1,267
0
989
5,482
2,364
0
575
4,838
29,285
0
W
Heimdallr
chulinpetero
Heimdallr
5,912
3,649
0
1,010
7,415
2,779
0
539
6,638
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,473
Gold Earned
55,490
163
Minions Killed
216
8
Camps Cleared
8
878,655
Distance Traveled
952,390
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,650
1,065
21
2
1
168,774
0
W
Hel
10,893
1,089
42
4
1
194,204
0
L
Da Ji
9,240
924
30
3
0
179,666
2
W
Xing Tian
11,244
1,124
18
2
0
197,711
0
L
Hou Yi
9,276
928
26
3
1
156,573
2
W
Izanami
11,445
1,145
61
6
3
188,240
0
L
Chaac
9,975
998
65
7
1
200,315
0
L
Ah Muzen Cab
10,332
1,033
21
2
5
173,327
0
W
Baba Yaga
11,758
1,176
44
4
1
210,005
0
W
Heimdallr
10,150
1,015
51
5
3
162,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role