Player Matchup

Hera
Hera
Chaperona23
Hera
Level 68
God Stats
71W - 70L
1,416 SR
Queue Stats
617W - 730L
1,354 Elo+
Party 1
Kali
Kali
CynicPsychotic
Kali
Level 127
God Stats
9W - 11L
1,542 SR
Queue Stats
512W - 581L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
PsychodstHC
Kumbhakarna
Level 149
God Stats
14W - 20L
1,544 SR
Queue Stats
736W - 852L
1,373 Elo+
Party 1
Jormungandr
Jormungandr
Smite-champ980
Jormungandr
Level 141
God Stats
4W - 2L
1,732 SR
Queue Stats
56W - 62L
1,511 Elo+
Solo
Neith
Neith
smentur
Neith
Level 68
God Stats
4W - 3L
1,563 SR
Queue Stats
127W - 133L
1,375 Elo+
Solo
Team Averages
Level 111
1,559 SR
1,394 Elo+

VS

Team Averages
Level 81
1,358 SR
1,417 Elo+
Charybdis
Charybdis
Beer-and-whiskey
Charybdis
Level 88
God Stats
3W - 6L
1,245 SR
Queue Stats
216W - 221L
1,477 Elo+
Solo
Ganesha
Ganesha
Darkhawkzilla
Ganesha
Level 66
God Stats
16W - 24L
1,348 SR
Queue Stats
25W - 35L
1,309 Elo+
Solo
Amaterasu
Amaterasu
IncarcXerated
Amaterasu
Level 125
God Stats
12W - 11L
1,586 SR
Queue Stats
161W - 145L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Iv navyy vI
Hun Batz
Level 60
God Stats
3W - 4L
1,326 SR
Queue Stats
164W - 206L
1,297 Elo+
Solo
Bacchus
Bacchus
JBenjimin1407
Bacchus
Level 67
God Stats
2W - 11L
1,286 SR
Queue Stats
389W - 409L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,519
593
4,167
3,598
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 3 / 4
6,802
618
8,578
9,622
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
PsychodstHC
Kumbhakarna
12
2 / 1 / 3
6,257
569
2,917
7,020
2,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Smite-champ980
Jormungandr
10
1 / 0 / 2
6,060
551
7,704
7,486
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
smentur
Neith
10
0 / 1 / 1
5,476
498
3,001
4,517
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 2 / 0
5,299
482
5,284
7,699
2,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
9
0 / 0 / 1
5,657
514
1,449
7,517
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
IncarcXerated
Amaterasu
11
4 / 2 / 2
6,395
581
5,831
8,476
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Iv navyy vI
Hun Batz
10
2 / 3 / 1
5,901
536
3,949
7,678
2,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
10
0 / 4 / 2
5,516
501
2,550
8,500
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
7
7
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
2
0
0.5
W
3
2
1
1.75
W
5
3
4
2.33
L
Ganesha
0
0
1
0.5
L
Amaterasu
IncarcXerated
Amaterasu
4
2
2
2.5
L
Hun Batz
Iv navyy vI
Hun Batz
2
3
1
0.83
L
Bacchus
0
4
2
0.25
W
Kumbhakarna
PsychodstHC
Kumbhakarna
2
1
3
3.5
W
Jormungandr
Smite-champ980
Jormungandr
1
0
2
2
W
Neith
smentur
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
19,063
32,243
Taken
39,870
13,175
Mitigated
17,801
10,150
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
5,284
2,366
0
2,293
7,699
2,097
0
3,655
4,044
0
34,204
W
4,167
721
0
875
3,598
1,083
190
1,856
1,494
30,543
0
W
8,578
4,602
0
2,546
9,622
3,245
0
364
9,176
0
30,681
L
Ganesha
1,449
63
1,539
2,489
7,517
3,116
0
3,652
3,865
15,579
0
L
Amaterasu
IncarcXerated
Amaterasu
5,831
3,354
0
619
8,476
5,685
0
2,272
6,204
0
32,267
L
Hun Batz
Iv navyy vI
Hun Batz
3,949
1,412
0
670
7,678
2,255
0
2,292
5,386
0
26,792
L
Bacchus
2,550
48
0
2,393
8,500
4,648
0
2,917
5,583
21,583
0
W
Kumbhakarna
PsychodstHC
Kumbhakarna
2,917
301
0
3,034
7,020
2,949
376
0
7,020
30,631
0
W
Jormungandr
Smite-champ980
Jormungandr
7,704
2,548
80
1,784
7,486
4,411
160
373
7,113
28,731
0
W
Neith
smentur
Neith
3,001
748
0
1,831
4,517
1,487
175
1,076
3,441
0
28,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
28,768
272
Minions Killed
246
0
Camps Cleared
0
1,037,041
Distance Traveled
1,049,932
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,299
482
83
8
0
207,008
3
W
Hera
6,519
593
63
6
0
216,947
0
W
Kali
6,802
618
59
5
0
215,141
1
L
Ganesha
5,657
514
5
0
0
215,956
0
L
Amaterasu
6,395
581
67
6
0
235,372
0
L
Hun Batz
5,901
536
50
5
0
205,786
3
L
Bacchus
5,516
501
41
4
0
185,810
2
W
Kumbhakarna
6,257
569
49
4
0
213,202
5
W
Jormungandr
6,060
551
45
4
0
198,905
3
W
Neith
5,476
498
56
5
0
192,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role