Player Matchup

Jormungandr
Jormungandr
MarioIvanov
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,364 Elo+
Solo
Zeus
Zeus
Olu_Means_Lord
Zeus
Level 80
God Stats
1W - 2L
1,537 SR
Queue Stats
8W - 14L
1,347 Elo+
Solo
Bacchus
Bacchus
Ricky_VOX
Bacchus
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
157W - 132L
1,475 Elo+
Solo
Thanatos
Thanatos
SadrA__79
Thanatos
Level 69
God Stats
48W - 79L
1,368 SR
Queue Stats
310W - 377L
1,379 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 117
God Stats
448W - 470L
1,607 SR
Queue Stats
519W - 557L
1,493 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,412 Elo+

VS

Team Averages
Level 108
1,569 SR
1,421 Elo+
Nu Wa
Nu Wa
Arya-22
Nu Wa
Level 136
God Stats
39W - 26L
1,839 SR
Queue Stats
104W - 107L
1,429 Elo+
Solo
Ymir
Ymir
Jonasss_9
Ymir
Level 68
God Stats
25W - 19L
1,436 SR
Queue Stats
295W - 323L
1,357 Elo+
Solo
Da Ji
Da Ji
Paisums
Da Ji
Level 147
God Stats
97W - 75L
1,589 SR
Queue Stats
244W - 248L
1,407 Elo+
Solo
Izanami
Izanami
Yonku_RH
Izanami
Level 123
God Stats
2W - 2L
1,479 SR
Queue Stats
198W - 181L
1,558 Elo+
Solo
Jormungandr
Jormungandr
tankain003
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MarioIvanov
Jormungandr
13
1 / 6 / 0
7,746
387
5,646
13,056
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 0
8,761
438
3,777
10,185
3,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ricky_VOX
Bacchus
11
0 / 4 / 2
7,435
372
5,257
16,234
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SadrA__79
Thanatos
16
2 / 4 / 1
9,232
462
5,742
13,611
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
spasak-
Neith
13
0 / 3 / 2
8,561
428
4,858
9,584
2,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arya-22
Nu Wa
16
1 / 2 / 8
10,971
549
8,702
5,392
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
1 / 0 / 7
9,881
494
4,890
12,280
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Paisums
Da Ji
18
6 / 0 / 5
11,447
572
8,212
11,012
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Yonku_RH
Izanami
19
6 / 2 / 0
12,445
622
10,182
11,518
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
tankain003
Jormungandr
19
7 / 0 / 5
12,794
640
14,511
13,062
12,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
21
21
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arya-22
Nu Wa
1
2
8
2.5
W
Ymir
1
0
7
4.5
L
Jormungandr
MarioIvanov
Jormungandr
1
6
0
0.17
L
1
4
0
0.25
W
Da Ji
Paisums
Da Ji
6
0
5
8.5
L
Bacchus
Ricky_VOX
Bacchus
0
4
2
0.25
L
Thanatos
SadrA__79
Thanatos
2
4
1
0.63
W
Izanami
Yonku_RH
Izanami
6
2
0
3
L
Neith
spasak-
Neith
0
3
2
0.33
W
Jormungandr
tankain003
Jormungandr
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
46,497
62,670
Taken
53,264
29,392
Mitigated
32,564
19,374
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arya-22
Nu Wa
8,702
1,538
0
488
5,392
1,458
3,664
2,201
3,191
71,667
0
W
Ymir
4,890
958
342
3,584
12,280
10,237
435
3,995
8,285
30,174
0
L
Jormungandr
MarioIvanov
Jormungandr
5,646
1,294
0
845
13,056
4,892
0
7,717
5,339
41,610
0
L
3,777
921
0
2,824
10,185
3,302
0
3,792
6,393
63,187
0
W
Da Ji
Paisums
Da Ji
8,212
1,744
0
6,527
11,012
4,244
216
3,680
7,332
0
70,435
L
Bacchus
Ricky_VOX
Bacchus
5,257
329
0
2,908
16,234
13,485
0
8,061
8,173
24,260
0
L
Thanatos
SadrA__79
Thanatos
5,742
1,206
99
8,381
13,611
5,107
0
6,980
6,631
0
64,061
W
Izanami
Yonku_RH
Izanami
10,182
7,773
0
4,086
11,518
3,901
6,800
947
10,571
0
112,801
L
Neith
spasak-
Neith
4,858
1,981
0
4,317
9,584
2,606
908
1,553
8,031
0
43,496
W
Jormungandr
tankain003
Jormungandr
14,511
3,441
120
2,023
13,062
12,724
1,695
3,857
9,205
77,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
57,538
450
Minions Killed
614
0
Camps Cleared
0
1,603,518
Distance Traveled
1,848,079
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,971
549
116
6
0
361,193
11
W
Ymir
9,881
494
50
3
0
360,942
4
L
Jormungandr
7,746
387
76
4
0
331,850
4
L
Zeus
8,761
438
117
6
0
312,997
2
W
Da Ji
11,447
572
119
6
0
426,740
6
L
Bacchus
7,435
372
41
2
0
315,225
4
L
Thanatos
9,232
462
119
6
0
424,211
1
W
Izanami
12,445
622
194
10
0
338,827
2
L
Neith
8,561
428
97
5
0
219,235
3
W
Jormungandr
12,794
640
135
7
0
360,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role