Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Animedude12
Nox
Level 159
God Stats
7W - 5L
1,503 SR
Queue Stats
409W - 392L
1,517 Elo+
Party 2
Odin
Odin
Rudagarma
Odin
Level 85
God Stats
5W - 1L
1,597 SR
Queue Stats
169W - 151L
1,528 Elo+
Solo
Arachne
Arachne
Skid21
Arachne
Level 120
God Stats
5W - 2L
1,520 SR
Queue Stats
107W - 97L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
Spudhawk
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,347 Elo+
Party 3
Team Averages
Level 121
1,524 SR
1,486 Elo+

VS

Team Averages
Level 69
1,542 SR
1,420 Elo+
Osiris
Osiris
Chiefbeef172
Osiris
Level 15
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
KillahVOV
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Loochara
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,411 Elo+
Party 1
Nemesis
Nemesis
TheRealSamusAran
Nemesis
Level 82
God Stats
1W - 2L
1,529 SR
Queue Stats
74W - 75L
1,472 Elo+
Solo
Ymir
Ymir
那女孩靠的太近了
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 16
9,918
827
8,658
16,930
23,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 0 / 9
10,770
898
8,308
5,855
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
1 / 2 / 11
8,438
703
4,442
12,431
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Skid21
Arachne
17
9 / 3 / 7
10,464
872
9,037
10,940
9,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Spudhawk
Baron Samedi
14
0 / 3 / 13
8,583
715
9,518
7,965
4,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 5 / 5
8,041
670
5,003
11,494
8,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
KillahVOV
Baron Samedi
15
2 / 3 / 5
8,023
669
9,943
6,537
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Loochara
Cernunnos
16
5 / 5 / 3
8,610
718
15,235
11,790
5,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 7
8,006
667
6,577
12,246
8,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 1 / 0
2,896
241
0
628
215

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
21
Kills
10
10
Deaths
21
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
16
6
W
7
0
9
11.5
L
Osiris
2
5
5
0.9
L
Baron Samedi
KillahVOV
Baron Samedi
2
3
5
1.5
L
Cernunnos
Loochara
Cernunnos
5
5
3
1.3
W
Odin
1
2
11
3.25
W
Arachne
Skid21
Arachne
9
3
7
4.17
W
Baron Samedi
Spudhawk
Baron Samedi
0
3
13
2.17
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,963
Damage
36,758
54,121
Taken
42,695
53,565
Mitigated
28,411
21,011
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,658
1,072
469
4,933
16,930
23,421
281
3,368
13,562
0
15,175
W
8,308
418
1,326
1,483
5,855
3,414
2,989
354
5,501
32,104
0
L
Osiris
5,003
833
288
1,035
11,494
8,041
0
6,518
4,768
0
14,678
L
Baron Samedi
KillahVOV
Baron Samedi
9,943
991
1,873
1,470
6,537
6,788
0
2,462
3,893
16,680
0
L
Cernunnos
Loochara
Cernunnos
15,235
6,650
0
2,115
11,790
5,264
0
4,190
7,113
0
39,531
W
Odin
4,442
864
507
2,013
12,431
12,702
332
1,656
10,775
0
8,309
W
Arachne
Skid21
Arachne
9,037
5,888
552
3,237
10,940
9,263
2,043
3,668
7,272
0
16,207
W
Baron Samedi
Spudhawk
Baron Samedi
9,518
1,236
4,272
2,219
7,965
4,765
250
897
7,068
27,167
0
L
6,577
2,727
410
1,485
12,246
8,103
0
4,656
7,078
0
15,247
L
0
0
0
0
628
215
0
0
628
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,173
Gold Earned
35,576
130
Minions Killed
122
0
Camps Cleared
0
1,158,205
Distance Traveled
818,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,918
827
10
1
0
238,619
1
W
Nox
10,770
898
57
5
0
212,519
0
L
Osiris
8,041
670
26
2
0
211,519
0
L
Baron Samedi
8,023
669
19
2
0
215,912
0
L
Cernunnos
8,610
718
43
4
0
182,976
0
W
Odin
8,438
703
11
1
0
248,888
0
W
Arachne
10,464
872
17
1
0
237,805
0
W
Baron Samedi
8,583
715
35
3
0
220,374
0
L
Nemesis
8,006
667
34
3
0
208,192
0
L
Ymir
2,896
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role