Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ConorMcGregorr
Ymir
Level 64
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 2L
1,297 Elo+
Party 2
Cabrakan
Cabrakan
Smit3Nit3
Cabrakan
Level 155
God Stats
4W - 0L
1,743 SR
Queue Stats
140W - 124L
1,522 Elo+
Party 3
Cupid
Cupid
TacTic KiD
Cupid
Level 148
God Stats
6W - 1L
1,117 SR
Queue Stats
61W - 57L
1,518 Elo+
Party 3
Sol
Sol
oGC Broseph
Sol
Level 142
God Stats
14W - 7L
1,883 SR
Queue Stats
35W - 31L
1,615 Elo+
Party 3
Team Averages
Level 127
1,507 SR
1,490 Elo+

VS

Team Averages
Level 107
1,493 SR
1,612 Elo+
Charybdis
Charybdis
Es apoco
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,622 Elo+
Party 1
Nox
Nox
GlockInDaSock
Nox
Level 55
God Stats
1W - 1L
1,578 SR
Queue Stats
5W - 2L
1,837 Elo+
Solo
Bastet
Bastet
KakarotBoom
Bastet
Level 119
God Stats
18W - 26L
1,386 SR
Queue Stats
338W - 380L
1,421 Elo+
Solo
Artio
Artio
Park Animations
Artio
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 73L
1,621 Elo+
Party 1
Sol
Sol
vCastx
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 10
7,860
786
7,238
4,477
1,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 10
8,052
805
5,118
7,756
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Smit3Nit3
Cabrakan
13
2 / 2 / 8
7,093
709
6,476
8,466
7,498
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
2 / 0 / 6
8,099
810
4,329
5,381
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 7
7,908
791
8,059
6,442
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Es apoco
Charybdis
12
0 / 4 / 4
6,608
661
4,612
9,422
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 3
7,122
712
4,873
3,795
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
1 / 2 / 0
7,590
759
4,628
7,414
2,970
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
6,227
623
2,297
12,321
7,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
vCastx
Sol
13
2 / 3 / 1
6,826
683
8,051
6,171
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
15
Kills
4
4
Deaths
15
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
10
9
W
4
2
10
4.5
L
Charybdis
Es apoco
Charybdis
0
4
4
0.5
L
1
0
3
2.5
L
Bastet
1
2
0
0.5
L
0
6
3
0.25
W
Cabrakan
Smit3Nit3
Cabrakan
2
2
8
3
W
Cupid
2
0
6
5
W
3
0
7
6.5
L
Sol
vCastx
Sol
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
24,461
32,522
Taken
39,123
20,639
Mitigated
17,138
7,800
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,238
348
0
1,242
4,477
1,822
0
2,355
2,122
31,624
0
W
5,118
625
0
822
7,756
7,238
0
3,621
4,135
7,512
0
L
Charybdis
Es apoco
Charybdis
4,612
2,420
0
2,949
9,422
3,339
0
7,682
1,740
0
21,114
L
4,873
326
0
467
3,795
1,389
0
2,677
1,118
23,342
0
L
Bastet
4,628
1,052
46
1,835
7,414
2,970
857
3,779
3,635
0
27,625
L
2,297
232
891
1,651
12,321
7,367
0
8,800
3,521
5,580
0
W
Cabrakan
Smit3Nit3
Cabrakan
6,476
1,318
0
816
8,466
7,498
0
3,356
5,110
11,908
0
W
Cupid
4,329
2,216
31
1,406
5,381
2,000
231
2,517
2,864
0
33,018
W
8,059
2,936
0
3,483
6,442
2,081
2,879
3,372
3,070
24,009
0
L
Sol
vCastx
Sol
8,051
905
0
641
6,171
2,073
0
3,953
2,218
24,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
34,373
192
Minions Killed
194
0
Camps Cleared
0
991,605
Distance Traveled
959,822
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,860
786
53
5
0
203,929
0
W
Ymir
8,052
805
7
1
0
191,007
0
L
Charybdis
6,608
661
44
4
0
168,713
2
L
Nox
7,122
712
53
5
0
219,208
5
L
Bastet
7,590
759
59
6
0
206,029
5
L
Artio
6,227
623
4
0
0
176,004
1
W
Cabrakan
7,093
709
14
1
0
201,229
1
W
Cupid
8,099
810
81
8
0
197,661
0
W
Sol
7,908
791
37
4
0
197,779
0
L
Sol
6,826
683
34
3
0
189,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role