Player Matchup

Ymir
Ymir
Drok1608
Ymir
Level 122
God Stats
1W - 1L
1,414 SR
Queue Stats
112W - 153L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
MonstaKiddo
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,281 Elo+
Solo
Zeus
Zeus
zodert
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,407 Elo+
Party 1
Team Averages
Level 106
1,471 SR
1,385 Elo+

VS

Team Averages
Level 85
1,566 SR
1,396 Elo+
Tsukuyomi
Tsukuyomi
BobbyGK
Tsukuyomi
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 364L
1,408 Elo+
Solo
Geb
Geb
LostScion
Geb
Level 106
God Stats
2W - 2L
1,697 SR
Queue Stats
74W - 80L
1,386 Elo+
Party 2
He Bo
He Bo
ThiccBigMoist
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 6 / 0
7,804
650
4,403
12,579
9,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
11
0 / 6 / 2
7,192
599
5,507
8,676
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
zodert
Zeus
12
0 / 5 / 2
7,537
628
9,973
6,803
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobbyGK
Tsukuyomi
14
7 / 1 / 8
9,487
791
7,480
8,687
5,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 12
9,743
812
6,353
11,628
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 9
9,628
802
10,539
8,824
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BobbyGK
Tsukuyomi
7
1
8
11
L
Ymir
2
6
0
0.33
W
4
0
12
10
L
Ne Zha
0
6
2
0.17
W
6
1
9
10.5
L
Zeus
zodert
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
24,372
28,058
Taken
29,139
14,503
Mitigated
21,567
2,945
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BobbyGK
Tsukuyomi
7,480
1,675
938
2,999
8,687
5,236
658
3,921
4,766
0
22,567
L
Ymir
4,403
705
243
1,173
12,579
9,472
0
8,898
3,681
16,838
0
W
6,353
1,394
0
2,661
11,628
13,524
304
6,514
5,114
20,279
0
L
Ne Zha
5,507
1,394
0
719
8,676
3,116
0
5,729
2,947
0
18,018
W
10,539
782
0
3,577
8,824
2,807
246
4,750
4,074
41,745
0
L
Zeus
zodert
Zeus
9,973
944
72
738
6,803
1,915
0
2,929
3,874
32,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
28,858
112
Minions Killed
118
5
Camps Cleared
6
602,034
Distance Traveled
670,401
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,487
791
34
3
1
235,782
5
L
Ymir
7,804
650
21
2
2
190,954
3
W
Geb
9,743
812
18
2
1
211,497
3
L
Ne Zha
7,192
599
21
2
2
208,339
0
W
He Bo
9,628
802
66
6
4
223,122
2
L
Zeus
7,537
628
70
6
1
202,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role