Player Matchup

Ymir
Ymir
KingPin11
Ymir
Level 125
God Stats
1W - 3L
1,436 SR
Queue Stats
11W - 21L
1,387 Elo+
Party 1
Izanami
Izanami
MonstaKiddo
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
MyButlerClaude
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Team Averages
Level 79
1,479 SR
1,403 Elo+

VS

Team Averages
Level 32
1,459 SR
1,509 Elo+
Achilles
Achilles
 
Achilles
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BobbyGK
Tiamat
Level 44
God Stats
8W - 19L
1,130 SR
Queue Stats
247W - 364L
1,398 Elo+
Solo
Sylvanus
Sylvanus
StroBRm52
Sylvanus
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
79W - 40L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 6 / 1
10,765
718
7,409
16,136
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MonstaKiddo
Izanami
13
0 / 9 / 4
8,965
598
7,320
13,796
4,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 8 / 2
8,646
576
7,030
12,314
4,223
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
16 / 3 / 6
12,489
833
23,180
19,470
21,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
BobbyGK
Tiamat
15
3 / 1 / 14
10,992
733
8,000
9,033
8,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
StroBRm52
Sylvanus
15
4 / 0 / 18
11,663
778
6,470
13,392
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
23
23
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
16
3
6
6.33
W
Tiamat
BobbyGK
Tiamat
3
1
14
10
L
Ymir
3
6
1
0.58
L
Izanami
MonstaKiddo
Izanami
0
9
4
0.22
L
1
8
2
0.25
W
Sylvanus
StroBRm52
Sylvanus
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
37,650
42,246
Taken
41,895
24,593
Mitigated
45,123
3,070
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,180
6,820
0
5,600
19,470
21,901
938
7,668
11,802
0
51,218
W
Tiamat
BobbyGK
Tiamat
8,000
1,312
196
2,128
9,033
8,450
805
3,703
5,330
33,324
0
L
Ymir
7,409
808
0
578
16,136
16,177
0
6,711
9,425
24,052
0
L
Izanami
MonstaKiddo
Izanami
7,320
5,221
0
1,077
13,796
4,193
0
4,368
9,428
0
31,116
L
7,030
4,438
370
1,045
12,314
4,223
0
3,547
8,767
21,912
0
W
Sylvanus
StroBRm52
Sylvanus
6,470
1,458
3,296
5,735
13,392
14,772
79
3,974
9,418
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
35,144
114
Minions Killed
124
3
Camps Cleared
9
639,555
Distance Traveled
758,491
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,489
833
44
3
3
273,729
2
W
Tiamat
10,992
733
60
4
4
253,741
3
L
Ymir
10,765
718
34
2
2
237,865
3
L
Izanami
8,965
598
47
3
0
199,859
2
L
Olorun
8,646
576
33
2
1
201,831
0
W
Sylvanus
11,663
778
20
1
2
231,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role