Player Matchup

Hou Yi
Hou Yi
HeyJoe65
Hou Yi
Level 127
God Stats
0W - 2L
1,270 SR
Queue Stats
17W - 34L
1,276 Elo+
Party 2
Nox
Nox
MontanaresDiego
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,338 Elo+
Party 1
Loki
Loki
Xbox_Genj1
Loki
Level 85
God Stats
2W - 2L
1,427 SR
Queue Stats
103W - 91L
1,440 Elo+
Party 1
Horus
Horus
morvais14
Horus
Level 83
God Stats
14W - 8L
1,913 SR
Queue Stats
124W - 140L
1,481 Elo+
Solo
Khepri
Khepri
rcraig66
Khepri
Level 158
God Stats
3W - 6L
1,370 SR
Queue Stats
190W - 197L
1,399 Elo+
Party 2
Team Averages
Level 96
1,496 SR
1,387 Elo+

VS

Team Averages
Level 87
1,642 SR
1,361 Elo+
Ymir
Ymir
Manitheous
Ymir
Level 82
God Stats
5W - 5L
1,471 SR
Queue Stats
141W - 173L
1,356 Elo+
Solo
Medusa
Medusa
Mochilaz
Medusa
Level 141
God Stats
2W - 1L
1,729 SR
Queue Stats
163W - 172L
1,536 Elo+
Solo
Ra
Ra
TLD_DPARINI-CR-
Ra
Level 68
God Stats
107W - 136L
1,467 SR
Queue Stats
285W - 328L
1,361 Elo+
Party 3
Bastet
Bastet
TLD_LuKas-CR
Bastet
Level 97
God Stats
5W - 1L
1,808 SR
Queue Stats
303W - 329L
1,408 Elo+
Party 3
Vamana
Vamana
过气秀才卢本伟
Vamana
Level 48
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 6L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HeyJoe65
Hou Yi
7
0 / 1 / 0
4,531
453
1,594
4,666
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,661
466
587
3,841
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,282
528
2,898
6,137
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
morvais14
Horus
10
0 / 2 / 1
5,795
580
4,243
5,725
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
rcraig66
Khepri
7
0 / 2 / 0
4,834
483
1,443
7,598
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
6,108
611
1,385
4,191
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mochilaz
Medusa
10
4 / 0 / 1
6,152
615
9,300
5,418
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
5,954
595
1,968
2,075
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
1 / 2 / 2
5,152
515
3,247
6,144
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 0
5,319
532
2,265
5,906
3,065
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
HeyJoe65
Hou Yi
0
1
0
0
W
1
0
4
3
W
Medusa
Mochilaz
Medusa
4
0
1
4.5
L
0
1
0
0
W
1
0
0
1
W
Bastet
1
2
2
1
L
2
2
0
1
L
Horus
morvais14
Horus
0
2
1
0.25
L
Khepri
rcraig66
Khepri
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
18,165
27,967
Taken
23,734
8,788
Mitigated
10,469
8,804
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
HeyJoe65
Hou Yi
1,594
664
0
1,176
4,666
897
0
623
4,043
0
17,025
W
1,385
254
0
1,550
4,191
3,377
128
533
3,658
15,280
0
W
Medusa
Mochilaz
Medusa
9,300
4,918
0
2,453
5,418
1,788
798
910
4,508
0
48,582
L
587
175
0
1,217
3,841
1,064
0
1,281
2,372
16,974
0
W
1,968
167
260
1,108
2,075
668
0
545
1,530
35,540
0
W
Bastet
3,247
903
0
3,192
6,144
1,571
0
42
6,071
0
21,718
L
2,898
562
0
2,276
6,137
1,264
0
569
5,509
0
25,242
L
Horus
morvais14
Horus
4,243
2,088
72
2,086
5,725
2,617
0
0
5,725
0
25,992
L
Khepri
rcraig66
Khepri
1,443
162
116
1,861
7,598
2,946
0
633
6,965
14,584
0
W
2,265
819
0
2,058
5,906
3,065
0
0
5,571
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
28,685
231
Minions Killed
281
0
Camps Cleared
0
971,556
Distance Traveled
1,030,052
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,531
453
35
4
0
177,112
3
W
Ymir
6,108
611
33
3
0
196,285
2
W
Medusa
6,152
615
80
8
0
185,623
0
L
Nox
4,661
466
44
4
0
169,053
1
W
Ra
5,954
595
73
7
0
219,413
5
W
Bastet
5,152
515
39
4
0
215,977
1
L
Loki
5,282
528
54
5
0
239,663
2
L
Horus
5,795
580
74
7
0
180,900
5
L
Khepri
4,834
483
24
2
0
204,828
4
W
Vamana
5,319
532
56
6
0
212,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role