Player Matchup

Atlas
Atlas
Blood250
Atlas
Level 143
God Stats
1W - 2L
1,209 SR
Queue Stats
88W - 79L
1,553 Elo+
Party 1
Hercules
Hercules
DISTORTER9708
Hercules
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 44L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EpicSeanWin
Ah Muzen Cab
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,713 Elo+
Party 1
Chaac
Chaac
Gilosh
Chaac
Level 51
God Stats
3W - 2L
1,650 SR
Queue Stats
79W - 62L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
Vilemarrow
Sylvanus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,484 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,592 Elo+

VS

Team Averages
Level 127
1,548 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AgossyV2
Hercules
Level 106
God Stats
16W - 24L
1,428 SR
Queue Stats
651W - 671L
1,483 Elo+
Party 2
Medusa
Medusa
HeavenOrHellHz
Medusa
Level 118
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 4L
1,730 Elo+
Solo
Xing Tian
Xing Tian
MerkerCam
Xing Tian
Level 129
God Stats
10W - 7L
1,461 SR
Queue Stats
234W - 237L
1,460 Elo+
Solo
Horus
Horus
iSnipeBoogz420
Horus
Level 129
God Stats
8W - 4L
1,619 SR
Queue Stats
596W - 629L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blood250
Atlas
20
10 / 7 / 11
16,028
729
37,872
47,094
32,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
DISTORTER9708
Hercules
20
7 / 2 / 15
13,993
636
29,364
55,681
62,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
EpicSeanWin
Ah Muzen Cab
19
3 / 6 / 10
12,730
579
19,521
23,252
13,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gilosh
Chaac
18
2 / 11 / 11
12,258
557
27,721
45,584
59,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Vilemarrow
Sylvanus
20
3 / 6 / 17
14,589
663
14,130
36,094
71,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 6 / 14
15,006
682
35,877
22,358
10,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
AgossyV2
Hercules
20
4 / 1 / 22
13,724
624
31,054
33,244
37,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 11 / 15
15,000
682
30,371
31,189
14,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
MerkerCam
Xing Tian
20
9 / 4 / 21
14,539
661
50,016
30,521
27,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 5 / 19
13,838
629
19,844
34,641
38,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
123
25
Kills
32
32
Deaths
27
64
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
6
14
2.67
W
Hercules
AgossyV2
Hercules
4
1
22
15
L
Atlas
Blood250
Atlas
10
7
11
2.21
L
Hercules
DISTORTER9708
Hercules
7
2
15
7.25
L
Ah Muzen Cab
EpicSeanWin
Ah Muzen Cab
3
6
10
1.33
L
Chaac
Gilosh
Chaac
2
11
11
0.68
W
8
11
15
1.41
W
Xing Tian
MerkerCam
Xing Tian
9
4
21
4.88
L
Sylvanus
Vilemarrow
Sylvanus
3
6
17
1.92
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,608
Damage
167,162
207,705
Taken
151,953
240,989
Mitigated
128,499
91,649
Healing
74,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
35,877
16,031
1,654
4,935
22,358
10,736
1,210
9,456
12,816
0
72,077
W
Hercules
AgossyV2
Hercules
31,054
12,586
6,620
15,704
33,244
37,184
1,526
14,114
18,621
0
42,764
L
Atlas
Blood250
Atlas
37,872
13,533
3,498
17,483
47,094
32,978
216
11,518
35,221
71,465
0
L
Hercules
DISTORTER9708
Hercules
29,364
7,034
434
31,008
55,681
62,923
1,158
13,873
40,991
2,281
35,849
L
Ah Muzen Cab
EpicSeanWin
Ah Muzen Cab
19,521
4,528
700
7,684
23,252
13,124
3,011
6,105
17,022
0
43,299
L
Chaac
Gilosh
Chaac
27,721
3,879
869
12,151
45,584
59,973
12
11,161
34,182
10,604
39,488
W
30,371
11,790
2,523
6,920
31,189
14,382
1,556
11,534
19,207
2,079
50,978
W
Xing Tian
MerkerCam
Xing Tian
50,016
1,793
1,843
2,613
30,521
27,288
551
12,262
17,829
67,871
0
L
Sylvanus
Vilemarrow
Sylvanus
14,130
5,163
8,260
9,562
36,094
71,991
449
9,798
25,859
27,754
0
W
19,844
10,291
15,544
16,309
34,641
38,909
1,068
11,156
22,931
3,491
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,598
Gold Earned
72,107
198
Minions Killed
254
0
Camps Cleared
0
1,874,571
Distance Traveled
1,886,027
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,006
682
97
4
0
328,086
4
W
Hercules
13,724
624
42
2
0
434,047
0
L
Atlas
16,028
729
68
3
0
374,765
2
L
Hercules
13,993
636
15
1
0
463,595
1
L
Ah Muzen Cab
12,730
579
54
2
0
409,996
0
L
Chaac
12,258
557
44
2
0
330,723
0
W
Medusa
15,000
682
49
2
0
322,198
0
W
Xing Tian
14,539
661
20
1
0
425,742
0
L
Sylvanus
14,589
663
17
1
0
295,492
0
W
Horus
13,838
629
46
2
0
375,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role