Player Matchup

Artemis
Artemis
Blood250
Artemis
Level 143
God Stats
1W - 1L
1,257 SR
Queue Stats
88W - 79L
1,538 Elo+
Party 2
Discordia
Discordia
DISTORTER9708
Discordia
Level 125
God Stats
1W - 1L
1,345 SR
Queue Stats
53W - 44L
1,606 Elo+
Party 2
Tyr
Tyr
EpicSeanWin
Tyr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 2
Shiva
Shiva
Gilosh
Shiva
Level 51
God Stats
3W - 2L
1,562 SR
Queue Stats
79W - 62L
1,569 Elo+
Party 2
Sol
Sol
Vilemarrow
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,455 Elo+
Party 2
Team Averages
Level 97
1,433 SR
1,567 Elo+

VS

Team Averages
Level 126
1,632 SR
1,531 Elo+
Tyr
Tyr
Afro Cimmerian
Tyr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,608 Elo+
Party 3
Sun Wukong
Sun Wukong
Born30Clip
Sun Wukong
Level 106
God Stats
1W - 1L
1,793 SR
Queue Stats
27W - 25L
1,561 Elo+
Party 3
Chronos
Chronos
Ilfirinmeleth
Chronos
Level 124
God Stats
1W - 1L
1,725 SR
Queue Stats
150W - 145L
1,502 Elo+
Party 1
Bacchus
Bacchus
MOAVG
Bacchus
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
306W - 325L
1,479 Elo+
Solo
Cupid
Cupid
Skwigelf
Cupid
Level 137
God Stats
2W - 2L
1,642 SR
Queue Stats
152W - 148L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blood250
Artemis
20
13 / 5 / 11
12,728
979
21,386
11,166
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
DISTORTER9708
Discordia
19
10 / 2 / 12
11,163
859
20,970
8,121
3,351
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 4 / 22
11,648
896
6,016
23,075
22,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Gilosh
Shiva
16
4 / 6 / 15
10,287
791
18,245
15,806
17,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 18
9,635
741
7,951
8,615
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 11
10,378
798
5,745
20,310
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Born30Clip
Sun Wukong
16
0 / 6 / 18
9,303
716
9,287
16,986
19,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
18
7 / 7 / 7
10,906
839
12,054
16,117
7,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MOAVG
Bacchus
18
7 / 6 / 11
11,061
851
10,266
21,068
37,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Skwigelf
Cupid
17
4 / 5 / 10
10,485
807
9,646
14,147
6,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
31
Kills
21
22
Deaths
31
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
Artemis
Blood250
Artemis
13
5
11
3.7
L
Sun Wukong
Born30Clip
Sun Wukong
0
6
18
1.5
W
Discordia
DISTORTER9708
Discordia
10
2
12
8
W
3
4
22
3.5
W
Shiva
Gilosh
Shiva
4
6
15
1.92
L
Chronos
7
7
7
1.5
L
Bacchus
MOAVG
Bacchus
7
6
11
2.08
L
Cupid
Skwigelf
Cupid
4
5
10
1.8
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,568
Damage
46,998
66,783
Taken
88,628
51,755
Mitigated
92,767
22,174
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,745
915
1,542
4,674
20,310
21,362
125
6,751
13,559
0
16,726
W
Artemis
Blood250
Artemis
21,386
8,810
526
836
11,166
5,064
4,201
4,706
6,363
0
54,827
L
Sun Wukong
Born30Clip
Sun Wukong
9,287
1,548
582
2,434
16,986
19,323
0
5,321
11,665
0
20,543
W
Discordia
DISTORTER9708
Discordia
20,970
1,069
2,523
1,815
8,121
3,351
1,374
1,924
6,097
36,691
0
W
6,016
534
2,844
7,912
23,075
22,527
99
4,981
17,780
0
9,525
W
Shiva
Gilosh
Shiva
18,245
2,976
796
3,636
15,806
17,701
73
6,651
8,850
0
29,919
L
Chronos
12,054
3,266
999
2,818
16,117
7,838
988
3,847
12,270
27,414
0
L
Bacchus
MOAVG
Bacchus
10,266
1,124
980
2,132
21,068
37,686
301
8,079
12,989
17,944
0
L
Cupid
Skwigelf
Cupid
9,646
3,752
1,780
3,889
14,147
6,558
396
4,923
9,224
0
24,068
W
7,951
3,158
716
570
8,615
3,112
1,305
4,058
4,482
14,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
52,133
139
Minions Killed
127
0
Camps Cleared
0
1,153,843
Distance Traveled
1,057,735
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,378
798
23
2
0
212,163
1
W
Artemis
12,728
979
70
5
0
183,920
2
L
Sun Wukong
9,303
716
19
1
0
212,493
0
W
Discordia
11,163
859
28
2
0
280,561
0
W
Tyr
11,648
896
4
0
0
264,175
0
W
Shiva
10,287
791
22
2
0
209,610
0
L
Chronos
10,906
839
44
3
0
198,005
0
L
Bacchus
11,061
851
6
0
0
212,092
3
L
Cupid
10,485
807
35
3
0
222,982
1
W
Sol
9,635
741
15
1
0
215,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role