Player Matchup

Yu Huang
Yu Huang
GrovylAce
Yu Huang
Level 142
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Nox
Nox
Hemant21
Nox
Level 80
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Matarile25
Cthulhu
Level 58
God Stats
1W - 1L
1,834 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Reinaldo0343
Cliodhna
Level 93
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,538 Elo+
Party 1
Rama
Rama
Wakalaboi
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,538 Elo+
Party 1
Team Averages
Level 100
1,560 SR
1,538 Elo+

VS

Team Averages
Level 123
1,461 SR
1,545 Elo+
Atlas
Atlas
Baugrius
Atlas
Level 64
God Stats
2W - 1L
1,606 SR
Queue Stats
18W - 18L
1,486 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CptEREN
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,570 Elo+
Party 3
Zeus
Zeus
EscobarBMuaviye
Zeus
Level 141
God Stats
9W - 10L
1,377 SR
Queue Stats
25W - 35L
1,425 Elo+
Party 3
Charybdis
Charybdis
Snoecki
Charybdis
Level 156
God Stats
3W - 5L
1,300 SR
Queue Stats
72W - 52L
1,601 Elo+
Party 2
Bastet
Bastet
Tortizzzzi
Bastet
Level 126
God Stats
1W - 1L
1,523 SR
Queue Stats
93W - 60L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GrovylAce
Yu Huang
18
1 / 6 / 6
10,766
673
12,776
14,850
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 4
10,875
680
5,976
13,726
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Matarile25
Cthulhu
17
4 / 6 / 3
10,685
668
10,560
21,840
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Reinaldo0343
Cliodhna
17
3 / 8 / 6
11,333
708
11,385
17,104
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
17
4 / 7 / 5
11,151
697
12,019
16,585
5,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baugrius
Atlas
19
4 / 2 / 17
12,589
787
6,760
19,199
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
CptEREN
Cu Chulainn
20
7 / 4 / 12
12,516
782
14,752
21,611
21,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 2 / 19
13,160
823
17,559
9,298
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Snoecki
Charybdis
20
9 / 2 / 10
12,998
812
18,129
15,811
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Tortizzzzi
Bastet
19
10 / 3 / 14
12,938
809
14,120
13,817
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
13
Kills
35
35
Deaths
13
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Atlas
Baugrius
Atlas
4
2
17
6.25
W
Cu Chulainn
CptEREN
Cu Chulainn
7
4
12
3.25
W
5
2
19
7.25
L
Yu Huang
GrovylAce
Yu Huang
1
6
6
0.67
L
1
8
4
0.38
L
Cthulhu
Matarile25
Cthulhu
4
6
3
0.92
L
Cliodhna
Reinaldo0343
Cliodhna
3
8
6
0.75
W
Charybdis
Snoecki
Charybdis
9
2
10
7
W
Bastet
Tortizzzzi
Bastet
10
3
14
5.67
L
Rama
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,716
Damage
71,320
84,105
Taken
79,736
43,151
Mitigated
58,308
11,283
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Baugrius
Atlas
6,760
2,228
725
3,432
19,199
20,706
104
6,540
11,962
30,894
0
W
Cu Chulainn
CptEREN
Cu Chulainn
14,752
1,187
0
2,029
21,611
21,248
0
7,226
13,547
7,012
39,232
W
17,559
487
0
1,112
9,298
3,934
1,445
3,266
5,821
53,857
0
L
Yu Huang
GrovylAce
Yu Huang
12,776
490
0
1,208
14,850
5,992
312
3,965
10,705
45,407
0
L
5,976
370
0
905
13,726
5,998
436
5,278
8,295
34,824
0
L
Cthulhu
Matarile25
Cthulhu
10,560
293
477
3,140
21,840
17,353
270
5,592
15,981
18,619
0
L
Cliodhna
Reinaldo0343
Cliodhna
11,385
849
0
4,247
17,104
7,812
700
4,940
12,056
0
35,523
W
Charybdis
Snoecki
Charybdis
18,129
6,872
0
4,878
15,811
6,487
8,783
7,422
7,678
0
59,207
W
Bastet
Tortizzzzi
Bastet
14,120
3,543
0
4,443
13,817
5,933
1,433
2,717
10,820
0
44,234
L
Rama
12,019
10,486
0
1,306
16,585
5,996
976
5,973
10,369
0
39,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
64,201
273
Minions Killed
305
0
Camps Cleared
0
1,454,273
Distance Traveled
1,752,147
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,589
787
42
3
0
340,160
4
W
Cu Chulainn
12,516
782
54
3
0
358,623
0
W
Zeus
13,160
823
93
6
0
354,000
0
L
Yu Huang
10,766
673
81
5
0
290,675
1
L
Nox
10,875
680
68
4
0
272,299
2
L
Cthulhu
10,685
668
24
2
0
309,916
1
L
Cliodhna
11,333
708
37
2
0
292,201
0
W
Charybdis
12,998
812
67
4
0
344,918
1
W
Bastet
12,938
809
49
3
0
354,446
4
L
Rama
11,151
697
63
4
0
289,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role