Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KiberGid
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Solo
Bellona
Bellona
Qubixrl
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Hachiman
Hachiman
VioletAir
Hachiman
Level 31
God Stats
4W - 2L
1,818 SR
Queue Stats
177W - 214L
1,410 Elo+
Solo
Loki
Loki
pacogoyo
Loki
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
171W - 189L
1,451 Elo+
Solo
Team Averages
Level 69
1,564 SR
1,464 Elo+

VS

Team Averages
Level 93
1,377 SR
1,437 Elo+
Discordia
Discordia
Clean Rockstar
Discordia
Level 127
God Stats
12W - 9L
1,552 SR
Queue Stats
249W - 289L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
Dark Blubby94
Ah Puch
Level 40
God Stats
10W - 3L
1,284 SR
Queue Stats
310W - 314L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hugoxz7135
Cu Chulainn
Level 69
God Stats
2W - 1L
1,284 SR
Queue Stats
57W - 50L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
PavinWTF
Guan Yu
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 129L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Yordiel
Nu Wa
Level 103
God Stats
1W - 1L
1,263 SR
Queue Stats
9W - 5L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 4 / 12
14,279
793
20,928
24,137
32,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
KiberGid
Sylvanus
18
0 / 8 / 17
10,558
587
15,909
26,767
26,393
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Qubixrl
Bellona
19
5 / 7 / 8
12,522
696
17,197
26,998
34,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
VioletAir
Hachiman
18
5 / 7 / 7
11,336
630
16,998
21,004
9,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
20
6 / 10 / 6
12,249
681
14,120
21,914
8,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clean Rockstar
Discordia
20
4 / 3 / 22
13,667
759
23,869
19,506
8,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
19
3 / 5 / 17
12,012
667
21,386
16,700
7,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Hugoxz7135
Cu Chulainn
19
7 / 7 / 16
12,701
706
13,999
24,000
30,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
PavinWTF
Guan Yu
20
15 / 4 / 17
14,728
818
17,669
30,396
32,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Yordiel
Nu Wa
20
7 / 3 / 24
13,713
762
32,389
16,989
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
132
22
Kills
36
36
Deaths
22
50
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
4
12
3
W
Discordia
Clean Rockstar
Discordia
4
3
22
5
W
Ah Puch
3
5
17
2.3
W
Cu Chulainn
Hugoxz7135
Cu Chulainn
7
7
16
2.14
L
Sylvanus
KiberGid
Sylvanus
0
8
17
1.06
W
Guan Yu
PavinWTF
Guan Yu
15
4
17
5.88
L
Bellona
Qubixrl
Bellona
5
7
8
1.29
L
Hachiman
VioletAir
Hachiman
5
7
7
1.21
W
Nu Wa
Yordiel
Nu Wa
7
3
24
6.33
L
Loki
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,152
Damage
109,312
120,820
Taken
107,591
110,975
Mitigated
87,579
36,641
Healing
39,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
20,928
3,192
917
3,258
24,137
32,343
0
15,982
7,396
59,901
0
W
Discordia
Clean Rockstar
Discordia
23,869
1,569
2,809
5,495
19,506
8,819
1,109
5,290
14,216
66,792
0
W
Ah Puch
21,386
1,668
1,498
2,476
16,700
7,756
1,108
5,256
11,444
34,646
0
W
Cu Chulainn
Hugoxz7135
Cu Chulainn
13,999
2,177
725
2,195
24,000
30,859
691
6,191
17,809
0
27,369
L
Sylvanus
KiberGid
Sylvanus
15,909
2,336
7,196
5,361
26,767
26,393
150
19,604
6,263
23,884
0
W
Guan Yu
PavinWTF
Guan Yu
17,669
2,517
10,219
9,578
30,396
32,715
1,396
13,854
16,542
0
29,459
L
Bellona
Qubixrl
Bellona
17,197
1,910
3,830
4,123
26,998
34,526
21
14,613
11,352
0
38,291
L
Hachiman
VioletAir
Hachiman
16,998
10,660
900
5,661
21,004
9,085
616
12,844
7,628
0
37,140
W
Nu Wa
Yordiel
Nu Wa
32,389
8,603
2,874
1,862
16,989
7,430
1,242
6,246
10,743
43,249
0
L
Loki
14,120
2,016
1,603
3,792
21,914
8,628
0
11,936
9,581
0
34,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
66,821
223
Minions Killed
219
0
Camps Cleared
0
1,404,820
Distance Traveled
1,570,347
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,279
793
51
3
0
313,430
0
W
Discordia
13,667
759
107
6
0
322,983
1
W
Ah Puch
12,012
667
28
2
0
271,310
0
W
Cu Chulainn
12,701
706
21
1
0
307,303
0
L
Sylvanus
10,558
587
18
1
0
243,222
1
W
Guan Yu
14,728
818
22
1
0
365,077
0
L
Bellona
12,522
696
36
2
0
343,242
2
L
Hachiman
11,336
630
66
4
0
258,500
1
W
Nu Wa
13,713
762
41
2
0
303,674
0
L
Loki
12,249
681
52
3
0
246,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role