Player Matchup

Sobek
Sobek
BlazingArgonaut
Sobek
Level 91
God Stats
11W - 13L
1,457 SR
Queue Stats
66W - 79L
1,378 Elo+
Party 3
Osiris
Osiris
BoiledGatorade
Osiris
Level 68
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1
Bastet
Bastet
KuzenboSimp
Bastet
Level 28
God Stats
1W - 4L
1,824 SR
Queue Stats
105W - 69L
1,602 Elo+
Party 1
Eset
Eset
StephenTehJew
Eset
Level 116
God Stats
1W - 1L
1,856 SR
Queue Stats
33W - 12L
1,918 Elo+
Party 1
Neith
Neith
xKrulciferx
Neith
Level 88
God Stats
56W - 56L
1,478 SR
Queue Stats
80W - 89L
1,428 Elo+
Party 3
Team Averages
Level 78
1,672 SR
1,589 Elo+

VS

Team Averages
Level 68
1,453 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BussyMon
Loki
Level 33
God Stats
6W - 5L
1,765 SR
Queue Stats
120W - 135L
1,409 Elo+
Party 4
Medusa
Medusa
Cancer-Candy
Medusa
Level 29
God Stats
4W - 11L
1,144 SR
Queue Stats
118W - 149L
1,378 Elo+
Party 4
Merlin
Merlin
Ramonsitos
Merlin
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 149L
1,507 Elo+
Party 2
Neith
Neith
cellositos
Neith
Level 40
God Stats
3W - 6L
1,354 SR
Queue Stats
61W - 66L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
7,832
783
2,045
7,887
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 0 / 11
8,128
813
9,415
8,073
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
2 / 1 / 6
7,252
725
6,185
6,674
2,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 0 / 7
7,942
794
10,861
5,148
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 10
7,566
757
7,262
5,528
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 1
6,180
618
3,677
9,120
7,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
0 / 4 / 2
6,588
659
3,897
9,483
3,412
Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
0 / 4 / 0
6,591
659
4,016
7,208
2,601
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Ramonsitos
Merlin
13
1 / 1 / 0
6,660
666
6,094
5,679
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 4 / 0
6,275
628
5,407
8,252
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
17
Kills
1
2
Deaths
17
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
2
0
10
7
W
3
0
11
8.5
L
Loki
0
4
2
0.25
L
Medusa
0
4
0
0
W
Bastet
2
1
6
5
L
Merlin
Ramonsitos
Merlin
1
1
0
1
W
7
0
7
10.5
L
Neith
0
4
0
0
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
23,091
33,310
Taken
39,742
21,426
Mitigated
18,454
9,911
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,677
602
1,940
1,923
9,120
7,829
0
2,998
5,976
7,394
0
W
2,045
105
0
2,302
7,887
6,760
165
2,340
5,547
6,606
0
W
9,415
2,524
0
2,405
8,073
8,648
399
1,689
6,384
0
32,876
L
Loki
3,897
363
119
699
9,483
3,412
0
3,550
5,709
0
15,700
L
Medusa
4,016
1,439
378
590
7,208
2,601
0
1,955
5,147
0
21,583
W
Bastet
6,185
1,015
0
1,007
6,674
2,413
1,096
1,340
5,334
0
21,120
L
Merlin
Ramonsitos
Merlin
6,094
319
0
500
5,679
1,788
0
1,433
4,106
20,885
0
W
10,861
149
716
1,335
5,148
1,794
833
1,418
3,730
22,182
0
L
Neith
5,407
1,877
0
1,434
8,252
2,824
0
2,180
5,898
0
16,293
W
7,262
2,589
0
2,146
5,528
1,811
834
2,984
2,544
0
25,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
32,294
176
Minions Killed
157
0
Camps Cleared
0
1,115,227
Distance Traveled
941,600
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,180
618
5
1
0
171,772
2
W
Sobek
7,832
783
11
1
0
204,663
1
W
Osiris
8,128
813
54
5
0
254,679
4
L
Loki
6,588
659
30
3
0
209,434
2
L
Medusa
6,591
659
54
5
0
191,273
4
W
Bastet
7,252
725
32
3
0
240,907
6
L
Merlin
6,660
666
42
4
0
193,621
0
W
Eset
7,942
794
33
3
0
217,359
2
L
Neith
6,275
628
26
3
0
175,500
3
W
Neith
7,566
757
46
5
0
197,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role