Player Matchup

Sylvanus
Sylvanus
Bronze I
 
Sylvanus
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze V
LancX
Sol
Bronze V
Level 157
God Stats
0W - 5L
1,129 SR
Queue Stats
1W - 22L
587 MMR
Solo
Cliodhna
Cliodhna
Silver IV
Wildsmily
Cliodhna
Silver IV
Level 114
God Stats
7W - 5L
1,606 SR
Queue Stats
514W - 547L
648 MMR
Solo
Hercules
Hercules
Silver III
mimallo
Hercules
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
585 MMR
Solo
Hou Yi
Hou Yi
Bronze I
slayeryou
Hou Yi
Bronze I
Level 129
God Stats
5W - 9L
1,412 SR
Queue Stats
766W - 801L
404 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,429 SR
745 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,481 SR
594 MMR
Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze I
BrobaII
Sobek
Bronze I
Level 158
God Stats
9W - 9L
1,580 SR
Queue Stats
420W - 462L
491 MMR
Solo
Zeus
Zeus
Bronze III
KING0CO
Zeus
Bronze III
Level 66
God Stats
8W - 13L
1,413 SR
Queue Stats
80W - 120L
46 MMR
Solo
Ravana
Ravana
Bronze I
raufdenizer
Ravana
Bronze I
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
362W - 395L
231 MMR
Solo
Fenrir
Fenrir
Silver IV
seriocastro
Fenrir
Silver IV
Level 69
God Stats
14W - 16L
1,412 SR
Queue Stats
136W - 163L
700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 3
7,433
437
6,031
14,924
12,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
LancX
Sol
12
2 / 4 / 1
8,419
495
9,774
10,813
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Wildsmily
Cliodhna
14
4 / 7 / 2
9,252
544
7,261
12,785
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mimallo
Hercules
14
0 / 5 / 3
8,431
496
5,267
19,196
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
slayeryou
Hou Yi
14
2 / 3 / 0
8,480
499
7,355
11,939
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetChaacKali

VS

Bans
ThothGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 1 / 3
9,760
574
10,343
10,374
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
BrobaII
Sobek
13
1 / 0 / 13
8,714
513
5,827
14,366
13,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
KING0CO
Zeus
15
4 / 4 / 9
9,373
551
10,448
13,028
4,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
17
3 / 1 / 4
10,096
594
13,819
8,889
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
8 / 3 / 8
9,523
560
10,305
14,628
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
21
21
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
Jing Wei
 
Jing Wei
5
1
3
6.5
W
Sobek
BrobaII
Sobek
1
0
13
7.5
W
Zeus
KING0CO
Zeus
4
4
9
2.13
L
Sol
LancX
Sol
2
4
1
0.63
L
Cliodhna
Wildsmily
Cliodhna
4
7
2
0.71
L
Hercules
mimallo
Hercules
0
5
3
0.3
W
Ravana
3
1
4
5
W
Fenrir
8
3
8
4
L
Hou Yi
slayeryou
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,688
Damage
50,742
69,657
Taken
61,285
33,247
Mitigated
38,383
19,634
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,031
1,046
1,146
4,737
14,924
12,973
100
5,414
9,464
33,194
0
W
Jing Wei
 
Jing Wei
10,343
7,466
0
5,950
10,374
3,720
3,313
1,596
8,778
0
74,875
W
Sobek
BrobaII
Sobek
5,827
491
2,497
5,378
14,366
13,947
145
4,615
9,751
19,892
0
W
Zeus
KING0CO
Zeus
10,448
1,048
247
5,081
13,028
4,540
466
5,381
7,531
53,324
0
L
Sol
LancX
Sol
9,774
3,281
0
4,512
10,813
3,264
882
4,393
6,376
52,898
0
L
Cliodhna
Wildsmily
Cliodhna
7,261
1,065
0
3,212
12,785
4,128
1,082
2,734
9,943
0
51,091
L
Hercules
mimallo
Hercules
5,267
1,668
0
5,121
19,196
9,545
0
1,234
17,275
403
39,010
W
Ravana
13,819
4,210
0
3,071
8,889
9,567
724
802
7,861
0
64,983
W
Fenrir
10,305
1,827
0
3,198
14,628
6,609
0
3,814
10,732
0
56,043
L
Hou Yi
slayeryou
Hou Yi
7,355
3,330
0
906
11,939
3,337
0
2,500
9,395
0
49,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
47,466
429
Minions Killed
461
0
Camps Cleared
0
1,633,897
Distance Traveled
1,772,782
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,433
437
54
3
0
326,774
5
W
Jing Wei
9,760
574
132
8
0
321,117
8
W
Sobek
8,714
513
18
1
0
366,118
8
W
Zeus
9,373
551
102
6
0
337,454
0
L
Sol
8,419
495
94
6
0
297,802
10
L
Cliodhna
9,252
544
91
5
0
362,187
4
L
Hercules
8,431
496
105
6
0
338,846
6
W
Ravana
10,096
594
125
7
0
357,985
2
W
Fenrir
9,523
560
84
5
0
390,108
5
L
Hou Yi
8,480
499
85
5
0
308,288
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role