Player Matchup

Jing Wei
Jing Wei
Kitsune473
Jing Wei
Level 108
God Stats
15W - 16L
1,609 SR
Queue Stats
63W - 79L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Samnite1000
Kukulkan
Level 88
God Stats
3W - 1L
1,814 SR
Queue Stats
57W - 66L
1,463 Elo+
Party 2
Hercules
Hercules
ouimagaté
Hercules
Level 86
God Stats
2W - 3L
1,783 SR
Queue Stats
6W - 7L
1,642 Elo+
Solo
Team Averages
Level 94
1,735 SR
1,522 Elo+

VS

Team Averages
Level 115
1,595 SR
1,410 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Adrian15804
Persephone
Level 67
God Stats
1W - 0L
1,785 SR
Queue Stats
16W - 43L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
i_ILu_IMI_oX
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kitsune473
Jing Wei
13
3 / 7 / 3
9,623
687
8,567
16,230
5,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Samnite1000
Kukulkan
14
4 / 3 / 1
9,672
691
8,154
10,681
3,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ouimagaté
Hercules
13
0 / 6 / 5
8,390
599
3,880
13,436
9,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 0 / 10
10,971
784
18,937
10,602
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Adrian15804
Persephone
16
6 / 3 / 6
11,176
798
10,222
6,754
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
i_ILu_IMI_oX
Erlang Shen
14
4 / 4 / 9
10,170
726
7,833
12,262
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
16
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
10
11
W
Persephone
Adrian15804
Persephone
6
3
6
3
L
Jing Wei
Kitsune473
Jing Wei
3
7
3
0.64
L
Kukulkan
Samnite1000
Kukulkan
4
3
1
1.5
W
Erlang Shen
i_ILu_IMI_oX
Erlang Shen
4
4
9
2.13
L
Hercules
ouimagaté
Hercules
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
36,992
40,347
Taken
29,618
18,592
Mitigated
17,431
3,881
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,937
8,882
0
3,107
10,602
4,217
2,048
2,931
7,671
0
46,701
W
Persephone
Adrian15804
Persephone
10,222
368
0
722
6,754
2,716
355
2,277
4,474
43,752
0
L
Jing Wei
Kitsune473
Jing Wei
8,567
7,460
92
1,217
16,230
5,093
0
3,628
12,602
0
22,709
L
Kukulkan
Samnite1000
Kukulkan
8,154
468
356
295
10,681
3,862
0
3,122
7,559
36,333
0
W
Erlang Shen
i_ILu_IMI_oX
Erlang Shen
7,833
4,146
0
3,772
12,262
10,498
156
3,644
8,618
0
34,669
L
Hercules
ouimagaté
Hercules
3,880
1,276
0
1,921
13,436
9,637
0
3,716
9,720
0
9,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,685
Gold Earned
32,317
124
Minions Killed
174
1
Camps Cleared
11
714,327
Distance Traveled
795,022
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,971
784
52
4
1
259,296
3
W
Persephone
11,176
798
72
5
4
275,347
1
L
Jing Wei
9,623
687
34
2
0
252,440
0
L
Kukulkan
9,672
691
76
5
0
235,957
4
W
Erlang Shen
10,170
726
50
4
6
260,379
4
L
Hercules
8,390
599
14
1
1
225,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role