Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
FernandaTrans
Anubis
Level 125
God Stats
13W - 12L
1,690 SR
Queue Stats
75W - 95L
1,527 Elo+
Party 3
Thor
Thor
FuradorDeRosca
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,717 Elo+
Party 3
Anhur
Anhur
Sannti00
Anhur
Level 60
God Stats
3W - 2L
1,569 SR
Queue Stats
201W - 201L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
Yamilelec
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 127L
1,476 Elo+
Party 1
Team Averages
Level 69
1,552 SR
1,534 Elo+

VS

Team Averages
Level 131
1,524 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DIeGoRyA-n
Susano
Level 137
God Stats
8W - 6L
1,532 SR
Queue Stats
94W - 103L
1,462 Elo+
Solo
Bellona
Bellona
yFinity
Bellona
Level 140
God Stats
7W - 3L
1,590 SR
Queue Stats
46W - 48L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,710
471
1,843
5,137
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 4 / 0
5,163
516
4,678
6,428
2,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 5 / 2
5,395
540
2,168
6,230
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Sannti00
Anhur
7
0 / 2 / 0
4,306
431
2,493
5,117
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Yamilelec
Guan Yu
7
1 / 6 / 2
4,704
470
3,171
7,737
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 2
6,224
622
2,300
4,215
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
 
Zhong Kui
10
2 / 2 / 4
6,044
604
3,345
6,716
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
3 / 0 / 3
6,011
601
3,005
4,681
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
DIeGoRyA-n
Susano
11
4 / 0 / 2
6,390
639
3,921
4,916
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
yFinity
Bellona
12
7 / 2 / 3
6,840
684
8,103
8,811
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Charybdis
 
Charybdis
2
0
2
3
W
Zhong Kui
 
Zhong Kui
2
2
4
2
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Susano
DIeGoRyA-n
Susano
4
0
2
5
L
1
4
0
0.25
L
2
5
2
0.6
L
Anhur
Sannti00
Anhur
0
2
0
0
L
Guan Yu
Yamilelec
Guan Yu
1
6
2
0.33
W
Bellona
yFinity
Bellona
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
20,674
30,649
Taken
29,339
14,725
Mitigated
16,280
8,164
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,843
153
0
1,876
5,137
3,016
0
1,176
3,932
12,388
0
W
Charybdis
 
Charybdis
2,300
1,129
0
2,304
4,215
1,095
0
275
3,940
0
38,125
W
Zhong Kui
 
Zhong Kui
3,345
688
0
2,700
6,716
3,568
0
2,823
3,864
26,578
678
W
Baron Samedi
 
Baron Samedi
3,005
438
623
2,863
4,681
2,112
106
1,851
2,830
19,437
0
W
Susano
DIeGoRyA-n
Susano
3,921
668
0
2,940
4,916
1,470
0
1,263
3,625
0
32,333
L
4,678
534
63
2,059
6,428
2,820
0
2,024
4,294
28,094
0
L
2,168
593
0
985
6,230
1,659
0
188
6,010
0
13,597
L
Anhur
Sannti00
Anhur
2,493
1,098
0
1,447
5,117
1,108
0
2,399
2,680
0
19,364
L
Guan Yu
Yamilelec
Guan Yu
3,171
540
85
1,649
7,737
6,122
0
320
7,383
0
9,878
W
Bellona
yFinity
Bellona
8,103
4,254
0
3,673
8,811
8,035
782
309
8,139
0
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
31,509
175
Minions Killed
320
0
Camps Cleared
0
888,421
Distance Traveled
986,161
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,710
471
27
3
0
206,016
5
W
Charybdis
6,224
622
90
9
0
195,502
0
W
Zhong Kui
6,044
604
64
6
0
179,156
2
W
Baron Samedi
6,011
601
21
2
0
186,765
4
W
Susano
6,390
639
70
7
0
227,389
2
L
Anubis
5,163
516
65
7
0
135,199
0
L
Thor
5,395
540
25
3
0
193,504
2
L
Anhur
4,306
431
43
4
0
160,062
1
L
Guan Yu
4,704
470
15
2
0
193,640
0
W
Bellona
6,840
684
75
8
0
197,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role