Player Matchup

Ravana
Ravana
BigShartz
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 26L
1,729 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rainnessa
Cu Chulainn
Level 146
God Stats
1W - 5L
1,068 SR
Queue Stats
469W - 487L
1,573 Elo+
Solo
Apollo
Apollo
TrooperDave
Apollo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,668 Elo+
Party 2
Chang'e
Chang'e
WhosReissy
Chang'e
Level 149
God Stats
2W - 2L
1,489 SR
Queue Stats
52W - 31L
1,741 Elo+
Party 2
Hera
Hera
xfromel32x
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,607 Elo+
Solo
Team Averages
Level 140
1,411 SR
1,664 Elo+

VS

Team Averages
Level 156
1,523 SR
1,537 Elo+
Merlin
Merlin
CaII Me KinKy
Merlin
Level 160
God Stats
9W - 5L
1,618 SR
Queue Stats
408W - 437L
1,488 Elo+
Solo
Bastet
Bastet
ItsYaBoyHades
Bastet
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 161L
1,587 Elo+
Party 1
Ymir
Ymir
PsionicHydra
Ymir
Level 158
God Stats
3W - 1L
1,303 SR
Queue Stats
189W - 190L
1,571 Elo+
Party 1
Khepri
Khepri
o9naquiam
Khepri
Level 160
God Stats
19W - 13L
1,498 SR
Queue Stats
485W - 452L
1,581 Elo+
Solo
Chang'e
Chang'e
xionic madness9
Chang'e
Level 149
God Stats
2W - 0L
1,694 SR
Queue Stats
188W - 226L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigShartz
Ravana
19
4 / 8 / 9
11,797
737
16,451
24,021
11,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Rainnessa
Cu Chulainn
18
1 / 8 / 12
10,788
674
11,489
22,519
21,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
19
5 / 9 / 6
11,617
726
14,968
17,905
6,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
WhosReissy
Chang'e
18
6 / 8 / 7
11,438
715
13,039
19,923
8,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 6 / 9
11,403
713
20,468
12,441
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
13,403
838
21,688
12,542
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 5 / 17
13,696
856
31,964
19,155
10,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 25
12,270
767
7,750
22,020
24,482
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
o9naquiam
Khepri
19
3 / 4 / 23
12,205
763
6,554
19,608
27,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 4 / 11
12,017
751
18,280
20,489
10,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
132
19
Kills
38
39
Deaths
20
43
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ravana
BigShartz
Ravana
4
8
9
1.06
W
8
3
18
5.67
W
16
5
17
4.9
W
2
4
25
3.63
L
Cu Chulainn
Rainnessa
Cu Chulainn
1
8
12
0.88
L
Apollo
5
9
6
0.89
L
Chang'e
WhosReissy
Chang'e
6
8
7
1.19
W
Khepri
o9naquiam
Khepri
3
4
23
3.63
L
3
6
9
1.25
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,415
Damage
86,236
96,809
Taken
93,814
53,340
Mitigated
79,214
27,142
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BigShartz
Ravana
16,451
3,943
819
3,935
24,021
11,855
984
13,225
10,796
0
27,198
W
21,688
577
1,246
1,998
12,542
6,366
1,041
6,636
5,906
65,731
0
W
31,964
8,866
1,717
3,914
19,155
10,616
2,184
7,477
11,678
0
42,695
W
7,750
830
0
2,414
22,020
24,482
220
7,617
14,403
19,843
0
L
Cu Chulainn
Rainnessa
Cu Chulainn
11,489
1,739
233
2,189
22,519
21,582
202
9,938
12,581
0
23,116
L
Apollo
14,968
9,757
660
1,880
17,905
6,730
0
10,052
7,853
0
31,119
L
Chang'e
WhosReissy
Chang'e
13,039
504
8,670
6,883
19,923
8,537
0
12,843
7,080
21,511
0
W
Khepri
o9naquiam
Khepri
6,554
335
1,854
2,891
19,608
27,532
506
6,575
13,033
16,701
0
L
20,468
5,635
415
1,458
12,441
4,636
728
8,214
4,227
46,285
0
W
18,280
1,069
6,299
6,756
20,489
10,218
1,099
5,202
15,287
34,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
63,591
177
Minions Killed
165
0
Camps Cleared
0
1,341,850
Distance Traveled
1,513,359
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,797
737
37
2
0
286,556
0
W
Merlin
13,403
838
67
4
0
301,307
1
W
Bastet
13,696
856
21
1
0
316,248
0
W
Ymir
12,270
767
24
2
0
274,114
6
L
Cu Chulainn
10,788
674
12
1
0
279,730
0
L
Apollo
11,617
726
33
2
0
236,867
0
L
Chang'e
11,438
715
34
2
0
287,061
1
W
Khepri
12,205
763
18
1
0
321,295
0
L
Hera
11,403
713
61
4
0
251,636
0
W
Chang'e
12,017
751
35
2
0
300,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role