Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AblonKaliba
Anubis
Level 129
God Stats
16W - 13L
1,447 SR
Queue Stats
1,207W - 1,031L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Bengam3r
Sylvanus
Level 97
God Stats
0W - 1L
1,229 SR
Queue Stats
20W - 24L
1,493 Elo+
Solo
Artemis
Artemis
MONDONGOTHEKID
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Scylla
Scylla
Mateoo7
Scylla
Level 129
God Stats
1W - 1L
1,536 SR
Queue Stats
23W - 32L
1,707 Elo+
Solo
Team Averages
Level 127
1,442 SR
1,532 Elo+

VS

Team Averages
Level 136
1,471 SR
1,510 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Raokun
Ymir
Level 141
God Stats
4W - 7L
1,404 SR
Queue Stats
500W - 464L
1,516 Elo+
Party 1
Hercules
Hercules
xXN4mUrXx
Hercules
Level 154
God Stats
9W - 5L
1,452 SR
Queue Stats
646W - 612L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 4 / 3
8,733
794
11,425
24,398
15,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
5 / 3 / 7
8,808
801
15,494
10,946
5,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Bengam3r
Sylvanus
12
0 / 6 / 6
7,700
700
3,881
14,400
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 8
7,565
688
10,429
10,007
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Mateoo7
Scylla
14
2 / 5 / 4
8,487
772
10,083
7,907
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
5 / 2 / 16
10,616
965
19,060
13,169
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
 
Guan Yu
17
10 / 2 / 8
9,956
905
8,798
16,159
16,182
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
 
Zeus
16
6 / 3 / 11
9,628
875
12,131
9,117
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Raokun
Ymir
13
0 / 5 / 10
7,912
719
6,867
15,535
16,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
xXN4mUrXx
Hercules
15
3 / 3 / 16
9,282
844
10,325
16,235
16,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
13
Kills
24
24
Deaths
15
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
4
3
1.88
W
Chernobog
 
Chernobog
5
2
16
6.5
W
Guan Yu
 
Guan Yu
10
2
8
7
W
Zeus
 
Zeus
6
3
11
3.83
L
Anubis
5
3
7
2.83
L
Sylvanus
Bengam3r
Sylvanus
0
6
6
0.5
L
0
6
8
0.67
L
Scylla
Mateoo7
Scylla
2
5
4
0.8
W
Ymir
Raokun
Ymir
0
5
10
1
W
Hercules
xXN4mUrXx
Hercules
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
57,181
67,658
Taken
70,215
44,608
Mitigated
57,088
26,143
Healing
36,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,425
2,274
550
10,317
24,398
15,627
71
6,021
18,377
0
20,848
W
Chernobog
 
Chernobog
19,060
10,512
3,200
4,536
13,169
5,236
3,335
6,340
6,829
0
44,066
W
Guan Yu
 
Guan Yu
8,798
827
10,039
7,879
16,159
16,182
747
6,113
10,046
2,327
12,688
W
Zeus
 
Zeus
12,131
967
1,109
1,110
9,117
2,841
1,044
4,112
5,005
27,005
0
L
Anubis
15,494
126
457
3,721
10,946
5,765
314
4,327
6,619
32,311
0
L
Sylvanus
Bengam3r
Sylvanus
3,881
446
4,605
3,689
14,400
15,804
30
4,837
9,563
5,393
0
L
10,429
2,599
689
1,007
10,007
4,571
732
3,190
6,817
0
16,801
L
Scylla
Mateoo7
Scylla
10,083
498
740
368
7,907
2,841
0
1,819
6,088
21,192
0
W
Ymir
Raokun
Ymir
6,867
169
354
630
15,535
16,135
296
7,331
8,204
12,601
0
W
Hercules
xXN4mUrXx
Hercules
10,325
2,406
1,860
6,086
16,235
16,694
0
5,562
10,673
0
17,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
47,394
95
Minions Killed
112
0
Camps Cleared
0
928,517
Distance Traveled
1,030,854
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,733
794
11
1
0
218,582
2
W
Chernobog
10,616
965
51
5
0
190,186
5
W
Guan Yu
9,956
905
12
1
0
231,841
0
W
Zeus
9,628
875
26
2
0
196,877
0
L
Anubis
8,808
801
32
3
0
166,751
4
L
Sylvanus
7,700
700
3
0
0
190,961
2
L
Artemis
7,565
688
21
2
0
161,251
0
L
Scylla
8,487
772
28
3
0
190,972
0
W
Ymir
7,912
719
8
1
0
179,302
0
W
Hercules
9,282
844
15
1
0
232,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role