Player Matchup

Yu Huang
Yu Huang
De4mo1ni2c412
Yu Huang
Level 149
God Stats
17W - 15L
1,383 SR
Queue Stats
430W - 533L
1,457 Elo+
Solo
Artio
Artio
ZiFruity-
Artio
Level 87
God Stats
1W - 6L
1,594 SR
Queue Stats
28W - 50L
1,384 Elo+
Solo
Ullr
Ullr
xMy-_-Face
Ullr
Level 82
God Stats
3W - 8L
1,154 SR
Queue Stats
206W - 226L
1,404 Elo+
Solo
Team Averages
Level 106
1,377 SR
1,415 Elo+

VS

Team Averages
Level 82
1,575 SR
1,639 Elo+
Zeus
Zeus
AceecA777
Zeus
Level 124
God Stats
130W - 95L
1,557 SR
Queue Stats
246W - 175L
1,705 Elo+
Party 1
Neith
Neith
Quistmas
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 138L
1,500 Elo+
Party 1
Ymir
Ymir
U_SuCk-_-aT_LiFe
Ymir
Level 119
God Stats
198W - 132L
1,667 SR
Queue Stats
246W - 178L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
De4mo1ni2c412
Yu Huang
13
0 / 2 / 3
8,384
599
10,693
6,156
2,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ZiFruity-
Artio
13
2 / 6 / 1
9,293
664
2,879
18,992
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 1
8,045
575
9,092
12,371
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 0 / 6
10,819
773
12,364
7,930
2,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Quistmas
Neith
14
3 / 2 / 8
9,627
688
9,607
9,099
3,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 10
10,713
765
8,857
15,605
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
6
11
L
Yu Huang
De4mo1ni2c412
Yu Huang
0
2
3
0.75
W
Neith
Quistmas
Neith
3
2
8
3.5
W
3
1
10
8
L
Artio
ZiFruity-
Artio
2
6
1
0.42
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
30,828
37,519
Taken
32,634
21,326
Mitigated
22,867
5,934
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,364
1,499
390
2,628
7,930
2,953
1,316
3,715
4,215
51,305
0
L
Yu Huang
De4mo1ni2c412
Yu Huang
10,693
1,197
0
902
6,156
2,791
0
3,989
2,167
40,216
0
W
Neith
Quistmas
Neith
9,607
3,895
0
1,339
9,099
3,658
932
3,795
5,304
0
25,863
W
8,857
2,282
448
4,972
15,605
16,256
279
6,943
8,662
33,142
0
L
Artio
ZiFruity-
Artio
2,879
642
313
4,539
18,992
14,724
0
11,194
7,798
9,733
0
L
9,092
3,745
0
180
12,371
3,811
0
6,038
6,333
0
32,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
31,159
109
Minions Killed
157
2
Camps Cleared
10
674,431
Distance Traveled
739,176
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,819
773
67
5
3
250,243
5
L
Yu Huang
8,384
599
69
5
2
232,031
5
W
Neith
9,627
688
44
3
5
233,403
0
W
Ymir
10,713
765
46
3
2
255,530
2
L
Artio
9,293
664
5
0
0
223,082
1
L
Ullr
8,045
575
35
3
0
219,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role